# Rules


# SMP Rules

All punishments and rule breakages are the final decision of staff. Do not debate with staff on this matter. Maintain respect for ALL staff, regardless of roles. You can and will be punished if you do not. If something seems like it'd break a rule, please at least ask beforehand. Use your common sense.

## Punishments

We primarily hand out **warnings** & **mutes**. Mutes count as a warning. Do not avoid in-game mutes by speaking in discord and vice versa. This can prolong your punishment. We ban for severe offences, or when the serious rules are broken such as exploiting. Warnings do stack up, don't accumulate too many as we won't tolerate players that are a negative force on our community. Again, do not try to debate with staff about your punishment. Remember, if you are told to stop, stop.

{% embed url="<https://chillzone.cc/appeal>" %}

## Chat

We aim to be a more mature community. Essentially - be respectful. We will not tolerate discrimination, harassment, threats, or anything along these lines. Please avoid bringing up considerably controversial topics, opinions, etc. We are a chill community - not the place for divisive political or social topics that tend to spark arguments. Additionally, whilst we are a mature community, we are not 18+. This means you must keep conversations appropriate, and not overtly inappropriate. Don't instigate or continue fights, if staff instruct you to stop or lay off - do so. General swearing is fine when not too harsh nor targeted against someone (for example).

Advertising is obviously forbidden. Don't send other servers in chat, invite links, other IPs, etc. If you need to send something like that to another player, it must be in /msg or DMs, and only sent when requested by the other player.

Please keep chat to English. We cannot moderate other languages, and we won't take the effort to continuously translate messages.&#x20;

Refrain from having discussions that are not in-game related in <kbd>#in-game</kbd> on discord during peak times. Chat in-game tends to move quickly and can be hard to follow. If you are told to go to general chat or dms, please do so. You can be muted for this if you do not comply.

*TLDR; be mature & friendly and you'll be fine.*

## Stealing / Griefing

We are not an anarchy server. Stealing & Griefing will not be tolerated - even if it's unclaimed. Don't take or remove blocks from any unclaimed bases without permission from the original owner. If you're not sure if you should touch something, ask staff.&#x20;

Randomly attacking players is also forbidden - PvP must be agreed upon by both parties.

## Exploiting

Abusing any sort of mod that gives you an extreme advantage over other players is forbidden. This can include things like xRay and general hacked clients. This will be caught very quickly by our anticheat and will result in a ban without opportunity for appeal.

If you discovered or become aware of a glitch on the server, such as a duplication glitch not already known (aside from the vanilla dupes like TNT duping), it is your responsibility to report this and keep the exposure of the information down. Hiding this information from us is just as punishable as abusing it.

**Netherite Mining -** New netherite mining methods have recently come to my attention. Abusing methods to see through lava or anything similar is forbidden and will be punishable. We check players mining activity for this actively. Stick to the regular strip mining and TNT mining (bore machines allowed).

**Freecam -** this is allowed for convenience things like screenshots of base, checking out farms, etc. It is not allowed for caving. We again monitor for this and is very easy to catch.

{% content-ref url="/pages/CxUJ5ctUojjKgfLuGAWA" %}
[Allowed Mods](/readme/allowed-mods)
{% endcontent-ref %}

{% content-ref url="/pages/vHZg8jN67ONcsDluV0h1" %}
[Forbidden Mods](/readme/forbidden-mods)
{% endcontent-ref %}

## Farms/Lag

While we don't want to overly limit anyone's creativity, we aim to create a fun playing environment for everyone. This means we do have some regulations that **must** be followed in terms of what you create & when you run it.

Due to the complexity of this topic, these can be found separately:

{% content-ref url="/pages/y4W1rJ1y6Bx3piDcsxUY" %}
[Lag Rules](/readme/lag-rules)
{% endcontent-ref %}

We allow TNT, carpet & rail duping. Gravity Block (sand, gravel) duping is not allowed.

Please avoid keeping giant captive mob farms. Exceptions can be made for sheep farms, but extremely large chicken farms or other similar food farms will be heavily limited - there are better food sources that don't ruin the server's performance.

## Map Regulations

Please keep tunnel boring & other resource gathering activities to the **resource worlds**.

Please do your best to keep our world pretty. We all share it, and we're going to share it for a while. Clean up your messes, don't leave random netherrack block trails around, etc.

Claims are subject to being automatically removed after extended periods of activity (this is a very generous limit, it will only affect people who are long gone).

## Spawn Regulations

Builds must be appropriate. Building a giant penis or offensive symbols will be removed and potentially punishable.

Builds must contain [slabbo shops](/getting-started/economy/shops). Building simple cosmetic builds at spawn isn't allowed unless an exception is explicitly made by staff. Plots are reserved for shop space only. (You can include other things in your builds, however the main element should be the shop).

## General Etiquette&#x20;

> This category includes rules that aren't strictly regulated and may not include official strict punishments, however are generally very good to follow to friendly and respectful to everyone else in the community.&#x20;

Keep a gap between other players claims where possible. If you'd like to build within a few chunks of a players land, we'd generally recommend you get in touch and see if they have any plans for this! There are many exceptions where this may not be applicable, but intentionally building something obstructive next to someone's base will be removed on request.&#x20;

Don't give new players items without their explicit consent. We advise against advertising this opportunity in chat too. This can ruin the experience for people who enjoy the early game grind!

When it comes to community creations such as builds, lore, or other creations - we'd recommend asking for permission or reviewing existing channels to ensure the original creator is happy with you adjusting, taking inspiration from, or recreating them. For example, building on lore/a story created by another player - we'd recommend reviewing their posting in the [lore channe](https://discord.gg/chills)l, or asking them personally.


# Lag Rules

## What is lag?

Have you ever noticed mobs moving very slowly or items stuttering in a water stream? If you have, you have experienced server lag. While we have an incredible dedicated server with a plethora of server optimizations, from time to time players build things that the server can't handle.

The key to understanding lag is game ticks. Every second, Minecraft has 20 "ticks" which progresses the game forwards - it spawns mobs, grows crops, moves items, and performs every function in the game. In an ideal world, the server has 20 ticks per second (TPS) and it takes less than or equal to 50 millseconds per tick (MSPT). When the TPS drops below 20 and the MSPT goes above 50, the server is now lagging. If you'd like to see a good estimation of the server's TPS at any given time, you can install MiniHud and turn on infoServerTPS (NB: MiniHud's MSPT reading isn't as accurate as its TPS).

It is important to note that low FPS and high ping are indication of poor client connection, not server lag. If you notice the game stuttering, check your ping first; don't immediately assume the server is lagging.

## What causes lag?

Some of the main sources of lag to watch out for are:

* Entities; i.e., mobs, items, minecarts, etc. Anything that has a hitbox (press f3+b to see hitboxes) is an entity.
* Villagers; in moderate to large numbers, their AI can affect server performance.
* Hoppers; these check the block above them every game tick. Read below for ways to limit hopper lag.
* Pistons; in massive quantities they can cause lag when all firing at once.

## Villager Lobotomies

As mentioned, villagers are a very significant source of lag - their AI is very intensive on the server. For villagers that live in a trading hall, this involves many unnecessary calculations.

For this reason, we **require that you disable the AI of trading villagers** - this can be done by **renaming your villagers to** `Dunce`. This will not consume your name tag. Lobotomised villagers will still refresh their trades and level up normally, they just won't have the same level of AI such as pathfinding.

This should only be done for villagers used for trading/inside trading halls. Villagers in farms such as iron farms or breeding farms should *not* be lobotomised.

## How can I reduce lag?

Luckily, there are a number of things that you can do to prevent server lag and create a fun playing environment for everyone. It's **mandatory** you follow these where possible to avoid your structures being removed.

1. **Build sources of lag out of simulation distance from each other.** Spreading out your contraptions will reduce collateral lag from having multiple farms loaded at the same time. Additionally, you can build them at build limit, which removes mob spawns, thereby reducing entities.\
   "**Industrial Districts**" are forbidden from being built - multiple intensive redstone machines should not be built within a single players simulation range.

![industrial-district-cropped](https://i.ibb.co/x8Y79N6D/industrial-district-cropped.jpg) ![spread-out-farms-cropped](https://i.ibb.co/MxzqSycV/spread-out-farms-cropped.png)

2. **Run complex redstone contraptions, villager trading halls, or anything that can cause lag at quieter times.** If you've built something huge (quarry, high-speed tree farm, etc.), run it when there aren't many people on. If you like to build these, turn on infoServerTPS in MiniHud and see if the TPS changes when you turn the farm on.
3. Chunk Loaders must no longer be used as substitute for a real player. they must only be used when there is a risk₃ of redstone₂ breaking from chunk unload₁ - E.G., they must not be used on an iron farm, honey farm, or villager crop farms.

   > ₁ meaning they must only be used alongside having a player there that could disconnect \
   > ₂ damage must be substantial. a 1 minute fix to a moss farm is not substantial, however an entire JMIS is. \
   > ₃ there is no risk of an inactive build breaking. E.G. they must not be used on an inactive JMIS, etc. when this redstone is no longer at risk of breaking from chunk unload, it is **your** responsibility to also disable the chunk loaders. \ <sub>Exception: WorldEaters must not be chunk loaded - perimeters are very large in size and loading this region adds to the lag created from already exceptionally laggy machines, alongside unnecessarily loading the nether side.</sub>
4. **Limit the number of villagers you have.** We recommend against villager crop farms - a simple micro crop farm has far better rates with almost no idle lag. Villager trading halls and large iron farms should be out of simulation distance of other builds.
5. **Lock hoppers by powering them with redstone.** This is best for things you're planning to build in an area you're frequently in, such as a large smelter in a base. Taking the extra time to work out how tohopper lock a machine when idle is worth the effort.

![unlocked-hoppers-cropped](https://i.ibb.co/35YZXV7n/unlocked-hoppers-cropped.png)![locked-hoppers-cropped](https://i.ibb.co/67nGWQ8w/locked-hoppers-cropped.png)

6. **Cover hoppers with composters where possible.** This greatly reduces their lag and you should get in the habit of always doing this. Also, **replace long lines of horizontal hoppers with water streams.**

![no-composter-cropped](https://i.ibb.co/tMFCYrC6/no-composter-cropped.png)![composter-cropped](https://i.ibb.co/5x80c4KR/composter-cropped.png)![water-stream-cropped](https://i.ibb.co/mCD63pLC/water-stream-cropped.jpg)

7. **Replace hoppers with droppers or decorated pots where possible.** For example, if you have a 3 hoppers pointing downward, replace the middle one with a dropper or decorated pot.

![bad-hoppers-2-with-X](https://i.ibb.co/vS8NmDb/bad-hoppers-2-with-X.jpg) ![good-hoppers-4](https://i.ibb.co/MD6x7Mgr/good-hoppers-4.png)

8. **Avoid building a large main storage system using basic SS3 filters (also known as Impulse filters).** These systems are terrible for yourself and for the server. Go to the Storage Tech discord server to learn more about efficient storage.

![bad-storage-cropped](https://i.ibb.co/SLQMc88/bad-storage-cropped.png)![jmis-cropped](https://i.ibb.co/dC56qZx/jmis-cropped.png)

9. **Put fires or lava at the end of water streams for farm storage.** Don't let items pile up, and **never** loop items in a water stream until they despawn. If the items don't get picked up the first time, you either need to accept some loss from your farm or design a better storage system for it.

![loop-cropped](https://i.ibb.co/FZm549Q/loop-cropped.png)![burn-cropped](https://i.ibb.co/pjBxVFtj/burn-cropped.png)

10. **Kill mobs from farms quickly.** Don't let them pile up before killing them. Use the f3 screen to see how many entities there are. If you can think of a way to kill them faster, implement it.
11. Large collections of animals are forbidden - this applies strictly to food farms like cow pits/chicken farms or large animal pens where the animals aren't serving any real purpose - when not in use, remove them!\ <sub>*There are plenty of exceptions to this, E.G. sheep pens/auto wool farms, etc - these serve a real purpose with no/few acceptable alternatives. Whereas, animal food farms like the aforementioned have plenty of better optimised alternatives.*</sub>

If we see you building something that may lag the server, we will ask you to remove or modify it. Considerable farms such as large worldeaters, villager farms, etc - you should consult with staff for guidance on these within a ticket. Warnings **will** be issued in instances of ignoring these rules - this can lead to removal of the farms!


# Allowed Mods

We aim to be quite relaxed - we are not a strict community, and most things aside from literal cheats & exploits will be allowed. If it seems like a grey area, please ask before assuming. We won't make exceptions if you "didn't know".

We do not have a strict list of allowed mods, however this page aims to define some categories of mods that are definitely allowed, including the commonly asked ones.

**Quality of Life Modifications**

* Litematica (easy-place allowed, printer not allowed)
* Tweakeroo (most tweaks allowed)\*
* Inventory Sorting Mods
* Item Scroller, etc.

**Performance Modifications**

* Optifine, Sodium, Iris, etc.
* We recommend [FO](https://download.fo) & [Prism Launcher](https://prismlauncher.org) to add your own **allowed** mods.

**Cosmetic Modifications**

* Extra HUD mods (e.g: armor durability, potion effects)
* Minimaps (cannot be used to find caves/trial chambers. if supported, cave mode must be disabled)
* Aesthetic Texture Packs - *Packs that change block transparency (e.g., Xray) are forbidden*
* FullBright, Ore Highlighters
* Replay Mod, Flashback, etc. *(cannot be used to find caves).*

*\*Due to the scale of this mod, I can't include a list of everything we do and don't allow. Notably, tweaks like Lava Visibility, Mine Speed, Fly Speed, etc.*


# Forbidden Mods

> **TLDR**: Hacked clients & exploits are being created all the time; it's impossible to create a comprehensive list, but if a mod does anything that the vanilla game cannot do, and that new ability can give you a gameplay advantage, it is probably not allowed here **unless stated otherwise**. When in doubt, ask staff **before** you use it.

To keep gameplay fair, maintain the servers economy and overall stability, we don't allow access to certain mods. If a modification…

* automates **complex actions** you'd **otherwise need to be engaged for** (eg caving/mining: baritone)\ <sub>*This does not include actions such as autoclicking at a mob farm or automatically planting trees - these could be automated by leaving an object on top of your mouse (for example) therefore don't require your engagement.*</sub>
* shows information the **vanilla client cannot see without significant modification** (eg XRay, ESP, etc)
* alters hit-detection, entity interaction, physics or network traffic (packet spoofing, bad packets, etc)

…then it is likely classified as a **forbidden mod** on this SMP.

### Examples

* Hacked clients should not be used at all - even without any hacks toggled on them. EG: Meteor, Impact, Wurst
* Mods that provide an XRay function in some form - such as texture packs, ESP, Baritone. Includes No-Fog mods/packs when used to remove lava fog for easy Netherite Mining. This can also include mini-maps when they have a cave-viewer (must be turned off to be acceptable - surface mode only with mobs turned off).
* Freecam/Replay-Mod/Flashback/World Downloader are only permitted for content creation, building use or farm use (eg checking mob spawns in a farm). They cannot and must not be used to find structures such as caves, trial chambers, ancient cities, etc. \ <sub>*This is very often banned altogether on servers - do not ruin a good thing for other people!*</sub>
* Mods that exploit any vanilla/plugin bug not explicitly allowed - EG to duplicate items aside from explicitly allowed dupers.
* Mods that attempt to obtain the seed of a world, or abuse the worlds seed in any form - such as XRay hacks.

### Exemptions

{% content-ref url="/pages/CxUJ5ctUojjKgfLuGAWA" %}
[Allowed Mods](/readme/allowed-mods)
{% endcontent-ref %}


# Support


# High Ping

Experiencing excessive ping? This is client-sided the majority of the time - we're hosted in a premium Datacenter, in a central location, with global peering to major ISPs, so everyone can achieve a decent playable ping, regardless of your location.&#x20;

### How can I fix it?

1. Ensure your own connection is stable. If you're using WiFi, ensure you're within a good range to your access point & switch to a wired connection if possible.
2. Try lowering your Render Distance. This will reduce the amount of data that needs to be sent to your client & will therefore result in lower ping on especially poor connections.
3. Check your bandwidth utilisation. If you've got Steam updating a game, or another device on your network, potentially a family members, maxing out your line, this will increase your ping drastically.
4. If it's a routing issue, try a VPN (or [Cloudflare's WARP](https://one.one.one.one/) as a free alternative). This will route your traffic through their servers, and will generally achieve better routing. This may cause a minor increase to your normal ping, but will resolve any major ping issues.


# Bug Reporting

Whilst we do aim to thoroughly test all updates, unfortunately bugs will inevitably slip through the cracks. If you do discover one of these yourself, please create a support ticket in the discord.

Certain bugs may be classed as exploits if they give an unfair advantage, duplicate items, etc. These are not allowed to be publicly disclosed, and you may be punished for doing so. Being aware of any similar exploit and not reporting it is equally troublesome.

### Support Tickets

1. Head to our discord
2. Navigate to the support ticket channel\
   ![](https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2F99qLEyAHv3bzvEjOSWUp%2FScreenshot%202024-08-18%20at%2000.24.09.png?alt=media\&token=1d71d4ec-291a-4427-8d91-d4dc3ee5c08c)
3. Select the corresponding category (It's just a general ticket for 99% of issues, including bug reports)\
   ![](https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FmXfRZ9KOmGGEg0JV0vL6%2FScreenshot%202024-08-18%20at%2000.25.37.png?alt=media\&token=7aa72a6a-9f71-4079-8e59-cdc3cfacc484)


# Economy

We have an economy system ingame - like Hermitcraft!


# Earning Money

This information is now accessible in a quick ingame GUI via /helpeco - This is only a quick overview, so we still recommend referring to this page for advanced info.

{% hint style="info" %}
Our economy is based around a Diamond - just like in Hermitcraft!

Each diamond is worth **$100**
{% endhint %}

So the main money making method is mining, or looting the resource worlds and getting diamonds from structures like End Cities!

Once you have some diamonds you can head to spawn (`/warp spawn`) and then just right click the slab with the floating diamond! Then just press the iron ingot and you'll see the diamond disappear from your inventory and $100 appear in your balance, press the iron ingot until you have all the money you need!

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FYejafyxlukU7LKOGjCn4%2Fimage.png?alt=media&amp;token=5d577dc7-3db2-43c9-a379-bbb8b679888d" alt=""><figcaption><p>The Diamond Exchange!</p></figcaption></figure>

If you need the diamonds back just click the gold ingot and it'll take $100 from your balance and give your diamond back! **You can't do this if you already spent your $100**

{% hint style="info" %}
You can also sell diamond blocks at the opposite exchange to speed up the process!
{% endhint %}

### Creating Shops

This is the other primary way of making money! This has it's own guide here:

{% content-ref url="/pages/-MQwy1fHqeDRFCzvw-x0" %}
[Making a Slabby](/getting-started/economy/shops)
{% endcontent-ref %}

### Alternative Methods

Not everyone likes mining, I get it! Whilst there are no other official methods you can always try selling other items to players unofficially. You may have an item they want, such as an enchanted book, which you can sell to them by `/tpa name` to that player and throwing them the item, they will then `/pay amount` to you, or throw you diamonds you can then sell at spawn.


# Resource Worlds

Due to affects of the industrial revolution & deforestation on the main world, we now have Resource Worlds!! These are separate worlds from the main dimensions, solely for resource gathering. Decimate these as much as you like.

{% hint style="info" %}
Whilst you can still gather resources in the main worlds, please keep mass gathering to the Resource Worlds. We're going to be living in the main worlds for a while, keep them looking nice.
{% endhint %}

These reset monthly, usually at the start of the month!

> **Resource World**: 5k radius
>
> **Resource Nether**: 5k radius
>
> **Resource End**: 7.5k radius

To use these, simply do `/resource` & use the GUI to TP to your preferred dimension :>


# Shop Plots

## Plots

We have a range of plots around spawn, and these are the main way to make a shop! These are meant for the players that want to build a nice shop and enjoy the creative building element :)

To buy a plot, simply look for an empty area in spawn marked out by fences (*sometimes they may not be marked out, or only the corners will be marked out*). Then, look for the rent sign, as shown below. If it's available, it'll look like the sign below! You can then simply **right click** to purchase the plot :D&#x20;

The sign will also show the rent period, you can rent multiple of those periods at once by clicking again. You will lose your plot when the rent expires! &#x20;

{% hint style="danger" %}
Due to availability, **we may clear plots early**! This can be due to lack of stock, no proper build or progress on a build for a decent length of time, or player inactivity. Rent does not guarantee you'll keep the plot for that long.
{% endhint %}

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FZ0pF2HT3sVIuZ0XuEbVT%2Fimage.png?alt=media&amp;token=6d6595c2-a2a1-40d0-ab0d-ee64598b9ca3" alt="" width="303"><figcaption><p>An example rent sign</p></figcaption></figure>

## Markets

These are meant for people who just want to make a quick shop, and not have to make a complex, nice-looking build :P&#x20;

They're generally much cheaper and much smaller

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FCz6EknZZm7dIfmA37t2X%2Fimage.png?alt=media&amp;token=54435a3d-7745-464e-b87c-3f1302e6bafa" alt=""><figcaption><p>An example set of markets at Spawn</p></figcaption></figure>

Again, to rent once just simply click the rent sign and you'll rent yourself a market!

## Creating Shops

{% content-ref url="/pages/-MQwy1fHqeDRFCzvw-x0" %}
[Making a Slabby](/getting-started/economy/shops)
{% endcontent-ref %}

### Trusting Others

To trust another player to build in your plot, follow this instruction list:

1. `/lands edit spawn`
2. `/lands trust <player> <plot#>`              | *Example: `/lands trust mythiccal Plot1`*

You cannot trust players to deposit into your Slabbo, you'll need to pick the owner of those wisely.


# Making a Slabby

Guide on making, and buying from, shops.

Firstly, you'll need a plot or a market! We have a guide on acquiring one of those here:

{% content-ref url="/pages/FkMgCp1Qp92PpzLd2SGC" %}
[Shop Plots](/getting-started/economy/shop-plots)
{% endcontent-ref %}

## Making Shops

1. To make the actual slabby shop, you'll firstly need to place down a slab and get a stick. This can be a top of a bottom slab.

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FXcdw95Wowo09BnehpO6z%2Fimage.png?alt=media&amp;token=b07fc04d-e28d-4693-a661-f5b638370960" alt=""><figcaption></figcaption></figure>

2. You then simply right click the slab with the stick, and it'll open this GUI:

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FRWTxmgl8AOIByfmW9kN8%2Fimage.png?alt=media&amp;token=6d9c2d86-4b7d-4754-979c-232c9d3c166c" alt=""><figcaption></figcaption></figure>

3. You then just click the item you want to sell! In this example, I would click the obsidian block above.

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FENFClLcKNTCowrhkgwih%2Fimage.png?alt=media&amp;token=7a103246-5af0-4459-b8a2-d13713f26706" alt=""><figcaption></figcaption></figure>

4. You're almost there! You can now set your pricing. The **green button** is the **price** you want to sell your item for. The **yellow button** is the **quantity** you'd like to sell at a time (*E.G. If I set the green to 20 and the yellow to 10, I'd be selling 10 obsidian for $20*). The red button is a less commonly used feature - it allows you to let players sell items TO your shop, however we recommend being careful with this as it can allow players to quickly drain your balance.

***

## Stocking your shop

To stock your shop just right-click your shop and shift-click the chest-minecart.

You'll need the item you are selling in your inventory to do this!

Additionally, you can also link a chest to your slabby- Simply right-click the slabby and click the chest icon labeled "Link Chest". It will then prompt you to crouch and punch the chest you'd like to link.

*(Note: linked chests can only work on single chests, not double chests, and only one slabby can be linked to a chest at a time.)*

Once you've linked the chest, you can restock your shop from the chest instead of directly into the slabby!

***

## Buying from shops

Buying from shops is fairly simple, firstly you'll want to hover your mouse over the gold-ingot. In the item lore you'll see `Buy for $123.` To check if you have the money needed to buy run the command `/bal`

If you do indeed have the money needed and are satisfied with the price, just click the gold ingot and it'll send your money to the seller and the item purchased will appear in your inventory!

{% hint style="info" %}
If it says your inventory is full, you probably need to empty out your inventory. Shops can sell up to 2304 items at a time, which is ALL the slots in your inventory.
{% endhint %}

### Linking Chests

Slabbys also allow you to link a chest to them! Any items inputted into that chest will then stock your shop, allowing you to remotely stock your shops and even automatically stock your shops by feeding hoppers into your slabby linked chest!

> Linked chests only currently work with hoppers feeding into them, not items placed directly into the chest. They also used a batched approach, meaning it will only send the items to your shop at a certain stack amount (64). Don't panic when it doesn't instantly transfer!

### Shop Restoring

Our new shop recode allows you to restore deleted shops, and therefore move your own slabbys rather than needing admin intervention!

This can be done easily through `/slabby restore`, which will open a GUI showing your recently deleted shops. You can then select the one you wish to restore and select the new slab for it! **This means your items are not lost when shops are deleted**!!

## Shop Logs

You can view shop logs in the Owner GUI - which features buy/sell logs alongside withdrawals from shop owners and deposits. This is an easy way to track anything you'd like about your shops activity!

{% columns %}
{% column %}

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2Ff4hs1LmhcsEMnEwiABbK%2Fimage.png?alt=media&amp;token=0c633d1a-2a4a-44e9-9b7f-a15908090198" alt=""><figcaption></figcaption></figure>
{% endcolumn %}

{% column %}
![](https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FeXtTxt5vjzen05NdQVXn%2Fimage.png?alt=media\&token=cc71192d-a172-42f2-8272-6cb8ac3c965d)
{% endcolumn %}
{% endcolumns %}

## Shop Stats

Similar to logs - but slightly less specific - shop stats is a cool feature to view some key information about your shops activity - from the volume of customers, sales, etc.

{% columns %}
{% column %}

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2F9r9Emy0NZcIMw4rJtwWz%2Fimage.png?alt=media&amp;token=cffe95ad-f2a1-4e64-9033-5dbfce570c4c" alt=""><figcaption></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2Fe8I4SgTk88YLHmIlzleG%2Fimage.png?alt=media&amp;token=95132dc8-6c99-4836-99ec-0b8be665a58a" alt=""><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Shop Owners

Many people choose to share shops, or collaborate with others! This is easy to do with our plugin, you can easily add co-owners to your shop which enables them to add/remove stock alongside sharing profit!

{% columns %}
{% column width="41.66666666666667%" %}

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FdIDbkoXlB4rFNSJrGXhb%2Fimage.png?alt=media&amp;token=4e08a976-2569-4d1c-92b9-1d3bea12295b" alt=""><figcaption></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FNdBkrPkt1z42UCxzwrTb%2Fimage.png?alt=media&amp;token=2492b100-2e24-421a-b72d-49b24c7912b3" alt=""><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

To configure **profit sharing** - you first need to **decrease your own cut**. The shares must add up to 100%, so you'll need to do the maths and figure out how you want to split this yourself. Profit cuts can have up to 1 decimal place - eg 20.5% - entering 20.45% would round up.


# Teleportation


# Warps

Just a list of all the useful warps!

We have various different warps since RTP (`/lands wild`) sometimes takes you far away, enabling you to get anywhere as quickly as possible!

## List of the Warps

`/warp <name>`

* **spawn** - just a warp to spawn! (alias /shop)
* **shop2** - an alternative warp to a seperate section of spawn!
* **end** - takes you to the main end island
* **xp** - myth's community enderman exp farm
* **spiderzoe** & **blazezoe** - zoe's community mob farms
* curwencasino - curwen's community casino!
* library - the server library, with tutorials & cool player creations :3&#x20;

{% hint style="info" %}
Please do not take from any chests or shulker boxes at any of these warps - doing so may result in a ban - same goes for breaking any blocks that may not be claimed.
{% endhint %}


# Homes

Homes are our simple teleportation system for your own personal things, like your house, farms, etc.&#x20;

| Player  | Donor/Patron | Patron+ | Patron++ |
| ------- | ------------ | ------- | -------- |
| 3 Homes | 5 Homes      | 7 Homes | 10 Homes |

*more ways to earn homes are coming ingame soon^tm!*

## How do I manage them?

`/sethome <name>` to set a home, then&#x20;

`/home <name>` to teleport to that home!

you can also `/delhome <name>` to delete a home.

Finally, you also have an automatic home created at your spawnpoint (your bed) `/home bed`


# Technical


# Optimisations

Modern Minecraft Java server jars are, unfortunately, very poorly optimised. To maintain our stable experience with our peak player counts, we've had to make some compromises. We aim to only make optimisations that have little impact on vanilla gameplay, however it's a constant task. We're always open to making changes to suit your farms or other builds.

Our server configurations are public : <https://github.com/mythiccal/configs> *(these are not always up to date, changes are constant and it's difficult to keep updated).*

## Changes

**View Distance** = **10 Chunks** (vanilla)

**Simulation Distance** = **8 Chunks**&#x20;

**Monster Spawn Limit** = Reduced to **40** (kill mobs quickly and this wont impact rates drastically)

Other values such as Spawn Range, Ticks per Monster Spawn are vanilla.

## Redstone

We haven't modified hopper behaviour, clocks will all still work.

We Utilise [Alternate Current](https://github.com/SpaceWalkerRS/alternate-current/blob/main/README.md) for Redstone, it will only affect the extremely technical aspect of the game.

### Otherside

We use the "Otherside" plugin on our server, meaning a lot of farms using multiple dimensions, that previously wouldn't have worked, are now functional with only one account needed!

{% embed url="<https://hangar.papermc.io/Kyle/Otherside>" %}
This does not apply to all farms, some technical multi-dimensional farms will still not function and instead require two accounts.
{% endembed %}


# Farms

This page will include known issues and modifications that can be made with farm designs.

### Ianxofour's Tree Farm

The default TNT duper with this design will not work on the server.

{% embed url="<https://www.youtube.com/watch?v=povFs7-MjLQ>" %}

### Ilmango's Gold Farm

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FHwhE4jBKTuDRNRnAvmOh%2Fimage.png?alt=media&amp;token=b85dfa8c-e27a-45e1-a7d4-c521579f22b2" alt=""><figcaption></figcaption></figure>

This farm requires a lot of modification to how it functions to work on the server, there's far cheaper designs where you won't have issues, so we advise against building it, and instead looking for the regular square turtle-egg designs.

### Stacking Raid Farms

{% hint style="info" %}
This only applies to stacking raid farms. Your regular small one will not be affected.
{% endhint %}

Stacking Raid farms **do** work, and we've seen plenty of them made. Some, such as Chronos, we do not recommend on the server however.&#x20;

{% embed url="<https://www.youtube.com/watch?v=n3mOlrMGjUg>" %}

We recommend using Ianxofours, as it's less server intensive & works on paper (some adjustments may be needed, but these are very easy to find on youtube. Results vary significantly, but **you may need two accounts for this farm to work. One account in the top villager pods loading it.**

**These farms will also no longer work from 1.21**


# Specs

We run the latest hardware to keep your experience consistently smooth and lag free!

We're currently in the process of a full network restructure, this involves moving our applications around to more efficient servers&#x20;

{% embed url="<https://status.chillzone.cc>" %}

## **SMP**

We currently run a Ryzen 9 7900 Dedicated Server for the SMP!! This is hosted in the UK&#x20;

> Ryzen 9 7900 (12c24t)
>
> 64GB DDR5 @ 4800
>
> 2\* 1TB GEN4 NVMe (Raid 1)
>
> Our own dedicated Gigabit port :heartbeat:


# Claims


# Lands

{% hint style="info" %}
This information is now accessible in a quick ingame GUI via /helpclaim

That is only a quick overview, so we still recommend referring to this page for advanced info.
{% endhint %}

Whilst our claiming system can be pretty complex, this allows for lots of configurability and flexibility with what you can do within your land, E.G. creating subareas so you can trust players in only a small section of your land.

You can create up to 10 lands currently, however you have unlimited claims within them. Please don't abuse this or claim too close to spawn.

1. Optional: Create a land\
   `/lands create <name>`
2. Optional: Enter the selection mode\
   `/lands selection` or use the selection tool, if provided by the server.
3. Optional: Select both corners of the area you want to claim\
   `Use left and right click to do so.`
4. Use /lands claim to claim the area\
   If no selection made, it will claim the chunk you're standing on.\
   If no land has been created before, it will automatically create a land with your name.\
   `/lands claim`
5. Open the lands menu to manage your land\
   `/lands menu`
6. To use the commands for a different land\
   Execute `/lands edit <land>`\
   All following commands will be executed for this land.

Execute `/lands edit <land>`\
Allow following commands will be executed for\
this land.

### Trust Players <a href="#user-content-trust-players" id="user-content-trust-players"></a>

Execute `/lands trust <player> [area or * for whole land]` Alternatively, open your land menu and go to players\
and click on the 'Trust Player' button.

### Untrust Players <a href="#user-content-untrust-players" id="user-content-untrust-players"></a>

Execute `/lands untrust <player> [area or * for whole land]` Alternatively, open your land menu and go to players\
and click on the 'Untrust Player' button.

### Toggle Permissions for Players <a href="#user-content-toggle-permissions-for-players" id="user-content-toggle-permissions-for-players"></a>

1. Open your lands menu by executing `/lands`
2. Click on the roles item
3. Open the role settings menu
4. Configure the settings to your liking

### Promote / Demote Players <a href="#user-content-promote--demote-players" id="user-content-promote--demote-players"></a>

1. Open your lands menu by executing `/lands`
2. Click on the player's item
3. Use left click to promote and right click to demote them

### Creating Sub-Areas

To give players permissions in only specific areas, do /lands selection and select your area. Please note it does count the height too - you must select the full area including the Y-LEVEL.

Then do /lands assign \<area name>. You'll now have your subarea made, now you can trust players in that, etc.

### Video

We use the plugin Lands, I've found this video guide which seems to be decent - however please note we may have some features shown disabled to keep the vanilla experience.

{% embed url="<https://www.youtube.com/watch?v=83wm4dmNGeQ>" %}


# Commands

This page serves as a full list of all available Lands command to players. Most functions in here will be accessible through the lands menu: `/lands menu` - but command alternatives exist for those command-line preferers :wink:

### Command Encyclopedia

#### Basic Commands

* `/lands`: Open the Lands menu.
* `/helpclaim`: Ingame brief lands tutorial
* `/lands help [page]`: Display command usages of Lands.
* `/lands info [land]`: Show information about a land.
* `/lands map`: Show lands map.
* `/lands rename [land] <new name>`: Rename land.
* `/lands view`: Visualise land borders.
* `/lands menu [here]`: Open Lands GUI for the chunk you're standing in.
* `/lands invites`: Open received invites GUI.

#### Land Management

* `/lands create`: Create a land.
* `/lands delete <land|here>`: Delete a land or subarea at your current position.
* `/lands claim`: Claim chunks.
* `/lands claim auto`: Claim chunks while walking.
* `/lands unclaim`: Unclaim a chunk.
* `/lands unclaim auto`: Unclaim chunks while walking.
* `/lands unclaimall`: Unclaim all chunks for the land.
* `/lands selection`: Select a region for actions like /lands claim.
* `/lands assign <area>`: Assign selection to a area or create a new area.
* `/lands edit <land>`: Enter edit mode for a land. Actions like /lands claim will be executed for this land.

#### Interactions and Roles

* `/lands trust <player> [area,*]`: Trust a player. Area parameter is optional.
* `/lands untrust <player> [area,*]`: Untrust player. Area parameter is optional.
* `/lands setrole <player> <area,*> <role>`: Set a role of a player. The area parameter defines a sub area of the land.
* `/lands chat [land] <message>`: Chat with land.
* `/lands accept <land>`: Accept invites.
* `/lands deny`: Deny invite.
* `/lands leave <land|here>`: Leave a land or the area at your current position.

#### Additional Commands

* `/lands merge <land>`: Merge a land into your other land.
* `/lands setspawn`: Set spawn for land.
* `/lands spawn [land]`: Teleport to land spawn.
* `/lands top`: Show top ten lands.
* `/lands storage`: Open the land item storage inventory.
* `/lands unstuck`: Teleport to the nearest unclaimed chunk if you're stuck.
* `/lands wild [world] [player]`: Teleport to a random location. The optional player parameter is available to players with admin permission.
* `/lands confirmtp`: Confirm unsafe destination.


# Claims FAQ

**How do I get more claims?**

You shouldn't need to! We have a limit of roughly 1.5K chunks per Land, and a limit of \~10 Lands. Abusing this to claim all of the world for no reason is obviously not allowed, but we also don't want to restrict creativity.

**How do I get more claim blocks?**

Claim blocks are just a helpful starting item. You can claim more land using `./lands claim`.

**It says I'm editing for spawn or \_\_\_ land?**

You'll need to do `/lands edit <land name>` before the next command.

**How can I change the land name?**

You can change the Land name with `/lands rename`. You can also change other things like the description in `/lands` -> `miscellaneous settings`.

**How do I check the land borders?**

You can use `/lands view` or `/lands map` to check the borders. Disable this again with `/lands view disable` or by relogging.

**Why can't I claim a piece of land?**

This can vary depending on the case. Usually, you're trying to claim a piece of land too close to another claim. There must be a one-chunk gap between claims. If you need assistance, create a Discord Ticket and we're happy to help.


# Proximity Chat

How to use our Proximity Chat

We support Proximity Chat! Simply install this mod:

{% embed url="<https://modrinth.com/plugin/simple-voice-chat/version/fabric-1.21.1-2.5.20>" %}

That link is the latest 1.21 version as of updating this article - however we always try to run the latest version on the SMP. If you are, however, having issues - please try using that version. This article will always include the version tested on the SMP and verified as working.

Then, it should be ready to go when you join! Keep in mind, not all players use this & we don't force anyone to use it. But it'll be useful for talking to any friends you know who do have it :3


# Donating


# Info

To help support the server, and fund future expansions, we accept donations via **Patreon** & **PayPal**! We have a few **NON-P2W** perks, as a thanks for donating.

### **Why Donate?**

> Whilst ChillZone has a great, dedicated staff team- it has always been a one man project. The whole network, from the countless linux machines to the Discord server, are maintained and updated by myself only. Previously ChillZone has been funded solely out of my own pocket - we've been lucky enough to have lovely supporters covering a large portion of the month bill this season, however I am a fairly broke student with limited resources, therefore donations are greatly appreciated to both support the future of ChillZone & also fund future updates.&#x20;
>
> ChillZone is, and has always been, a passion project. Donations go entirely to the server and the expansion of it. This server will never be for-profit, and will never give a competitive advantage to donators, as long as I control it.
>
> With the insane peak counts we've seen recently, our monthly costs in turn have grown tremendously. We currently pay over £100/m for our dedicated server, and far more in general for the rest of the services we run!&#x20;

We have 3 patron rank tiers if you donate via Patreon. You keep your rank as long as you are subbed. For one time donators, or expired multi-month patreon subs, you will get a Donator rank. This still has a cool title and some perks, like /nick, but just less than Patrons.

* <https://patreon.com/chillzonesmp>
* <https://ko-fi.com/mythiccal> (patreon alternative, some people have had success with this when patreon wouldnt work for them)
* <https://www.paypal.com/donate/?hosted_button_id=63TPTMLZDHS56>

(One time donations to qualify for Donator rank must be atleast $5).


# Perk Info

This page now lives on a Notion site because it was easier to format and more user friendly!

{% embed url="<https://mythiccal.notion.site/1b4d65c2a5ef47489eb95ca940d459d4?v=b33e29a4f02248ef98d646009028c47d>" %}


# Perk Rules

* You can't use perks to gain ingame money - this forbids things like selling the skulls earned from /skulls, selling item renames, etc. This is to avoid making cosmetic perks P2W.
* You can't use your perk to give everyone access. We don't mind giving your friend a few skulls from /skulls, however offering it as a service to the entire server will result in restrictions.
* Perks shouldn't be used to provide any competitive advantage - EG /cosmetics morphs with flight shouldn't be used to provide infinite flight, it's just intended as a silly gimmick.


# Content


# Invisible Item Frames

This one's a pretty simple one, you can hide the item frame holding an item!\
Simply look at your Item Frame and do `/itf toggle visibility`


# Armour Stand Editor

We support the [Armor Poser](https://modrinth.com/mod/armor-poser) mod - through our own fork to add our claims support!

Unlike our old editor, **this means you need the mod installed on your client**. If you've never installed a mod before, we have a short tutorial on installing an optimisation modpack and adding mods using Prism/Modrinth:

{% embed url="<https://www.youtube.com/watch?v=nGofqIftUj0>" %}

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2F8AdvzgP6pAlHTn0wiHZP%2Fimage.png?alt=media&amp;token=980ba910-1962-409c-86be-c4ef325f8e83" alt=""><figcaption></figcaption></figure>

{% embed url="<https://modrinth.com/mod/armor-poser>" %}

This provides a helpful GUI when you shift click an armour stand - providing a range of customisation options, just like you've seen on Hermitcraft!

However, do keep in mind Armour Stands are ticked entities, and therefore can be [laggy](/getting-started/technical/optimisations)! Please restrict the use of these to only where necessary, we may need to intervene if we notice excessive usage.\
We've also had to limit some features to donator tiers to again restrict the excessive use of these. Currently, only naming stands so they appear as a hologram and/or making them invisible is currently restricted to Patron+.

NOTE: We've had to fork this plugin and maintain it in-house as it was missing some key features for the server, such as claims restrictions. This means we may not always support the latest version until we apply our own changes to it. We currently recommend 8.1.0 for 1.21.4


# CZGraves

Deaths can be very annoying - and on a peaceful server like ChillZone, you shouldn't need to worry about other players looting your stuff! This is why we made our own graves plugin: CZGraves.

When you die, your items are collected and placed inside your gracefully severed head, awaiting collection. They remain in here for 10 minutes - however the timer logic has some allowances!

#### Grave Timer

* The timer is 10 minutes by default - however the **timer won't count down whilst you're offline**, <mark style="color:$danger;">UNLESS</mark> you died inside a land owned by someone else *and* you aren't trusted in the land\ <sub>This exists to prevent using the graves to grief lands with permanent heads that can't be removed</sub>
* When the timer expires, your items get tactfully flung around in a pile on the floor and will remain there until they despawn\ <sub>We have the vanilla despawn timer for most items - though this won't count down if the chunks are not loaded</sub>

#### Finding your Grave

When you die, you should see a chat message letting you know where your grave was placed. If you died in an unsafe location, such as basically anywhere in the Nether or in the Void, it may differ from your death location. In this case, the coordinates sent in chat will reflect the block it was moved to.

You can also use /deaths to view all your current graves and their coordinates. \ <sub>(you can have up to 3 concurrent graves - though it will not create a grave if your inventory is empty)</sub>

#### Collecting your Grave

Once you've located your skull, you can simply right click to loot your items.&#x20;

* If you have inventory space: it'll automatically fill your inventory, remembering the slots items were previously in and placing them there if they're available.
* If you don't have enough inventory space for all grave items: it'll open a GUI where you can loot your items and revisit, giving the opportunity to sort out your inventory management


# Axshulkers

AxShulkers is a QOL plugin that allows you to open and close shulkers from your hand and from your enderchest!

To open it from your inventory, simply hold the shulker you'd like to open in your hand and right click in the air to open the shulker.

<figure><img src="https://github.com/chillzonemc/chillzone-wiki/blob/d4a1a173f1a1559dbf70b43693bd7926ab32aa48/.gitbook/assets/AxShulkers.png" alt=""><figcaption></figcaption></figure>

To open it from your enderchest, simply right click the shulker within the enderchest to open it.


# BottledExp

This is a simple plugin, allowing you to put your player EXP into bottles. This can allow you to give it to other players, store it or even sell it at spawn.&#x20;

You simply run the command: `/bottle store <#>`   (# is the EXP value).

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FX8DnYlt8dlM68laEEGfe%2Fimage.png?alt=media&amp;token=cabf506c-3ea1-4cda-a4ed-ca954a4d675d" alt=""><figcaption></figcaption></figure>


# BlazeandCaves

BlazenCave's is a public achievement datapack we utilise - adding over 1000 additional advancements to the game. An ideal new feature for you completionists!

We have made some adjustments to this pack, and our achievement list may not always reflect the current one from the public version - so we've made the table below available. It's not ideal for navigation, you'll need to use the scroll wheel at the bottom or arrow keys most likely.

{% tabs %}
{% tab title="B\&C" %}

<table><thead><tr><th width="174">Advancement Name</th><th width="444">Description</th><th width="167">Parent</th><th width="353">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>BlazeandCave's Advancements</td><td>Loads of brand new advancements for your Minecraft world!</td><td> </td><td>Obtained automatically when entering the world</td></tr><tr><td>Getting Wood</td><td>Attack a tree until a block of wood pops out</td><td>BlazeandCave's Advancements</td><td>Obtain any type of log, wood, stripped log, or stripped wood</td></tr><tr><td>Benchmarking</td><td>Construct a crafting bench</td><td>Getting Wood</td><td>Obtain a crafting table</td></tr><tr><td>Time to Mine!</td><td>Use planks and sticks to make a pickaxe</td><td>Benchmarking</td><td>Obtain a wooden, stone, iron, gold, diamond or netherite pickaxe</td></tr><tr><td>Time to Strike!</td><td>Use planks and sticks to make a sword</td><td>Time to Mine!</td><td>Obtain a wooden, stone, iron, gold, diamond or netherite sword</td></tr><tr><td>Time to Chop!</td><td>Use planks and sticks to make an axe</td><td>Time to Strike!</td><td>Obtain a wooden, stone, iron, gold, diamond or netherite axe</td></tr><tr><td>Time to Dig!</td><td>Use planks and sticks to make a shovel</td><td>Time to Chop!</td><td>Obtain a wooden, stone, iron, gold, diamond or netherite shovel</td></tr><tr><td>Time to Farm!</td><td>Use planks and sticks to make a hoe</td><td>Time to Dig!</td><td>Obtain a wooden, stone, iron, gold, diamond or netherite hoe</td></tr><tr><td>Mining Milestone</td><td>Complete every advancement in the Mining tab</td><td>Time to Farm!</td><td>For all of these, hidden advancements are not required</td></tr><tr><td>Building Milestone</td><td>Complete every advancement in the Building tab</td><td>Mining Milestone</td><td> </td></tr><tr><td>Farming Milestone</td><td>Complete every advancement in the Farming tab</td><td>Building Milestone</td><td> </td></tr><tr><td>Animal Milestone</td><td>Complete every advancement in the Animal tab</td><td>Farming Milestone</td><td> </td></tr><tr><td>Monsters Milestone</td><td>Complete every advancement in the Monsters tab</td><td>Animal Milestone</td><td> </td></tr><tr><td>Weaponry Milestone</td><td>Complete every advancement in the Weaponry tab</td><td>Monsters Milestone</td><td> </td></tr><tr><td>Biomes Milestone</td><td>Complete every advancement in the Biomes tab</td><td>Weaponry Milestone</td><td> </td></tr><tr><td>Adventure Milestone</td><td>Complete every advancement in the Adventure tab</td><td>Biomes Milestone</td><td> </td></tr><tr><td>Redstone Milestone</td><td>Complete every advancement in the Redstone tab</td><td>Adventure Milestone</td><td> </td></tr><tr><td>Enchanting Milestone</td><td>Complete every advancement in the Enchanting tab</td><td>Redstone Milestone</td><td> </td></tr><tr><td>Statistics Milestone</td><td>Complete every advancement in the Statistics tab</td><td>Enchanting Milestone</td><td> </td></tr><tr><td>Nether Milestone</td><td>Complete every advancement in the Nether tab</td><td>Statistics Milestone</td><td> </td></tr><tr><td>Potions Milestone</td><td>Complete every advancement in the Potions tab</td><td>Nether Milestone</td><td> </td></tr><tr><td>End Milestone</td><td>Complete every advancement in the End tab</td><td>Potions Milestone</td><td> </td></tr><tr><td>Super Challenges Milestone</td><td>Complete every advancement in the Super Challenges tab. Good luck with this one ;)</td><td>End Milestone</td><td> </td></tr><tr><td>Advancement Legend</td><td>Complete every single advancement in BlazeandCave's Advancements Pack</td><td>Super Challenges Milestone</td><td>Every advancement except for "Advancement Legend", of course ;)</td></tr></tbody></table>
{% endtab %}

{% tab title="Mining" %}

<table><thead><tr><th width="183">Advancement Name</th><th width="489">Description</th><th width="179">Parent</th><th width="426">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Mining</td><td>Dig deep down, mine up ore</td><td> </td><td>Obtain a pickaxe</td></tr><tr><td>Stone Age</td><td>Mine stone with your new pickaxe</td><td>Mining</td><td>Obtain a block of cobblestone, stone, cobbled deepslate, deepslate, or blackstone</td></tr><tr><td>Spelunker</td><td>Discover every cave biome</td><td>Stone Age</td><td>Enter the following biomes: Lush Caves, Dripstone Caves and Deep Dark</td></tr><tr><td>This Dirt is Dirtier</td><td>Dig through some Rooted Dirt beneath an Azalea Tree so you can find a Lush Cave</td><td>Stone Age</td><td> </td></tr><tr><td>Leaflet Drop</td><td>Fall through a Big Dripleaf</td><td>This Dirt is Dirtier</td><td>Enter a big dripleaf block while its tilt is fully down</td></tr><tr><td>A Shiny Treat</td><td>Eat some Glow Berries</td><td>Leaflet Drop</td><td> </td></tr><tr><td>Particle Fan</td><td>Obtain a Spore Blossom</td><td>A Shiny Treat</td><td> </td></tr><tr><td>Moss Maker</td><td>Use Bone Meal on Moss to spread its wonderful lushness across hard blocks of stone</td><td>This Dirt is Dirtier</td><td>Use Bone Meal on a Moss Block</td></tr><tr><td>Iggy</td><td>Obtain an Azalea</td><td>Moss Maker</td><td>Obtain either an Azalea or a Flowering Azalea</td></tr><tr><td>Lush Hour</td><td>Obtain a stack of all lush-related blocks</td><td>Iggy</td><td>See requirement notes below</td></tr><tr><td>Heart of Darkness</td><td>Submerge yourself in complete darkness</td><td>Stone Age</td><td>Enter a block where the light level is 0</td></tr><tr><td>My work here is done</td><td>Get caught in a cave-in of gravel</td><td>Heart of Darkness</td><td>Enter a block of gravel</td></tr><tr><td>Nananananananana...</td><td>Accidentally hit a bat underground</td><td>My work here is done</td><td> </td></tr><tr><td>Blind as a Bat</td><td>Kill a Bat while under the blindness or darkness effect</td><td>Nananananananana...</td><td> </td></tr><tr><td>Pixel Perfect</td><td>Use a Spyglass to stare at a bat from at least 50 blocks away</td><td>Blind as a Bat</td><td> </td></tr><tr><td>Meet the Flintstones</td><td>Dig up some flint from a patch of gravel</td><td>My work here is done</td><td>Obtain flint</td></tr><tr><td>Strike a Light</td><td>Craft Flint and Steel and use it to light the ground on fire</td><td>Meet the Flintstones</td><td> </td></tr><tr><td>Flint Miner</td><td>Dig up 64 pieces of flint</td><td>Strike a Light</td><td> </td></tr><tr><td>Bonfire Night</td><td>Light every flammable block on fire</td><td>Flint Miner</td><td><a href="https://minecraft.wiki/w/Fire#Burning_blocks">A list of blocks can be found at: https://minecraft.wiki/w/Fire#Burning_blocks</a></td></tr><tr><td>Dungeons and Spawners</td><td>Open a chest in a dungeon deep underground</td><td>Heart of Darkness</td><td>Open a Dungeon loot chest that has not been opened before</td></tr><tr><td>This is Mine Now!</td><td>Find an abandoned mineshaft that was not dug out by you</td><td>Dungeons and Spawners</td><td>Enter an abandoned mineshaft</td></tr><tr><td>Gold Mine!</td><td>Find a mineshaft on the surface in a mesa biome</td><td>This is Mine Now!</td><td>Enter an abandoned mineshaft above y=64 in any badlands biome</td></tr><tr><td>Eeuuwww!</td><td>Get stuck in a spider web</td><td>Gold Mine!</td><td>Enter a cobweb</td></tr><tr><td>Steals on Wheels</td><td>Loot a minecart chest from an Abandoned Mineshaft</td><td>Eeuuwww!</td><td>Open a Mineshaft loot chest that has not been opened before</td></tr><tr><td>Lichen Subscribe</td><td>Use shears to obtain Glow Lichen from an underground cave</td><td>Heart of Darkness</td><td> </td></tr><tr><td>That's the point!</td><td>Obtain some Pointed Dripstone from a Dripstone Cave</td><td>Lichen Subscribe</td><td> </td></tr><tr><td>Dripstone Drop</td><td>Survive a fall of at least 10 blocks onto some Pointed Dripstone</td><td>That's the point!</td><td>The pointed dripstone cannot be waterlogged</td></tr><tr><td>Lucky Break</td><td>Survive a long fall with just a sliver of health remaining</td><td>Dripstone Drop</td><td>Fall at least 15 blocks and have 1 or 2 health remaining upon landing</td></tr><tr><td>Caves &#x26; Cliffs</td><td>Free fall from the top of the world (build limit) to the bottom of the world and survive‌</td><td>Rock Bottom</td><td>Drop from a point above y-level 319 and land below y-level -59</td></tr><tr><td>Deep Slate Nine</td><td>Mine deep enough that the stone darkens</td><td>Lichen Subscribe</td><td>Go below y-level 5.5 in the Overworld</td></tr><tr><td>Rock Bottom</td><td>Dig down to the bottom of the world</td><td>Deep Slate Nine</td><td>Go below y-level -59.5 in the Overworld</td></tr><tr><td>Bottom to Top</td><td>Place every cave block at the very top of the world</td><td>Rock Bottom</td><td>See requirement notes below</td></tr><tr><td>Sneak 100</td><td>Sneak near something in the Deep Dark to prevent being heard</td><td>Deep Slate Nine</td><td>Sneak in a way that you avoid making a vibration near a Sculk Sensor, Shrieker, or Warden</td></tr><tr><td>It spreads!</td><td>Kill a mob near a Sculk Catalyst</td><td>Sneak 100</td><td> </td></tr><tr><td>Shriek Forever After</td><td>Trigger a Sculk Shrieker in the Deep Dark. Might not want to do that too many more times…</td><td>It spreads!</td><td>Receive the Darkness effect</td></tr><tr><td>Fallen Kingdom</td><td>Find and enter an Ancient City deep underground</td><td>Shriek Forever After</td><td> </td></tr><tr><td>Frigid Diversions</td><td>Loot a chest inside an ice box in an Ancient City</td><td>Fallen Kingdom</td><td>Generate the loot of an ancient city ice box chest (i.e. you must be the first to open it)</td></tr><tr><td>Death Pointer</td><td>Using Echo Shards found in Ancient Cities, craft a Recovery Compass</td><td>Fallen Kingdom</td><td>Obtain a Recovery Compass</td></tr><tr><td>9 to 5</td><td>Collect enough Disc Fragments to craft another producer of mysterious sounds</td><td>Death Pointer</td><td>Obtain Music Disc 5</td></tr><tr><td>Echonomy</td><td>Collect a stack of Echo Shards</td><td>Death Pointer</td><td> </td></tr><tr><td>Getting an Upgrade</td><td>Construct a better pickaxe</td><td>Stone Age</td><td>Obtain a stone pickaxe</td></tr><tr><td>MOAR Tools</td><td>Craft a stone pickaxe, axe, shovel and hoe</td><td>Getting an Upgrade</td><td> </td></tr><tr><td>Aww it broke!</td><td>Break your first tool</td><td>MOAR Tools</td><td> </td></tr><tr><td>Chestful of Cobblestone</td><td>Mine 1728 cobblestone, place it in a chest, then stand on it in victory</td><td>MOAR Tools</td><td>27 stacks of 64 cobblestone in a single chest. You must stand on top of the chest</td></tr><tr><td>Bulldozer</td><td>Destroy a total of 10,000 blocks of stone</td><td>Chestful of Cobblestone</td><td>Mine a total of 10,000 blocks of stone</td></tr><tr><td>Fossil Fuel</td><td>Coal! As in dead dinosaurs!</td><td>Getting an Upgrade</td><td>Obtain coal</td></tr><tr><td>Coal Miner</td><td>Mine a stack of coal</td><td>Fossil Fuel</td><td> </td></tr><tr><td>Master Coal Miner</td><td>Mine enough coal to make a stack of coal blocks</td><td>Coal Miner</td><td> </td></tr><tr><td>Hot Topic</td><td>Construct a furnace out of eight stone blocks</td><td>Fossil Fuel</td><td> </td></tr><tr><td>Renewable Energy</td><td>Smelt wood trunks using charcoal to make more charcoal</td><td>Hot Topic</td><td>Smelt charcoal</td></tr><tr><td>Smokin' Hot</td><td>Upgrade your furnace to a smoker using some logs</td><td>Renewable Energy</td><td> </td></tr><tr><td>Coppers and Robbers</td><td>Smelt a Copper Ingot</td><td>Renewable Energy</td><td>Obtain a copper ingot</td></tr><tr><td>Copper Miner</td><td>Mine a stack of Raw Copper</td><td>Coppers and Robbers</td><td> </td></tr><tr><td>Master Copper Miner</td><td>Mine enough copper to make a stack of Copper Blocks</td><td>Copper Miner</td><td>Obtain 64 unoxidized, unwaxed Blocks of Copper</td></tr><tr><td>Budget Channeling</td><td>Craft a Lightning Rod using Copper Ingots</td><td>Coppers and Robbers</td><td>Obtain a lightning rod</td></tr><tr><td>Surge Protector</td><td>Protect a villager from an undesired shock without starting a fire</td><td>Budget Channeling</td><td>Have lightning strike a lightning rod with a villager standing at a safe distance away</td></tr><tr><td>Called Shot</td><td>Get struck by lightning while standing on a Lightning Rod</td><td>Surge Protector</td><td> </td></tr><tr><td>Don't Come a Copper!</td><td>Craft some Cut Copper</td><td>Coppers and Robbers</td><td>Obtain any block with the word "Cut Copper" in it (so it can be any oxidisation state, can be waxed, and can be a slab or stairs)</td></tr><tr><td>Grate Expectations</td><td>Craft or obtain a Copper Grate</td><td>Don't Come a Copper!</td><td> </td></tr><tr><td>Wax On</td><td>Use Honeycombs to wax a Copper Block, preventing it from oxidising</td><td>Grate Expectations</td><td>Use a honeycomb on any unwaxed copper block OR craft any waxed copper block by adding honeycomb to an unwaxed copper block in the crafting table</td></tr><tr><td>Wax Off</td><td>Use an axe to scrape wax off of a Copper Block</td><td>Wax On</td><td>Use an axe on any waxed copper block</td></tr><tr><td>The Statue of Liberty</td><td>Obtain a fully oxidized Block of Copper</td><td>Wax Off</td><td>Obtain any type of copper block that is fully oxidized</td></tr><tr><td>Sly Copper: The Copper Heist</td><td>Collect a stack of every oxidizing stage of Copper Block, Cut Copper, Cut Copper Slabs and Stairs, and the waxed variants of them all</td><td>The Statue of Liberty</td><td>See requirement notes below</td></tr><tr><td>Acquire Hardware</td><td>Smelt an iron ingot</td><td>Renewable Energy</td><td>Obtain an iron ingot</td></tr><tr><td>Not Chicken McNuggets?</td><td>Craft or find iron nuggets</td><td>Acquire Hardware</td><td> </td></tr><tr><td>Isn't It Iron Pick</td><td>Upgrade your pickaxe</td><td>Acquire Hardware</td><td>Obtain an iron pickaxe</td></tr><tr><td>Suit Up</td><td>Protect yourself with a piece of iron armor</td><td>Isn't It Iron Pick</td><td>Wear either an iron helmet, chestplate, leggings, or boots</td></tr><tr><td>Iron Man</td><td>Wear a full suit of iron armor</td><td>Suit Up</td><td>Wear an iron helmet, chestplate, leggings, and boots at the same time</td></tr><tr><td>Iron Miner</td><td>Mine a stack of Raw Iron</td><td>Iron Man</td><td> </td></tr><tr><td>Master Iron Miner</td><td>Mine enough iron to make a stack of iron blocks</td><td>Iron Miner</td><td> </td></tr><tr><td>Gold Rush</td><td>Smelt a gold ingot</td><td>Isn't It Iron Pick</td><td>Obtain a gold ingot</td></tr><tr><td>Living Like Kings</td><td>Make yourself shiny with golden armor</td><td>Gold Rush</td><td>Wear either a golden helmet, chestplate, leggings or boots</td></tr><tr><td>The Mistake!</td><td>Put Mending on a piece of golden armor and realise what you are doing in life</td><td>Living Like Kings</td><td>Obtain a golden helmet, chestplate, leggings or boots enchanted with Mending</td></tr><tr><td>Gold Miner</td><td>Mine a stack of Raw Gold</td><td>Living Like Kings</td><td> </td></tr><tr><td>Master Gold Miner</td><td>Mine enough gold to make a stack of gold blocks</td><td>Master Gold Miner</td><td> </td></tr><tr><td>Bling Bling Gone</td><td>Completely use up a golden pickaxe and then seriously reevaluate your life choices</td><td>Living Like Kings</td><td>Break a golden pickaxe</td></tr><tr><td>We've broken our last shovel</td><td>Break all six types of shovels</td><td>Bling Bling Gone</td><td>Break a wooden, stone, iron, golden, diamond and netherite shovel</td></tr><tr><td>MOAR Broken Tools</td><td>Break every single tool in the game</td><td>We've broken our last shovel</td><td>See requirement notes below</td></tr><tr><td>Where are all your clothes?</td><td>Break every type of armor piece in the game</td><td>We've broken our last shovel</td><td>See requirement notes below</td></tr><tr><td>DIAM- oh wait no</td><td>It's still useful for enchanting</td><td>Isn't It Iron Pick</td><td>Obtain lapis lazuli</td></tr><tr><td>Lapis Lazuli Miner</td><td>Mine enough lapis lazuli to craft a stack of lapis lazuli blocks</td><td>DIAM- oh wait no</td><td> </td></tr><tr><td>Seeing Red</td><td>Mine some redstone from the deepest caves</td><td>Isn't It Iron Pick</td><td>Obtain redstone dust</td></tr><tr><td>The way to spawn</td><td>Craft a compass in case you forgot where spawn is</td><td>Seeing Red</td><td>Obtain a compass</td></tr><tr><td>What's the time, Mr Wolf?</td><td>Time to clean your clocks! (Or, craft them)</td><td>The way to spawn</td><td>Obtain a clock</td></tr><tr><td>Redstone Miner</td><td>Mine enough redstone to craft a stack of redstone blocks</td><td>What's the time, Mr Wolf?</td><td> </td></tr><tr><td>G.I. Geode</td><td>Find an Amethyst Geode and mine an Amethyst Cluster</td><td>Isn't It Iron Pick</td><td>Obtain an amethyst shard</td></tr><tr><td>Good For Your Bones</td><td>Mine some Calcite encasing an Amethyst Geode</td><td>G.I. Geode</td><td>Obtain calcite</td></tr><tr><td>Galileo Figaro</td><td>Zoom in on something using a Spyglass</td><td>G.I. Geode</td><td>Zoom in using a spyglass</td></tr><tr><td>Blackout</td><td>Craft Tinted Glass using Glass and Amethyst Shards and use it to block out light</td><td>Galileo Figaro</td><td>Place tinted glass</td></tr><tr><td>Amethyst Miner</td><td>Mine a stack of Amethyst Blocks, Amethyst Clusters, and every size of Amethyst Bud</td><td>Blackout</td><td>Obtain 64 Amethyst Blocks, Clusters, and Small, Medium and Large Amethyst Buds</td></tr><tr><td>Diamonds!</td><td>Obtain diamonds</td><td>Isn't It Iron Pick</td><td> </td></tr><tr><td>Iconic Merchandising Prop</td><td>Create a pickaxe of the highest calibre</td><td>Diamonds!</td><td>Obtain a diamond pickaxe</td></tr><tr><td>Stabcraft</td><td>Do you like my sword sword?</td><td>Iconic Merchandising Prop</td><td>Obtain a diamond sword</td></tr><tr><td>Even MOAR tools</td><td>Craft a full diamond tools set</td><td>Stabcraft</td><td>Craft a diamond pickaxe, shovel, axe and hoe</td></tr><tr><td>Rest in Pickaxes</td><td>Break your first diamond pickaxe</td><td>Even MOAR tools</td><td> </td></tr><tr><td>Cover Me With Diamonds</td><td>Diamond armor saves lives</td><td>Iconic Merchandising Prop</td><td>Wear either a diamond helmet, chestplate, leggings, or boots</td></tr><tr><td>Diamond Clad</td><td>A full suit of diamond armor saves even more lives</td><td>Cover Me With Diamonds</td><td>Wear a diamond helmet, chestplate, leggings, and boots at the same time</td></tr><tr><td>Diamond Miner</td><td>Mine a stack of diamonds. Good luck!</td><td>Diamond Clad</td><td> </td></tr><tr><td>Diamonds to you!</td><td>Throw diamonds at another player or mob</td><td>Diamond Miner</td><td>Throw a diamond and have any other entity pick it up</td></tr><tr><td>Mineral Collection</td><td>Craft every type of mineral block</td><td>Diamond Miner</td><td>See requirement notes below</td></tr><tr><td>Master Diamond Miner</td><td>Mine enough diamond to make a stack of diamond blocks</td><td>Mineral Collection</td><td> </td></tr><tr><td>Mr. Bean</td><td>Craft a stack of Raw Iron, Copper and Gold Blocks</td><td>Mineral Collection</td><td> </td></tr><tr><td>Emerald Miner</td><td>Mine a stack of raw emerald ore</td><td>Diamond Miner</td><td>Obtain 64 Emerald Ore or 64 Deepslate Emerald Ore</td></tr><tr><td>Oresome!</td><td>Mine a stack of every ore block</td><td>Emerald Miner</td><td>See requirement notes below</td></tr><tr><td>Hot Stuff</td><td>Fill a bucket with lava</td><td>Iconic Merchandising Prop</td><td>Obtain a lava bucket</td></tr><tr><td>Ice Bucket Challenge</td><td>Form and mine a block of obsidian</td><td>Hot Stuff</td><td>Obtain a block of obsidian</td></tr><tr><td>Enchanter</td><td>Craft an enchanting table</td><td>Ice Bucket Challenge</td><td> </td></tr><tr><td>We Need to Go Deeper</td><td>Build, light and enter a Nether Portal</td><td>Ice Bucket Challenge</td><td>Enter a nether portal block</td></tr><tr><td>Obsidian Miner</td><td>Mine a stack of obsidian. (This might take a while...)</td><td>We Need to Go Deeper</td><td> </td></tr></tbody></table>

<table><thead><tr><th width="183">Full requirement notes:</th><th width="489"></th></tr></thead><tbody><tr><td>Lush Hour</td><td>Obtain a stack of: Small Dripleaf, Big Dripleaf, Moss Carpet, Moss Block, Azalea, Flowering Azalea, Azalea Leaves, Flowering Azalea Leaves, Rooted Dirt,<br>Hanging Roots, Spore Blossoms</td></tr><tr><td>Bottom to Top</td><td>Place at y-level 319: Stone, Granite, Andesite, Diorite, Gravel, Dirt, Deepslate, Tuff, Moss, Moss Carpet, Clay, Dripstone, Pointed Dripstone, Sculk</td></tr><tr><td>Sly Copper: The Copper Heist</td><td>Obtain a stack of: Copper Blocks, Cut Copper, Cut Copper Stairs, Cut Copper Slabs, Chiseled Copper, Copper Grates, Copper Bulbs, Copper Doors, Copper Trapdoors in all four oxidization stages, and in all four waxed stages</td></tr><tr><td>MOAR Broken Tools</td><td>Break the following tools: Wooden, Stone, Golden, Iron, Diamond and Netherite Shovels, Pickaxes, Axes, Hoes and Swords, Fishing Rod, Bow, Shield, Trident, Crossbow,<br>Carrot on a Stick, Shears, Flint and Steel, Warped Fungus on a Stick, Brush, Mace</td></tr><tr><td>Where are all your clothes?</td><td>Break the following pieces of armor: Leather, Golden, Chain, Iron, Diamond and Netherite Helmets, Chestplates, Leggings, and Boots, Turtle Shell and Elytra</td></tr><tr><td>Mineral Collection</td><td>Obtain a block of: Coal, Iron, Gold, Diamond, Emerald, Redstone, Lapis Lazuli, Quartz, Netherite, Copper, Amethyst, Raw Iron, Raw Gold and Raw Copper</td></tr><tr><td>Oresome</td><td>Obtain a stack of: Coal Ore, Copper Ore, Iron Ore, Gold Ore, Redstone Ore, Lapis Lazuli Ore, Diamond Ore, Emerald Ore, Nether Quartz Ore, Nether Gold Ore,<br>Ancient Debris, and Deepslate Coal, Copper, Gold, Iron, Diamond, Redstone and Lapis Lazuli Ores. Deepslate Emerald Ore is not required</td></tr></tbody></table>
{% endtab %}

{% tab title="Building" %}

<table><thead><tr><th width="218">Advancement Name</th><th width="463">Description</th><th width="185">Parent</th><th width="556">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Building</td><td>Your only limit is your imagination... and resources</td><td> </td><td>Obtain a crafting table</td></tr><tr><td>Your Door Was Locked</td><td>Craft a door to stop monsters from entering your house</td><td>Building</td><td>Obtain any type of door (can be an iron door)</td></tr><tr><td>Cut In Half</td><td>Craft some slabs</td><td>Your Door Was Locked</td><td>Obtain any kind of slab</td></tr><tr><td>Stairs? NOOOOO!</td><td>Craft some stairs</td><td>Cut In Half</td><td>Obtain any kind of stairs</td></tr><tr><td>Slabs For Days</td><td>Craft every type of slab</td><td>Fake monument</td><td>See requirement notes below</td></tr><tr><td>Ah, My Old Enemy...</td><td>Craft every type of stair</td><td>Slabs For Days</td><td>See requirement notes below</td></tr><tr><td>Sweet Dreams</td><td>Sleep in a bed to change your respawn point</td><td>Your Door Was Locked</td><td>Sleep in a bed. You do not have to pass the night</td></tr><tr><td>Change of Sheets</td><td>Dye your bed a different color</td><td>Sweet Dreams</td><td>Obtain a bed of any color other than white</td></tr><tr><td>Rainbow Dreams</td><td>Craft every color of bed</td><td>Change of Sheets</td><td> </td></tr><tr><td>Insomniac</td><td>Go 30 days without sleep</td><td>Rainbow Dreams</td><td> </td></tr><tr><td>Ladder Climbers Inc.</td><td>Climb the ladder!</td><td>Your Door Was Locked</td><td>Enter a ladder block</td></tr><tr><td>It's a Trap!</td><td>Craft and place down a trapdoor</td><td>Ladder Climbers Inc.</td><td>Place any type of trapdoor (can be an iron trapdoor)</td></tr><tr><td>Aaaaaand... OPEN!</td><td>Craft and place an iron door</td><td>It's a Trap!</td><td>Place an iron door</td></tr><tr><td>En Garde</td><td>Erect some fencing</td><td>Your Door Was Locked</td><td>Place any type of fence (can be nether brick fence)</td></tr><tr><td>The Walls</td><td>Put up some cobblestone walls</td><td>En Garde</td><td>Place a cobblestone wall</td></tr><tr><td>Crazy Walls</td><td>Craft every type of wall</td><td>The Walls</td><td>See requirement notes below</td></tr><tr><td>Stationary Storage</td><td>Craft and place a chest for storing your items</td><td>Your Door Was Locked</td><td>Place a chest</td></tr><tr><td>Barrel Rider</td><td>Craft and place a barrel. Totally not for riding in</td><td>It's a Sign</td><td>Place a barrel</td></tr><tr><td>Writer's Block</td><td>Craft a lectern using wooden slabs and a bookshelf then place it</td><td>Barrel Rider</td><td>Place a lectern</td></tr><tr><td>Shelf Expression</td><td>Fill a Chiseled Bookshelf with books</td><td>Writer's Block</td><td>Place a book inside a Chiseled Bookshelf such that all slots become occupied</td></tr><tr><td>It's a Sign</td><td>Craft and place a sign</td><td>Your Door Was Locked</td><td>Place any type of sign</td></tr><tr><td>Hanging Around</td><td>Put up a Hanging Sign</td><td>It's a Sign</td><td>Place any type of hanging sign</td></tr><tr><td>Sign Off</td><td>Use honeycomb to wax a sign, setting its ink for eternity</td><td>Hanging Around</td><td>Use honeycomb on any sign</td></tr><tr><td>Colors of the Wind</td><td>Dye a sign with each color of dye</td><td>Sign Off</td><td>Use all 16 dyes on any sign</td></tr><tr><td>Help! I've been framed!</td><td>Craft an item frame for displaying your items</td><td>It's a Sign</td><td>Obtain an item frame</td></tr><tr><td>A Masterpiece!</td><td>Put up a painting</td><td>Help! I've been framed!</td><td>Place a painting</td></tr><tr><td>Art Gallery</td><td>Place every type of painting</td><td>A Masterpiece!</td><td><a href="https://minecraft.wiki/w/Painting">Every painting is listed on Minecraft wiki at https://minecraft.wiki/w/Painting </a></td></tr><tr><td>Raise the flag!</td><td>Craft and place a banner</td><td>Help! I've been framed!</td><td> </td></tr><tr><td>Prepare to Meet Your Loom!</td><td>Craft a loom with string and planks for creating your own banners</td><td>Raise the flag!</td><td>Obtain a loom</td></tr><tr><td>No Banner, only Color!</td><td>Craft all 16 banner colors</td><td>Prepare to Meet Your Loom!</td><td> </td></tr><tr><td>Fruit of the Looms</td><td>Craft all the special banner patterns</td><td>Prepare to Meet Your Loom!</td><td>See requirement notes below</td></tr><tr><td>Torched!</td><td>Light up the area with some torches</td><td>Your Door Was Locked</td><td>Place a torch</td></tr><tr><td>Camping Out</td><td>Craft and place a campfire using some logs, sticks and coal</td><td>Torched!</td><td> </td></tr><tr><td>Delicious, Hot Schmoes!</td><td>Place every type of cookable food on a campfire</td><td>Camping Out</td><td>See requirement notes below</td></tr><tr><td>Spawn Camping</td><td>Travel close to 0,0 coordinates and place down a campfire</td><td>Delicious, Hot Schmoes!</td><td>Place a campfire or soul campfire with x and z coordinates both being between -10 and 10, in any dimension</td></tr><tr><td>Halloween!</td><td>Light up with jack o' lanterns!</td><td>Torched!</td><td>Place a jack o' lantern</td></tr><tr><td>One Pickle, Two Pickle, Sea Pickle, Four</td><td>Place four sea pickles in a group underwater</td><td>Halloween!</td><td>Place a sea pickle on top of three existing sea pickles to create a group of four</td></tr><tr><td>Setting up the mood</td><td>Place a candle and light it using Flint and Steel</td><td>One Pickle, Two Pickle, Sea Pickle, Four</td><td>Light any type of candle or candle cake using either Flint and Steel or a Fire Charge</td></tr><tr><td>The Ritual Begins</td><td>Get one stack of Black Candles</td><td>Setting up the mood</td><td> </td></tr><tr><td>Happy Birthday!</td><td>Place a candle on a cake</td><td>Setting up the mood</td><td> </td></tr><tr><td>Festival of Lights</td><td>Light up the area using a lantern</td><td>Torched!</td><td>Place a lantern</td></tr><tr><td>Glowing!</td><td>Light up the area with glowstone</td><td>Festival of Lights</td><td>Place a glowstone block</td></tr><tr><td>Shroom Lightyear</td><td>Light up the area with Shroomlight!</td><td>Glowing!</td><td>Place a shroomlight</td></tr><tr><td>Cerulean!</td><td>Light up the area with soul fire torches and soul fire lanterns!</td><td>Shroom Lightyear</td><td>Place a soul fire torch and a soul fire lantern</td></tr><tr><td>Incandescent!</td><td>Light up the area with all three hues of Froglight</td><td>Cerulean!</td><td>Place Ochre, Verdant and Pearlescent Froglights</td></tr><tr><td>Electric!</td><td>Light up the area with some redstone lamps</td><td>Glowing!</td><td>Place a redstone lamp</td></tr><tr><td>Bulbous!</td><td>Light up the area with a Copper Bulb!</td><td>Electric!</td><td>Place any Copper Bulb</td></tr><tr><td>Lighten Up</td><td>Scrape a Copper Bulb with an axe to make it brighter</td><td>Bulbous!</td><td>Use an axe on a Copper Bulb that is either waxed or exposed, weathered or oxidized</td></tr><tr><td>Expensive!</td><td>Light up the area with some sea lanterns</td><td>Electric!</td><td>Place a sea lantern</td></tr><tr><td>Fluorescent!</td><td>Light up the area with some end rods</td><td>Expensive!</td><td>Place an end rod</td></tr><tr><td>Let There Be Light!</td><td>Hold a stack of every light-emitting block and item</td><td>Fluorescent!</td><td>See requirement notes below</td></tr><tr><td>A Good Start</td><td>Chop down enough trees to collect a full stack of one log type</td><td>Building</td><td> </td></tr><tr><td>Barking mad</td><td>Craft a bark block</td><td>A Good Start</td><td>Obtain a "wood" or "hyphae" block of any kind</td></tr><tr><td>Lost its bark</td><td>Strip a bark block of its bark</td><td>Barking Mad</td><td>Strip a wood or hyphae block using an axe</td></tr><tr><td>Professor Oak</td><td>Craft every type of item made out of oak wood</td><td>Lost its bark</td><td>See requirement notes below</td></tr><tr><td>Spruce Lee</td><td>Craft every type of item made out of spruce wood</td><td>Professor Oak</td><td>See requirement notes below</td></tr><tr><td>Professor Birch</td><td>Craft every type of item made out of birch wood</td><td>Spruce Lee</td><td>See requirement notes below</td></tr><tr><td>The Jungler</td><td>Craft every type of item made out of jungle wood</td><td>Professor Birch</td><td>See requirement notes below</td></tr><tr><td>Bamboozled</td><td>Craft every type of item made out of bamboo wood</td><td>The Jungler</td><td>See requirement notes below</td></tr><tr><td>Mangrove Master</td><td>Craft every type of item made out of mangrove wood</td><td>Bamboozled</td><td>See requirement notes below</td></tr><tr><td>The Acacia King</td><td>Craft every type of item made out of acacia wood</td><td>Professor Birch</td><td>See requirement notes below</td></tr><tr><td>Professor Dark Oak</td><td>Craft every type of item made out of dark oak wood</td><td>The Acacia King</td><td>See requirement notes below</td></tr><tr><td>Cherry Bomb</td><td>Craft every type of item made out of cherry wood</td><td>Professor Dark Oak</td><td>See requirement notes below</td></tr><tr><td>Yay! I got my wood!</td><td>Collect every type of log and stem</td><td>Lost its bark</td><td>Obtain every type of log and stem. See types below</td></tr><tr><td>Stripper</td><td>Strip the bark off every type of log, stem and bamboo block</td><td>Yay! I got my wood!</td><td>Strip every type of log and stem. See types below</td></tr><tr><td>Master Logger</td><td>Cut down a full stack of logs and stems of all types</td><td>Stripper</td><td>Obtain 64 of every type of log and stem. See types below</td></tr><tr><td>I don't like sand</td><td>It's coarse, and rough, and irritating, and it gets everywhere</td><td>Building</td><td>Obtain sand</td></tr><tr><td>Pathways</td><td>Use a shovel to create dirt paths</td><td>I don't like sand</td><td>Right-click a grass block using any shovel</td></tr><tr><td>Grass Type</td><td>Obtain every type of grass block in your inventory</td><td>Pathways</td><td>Obtain grass block, podzol, mycelium, crimson nylium, and warped nylium</td></tr><tr><td>Skyblock</td><td>Place a Grass Block high in the sky</td><td>Grass Type</td><td>Place a grass block at y-level 280 or higher in the Overworld</td></tr><tr><td>Classy Glassy</td><td>Smelt sand in a furnace to get glass</td><td>I don't like sand</td><td>Obtain a glass block</td></tr><tr><td>What a pane</td><td>Craft some glass panes</td><td>Classy Glassy</td><td> </td></tr><tr><td>Translucence</td><td>Craft every color of stained glass</td><td>What a pane</td><td> </td></tr><tr><td>Pane in the Glass</td><td>Craft a stack of all 16 colors of stained glass panes</td><td>Translucence</td><td> </td></tr><tr><td>Stuck in the Mud</td><td>Use a Water Bottle on some Dirt to turn it into Mud</td><td>Classy Glassy</td><td> </td></tr><tr><td>Elmer Mudd</td><td>Craft or obtain all forms of Mud and Mud Brick</td><td>Stuck in the Mud</td><td>Obtain Mud, Packed Mud, Muddy Mangrove Roots, Mud Brick blocks, slabs, stairs and walls</td></tr><tr><td>Rainbow Sand</td><td>Craft concrete powder using sand, gravel and dye</td><td>I don't like sand</td><td>Obtain any color of concrete powder</td></tr><tr><td>Concrete Evidence</td><td>Create concrete from concrete powder by dropping it into water</td><td>Rainbow Sand</td><td>Obtain any color of concrete</td></tr><tr><td>The Rainbow You Always Wanted</td><td>Craft every color of concrete</td><td>Concrete Evidence</td><td> </td></tr><tr><td>Clay-Dough!</td><td>Dig up some clay from a lake</td><td>I don't like sand</td><td>Obtain clay</td></tr><tr><td>Bricks!</td><td>Fire up that clay!</td><td>Clay-Dough!</td><td>Obtain a brick block</td></tr><tr><td>Pot Planter</td><td>Craft and place a flower pot</td><td>Bricks!</td><td> </td></tr><tr><td>Harry Potter</td><td>Place every type of plant in a flower pot</td><td>Pot Planter</td><td>See requirement notes below</td></tr><tr><td>The Terracotta Army</td><td>Craft every color of terracotta (stained clay)</td><td>Pot Planter</td><td> </td></tr><tr><td>The Glazed Terracotta Army</td><td>Craft every color of glazed terracotta</td><td>The Terracotta Army</td><td> </td></tr><tr><td>Rock Collection</td><td>Collect all the different types of rocks</td><td>Building</td><td>Obtain cobblestone, granite, andesite, diorite, tuff, calcite, dripstone block, cobbled grimstone and smooth basalt</td></tr><tr><td>Rock Polish</td><td>Craft every type of polished block</td><td>Rock Collection</td><td>Obtain polished andesite, diorite, granite, deepslate, tuff, basalt and blackstone</td></tr><tr><td>Fake stronghold</td><td>Craft or obtain all forms of normal, cracked, mossy and chiseled stone bricks</td><td>Rock Polish</td><td>Obtain stone brick and mossy stone brick blocks, slabs, stairs and walls, and cracked and chiseled stone bricks</td></tr><tr><td>Jailhouse Block</td><td>Craft or find some iron bars</td><td>Fake stronghold</td><td> </td></tr><tr><td>Creepers and Withers</td><td>Engrave sandstone with creeper and wither patterns</td><td>Jailhouse Block</td><td>Obtain chiseled sandstone and chiseled red sandstone</td></tr><tr><td>Built on Sand, Set in Stone</td><td>Craft or collect a stack of all forms of Sandstone and Red Sandstone</td><td>Creepers and Withers</td><td>See requirement notes below</td></tr><tr><td>Tuff Stuff</td><td>Craft or collect all forms of Tuff, Polished Tuff, and Tuff Bricks</td><td>Fake stronghold</td><td>See requirement notes below</td></tr><tr><td>Deepslate Conspiracy</td><td>Craft all forms of Deepslate, Polished Deepslate, Deepslate Bricks and Deepslate Tiles</td><td>Tuff Stuff</td><td>See requirement notes below</td></tr><tr><td>Fake fortress</td><td>Craft or collect all forms of nether brick and red nether brick</td><td>Grim Reaper</td><td>See requirement notes below</td></tr><tr><td>Greek Art Decor</td><td>Craft all forms of quartz blocks</td><td>Fake fortress</td><td>Obtain quartz and smooth quartz blocks, slabs and stairs, quartz pillars and bricks and chiseled quartz blocks</td></tr><tr><td>Fake monument</td><td>Craft or collect all forms of prismarine blocks</td><td>Greek Art Decor</td><td>Obtain prismarine, dark prismarine and prismarine brick blocks, slabs, stairs, and prismarine walls</td></tr><tr><td>No Chain, No Gain</td><td>Craft a chain using an iron ingot and iron nuggets</td><td>Greek Art Decor</td><td> </td></tr><tr><td>Blackstonehenge</td><td>Craft all forms of Blackstone, Polished Blackstone and Polished Blackstone Bricks</td><td>No Chain, No Gain</td><td>See requirement notes below</td></tr><tr><td>It's original form</td><td>Use your furnace to smelt cobblestone back into normal stone</td><td>Rock Collection</td><td>Obtain a block of stone</td></tr><tr><td>Smooth, dude!</td><td>Smelt normal stone further into smooth stone</td><td>It's original form</td><td> </td></tr><tr><td>Blast it!</td><td>Upgrade your furnace to a blast furnace using iron and smooth stone for smelting ores quicker</td><td>Smooth, dude!</td><td> </td></tr><tr><td>Mannequin</td><td>Craft and place an armor stand</td><td>Smooth, dude!</td><td>Place an armor stand</td></tr><tr><td>Living Dummy</td><td>Get killed from hitting an Armor Stand</td><td>Mannequin</td><td>Get killed by thorns damage from an Armor Stand that is equipped with Thorns-enchanted armor</td></tr><tr><td>Armor Display</td><td>Place all six sets of armor on six different armor stands</td><td>Living Dummy</td><td>Place a full suit of each of the six armors on an armor stand</td></tr><tr><td>Sharpening Station</td><td>Craft a grindstone using a stone slab, planks and sticks for repairing tools</td><td>It's original form</td><td> </td></tr><tr><td>Classic Pocket Edition Block</td><td>Craft a stonecutter using stone and an iron ingot</td><td>Sharpening Station</td><td> </td></tr><tr><td>Agent Smithing Table</td><td>Craft a smithing table</td><td>Classic Pocket Edition Block</td><td> </td></tr><tr><td>Bubble, Bubble, Toil and Trouble!</td><td>Fill a cauldron using a bucket</td><td>Agent Smithing Table</td><td> </td></tr><tr><td>Hot Tub</td><td>Sit in a cauldron filled with lava</td><td>Bubble, Bubble, Toil and Trouble!</td><td>Enter a lava cauldron</td></tr><tr><td>Washing Machine</td><td>Use a cauldron to clean leather armor, a banner and a shulker box</td><td>Bubble, Bubble, Toil and Trouble!</td><td></td></tr></tbody></table>

<table><thead><tr><th width="218">Full requirement notes:</th><th width="463"></th></tr></thead><tbody><tr><td>Slabs For Days</td><td>Obtain the following slabs: Stone, Sandstone, Cobblestone, Brick, Stone Brick, Nether Brick, Quartz, Oak, Spruce, Birch, Jungle, Acacia, Dark Oak,<br>Red Sandstone, Purpur, Prismarine, Prismarine Brick, Dark Prismarine, Smooth Stone, Polished Granite, Mossy Stone Brick, Polished Diorite,<br>Mossy Cobblestone, End Stone Brick, Smooth Sandstone, Smooth Quartz, Granite, Andesite, Red Nether Brick, Polished Andesite, Diorite, Cut Sandstone,<br>Cut Red Sandstone, Smooth Red Sandstone, Crimson, Warped, Blackstone, Polished Blackstone, Polished Blackstone Brick, Cut Copper, Exposed Cut Copper,<br>Weathered Cut Copper, Oxidised Cut Copper, Waxed Cut Copper, Waxed Exposed Cut Copper, Waxed Weathered Cut Copper, Waxed Oxidized Cut Copper, Cobbled Deepslate,<br>Polished Deepslate, Deepslate Brick, Deepslate Tile, Mangrove, Mud Brick, Bamboo, Bamboo Mosaic, Cherry, Tuff, Polished Tuff, Tuff Brick</td></tr><tr><td>Ah, my old enemy...</td><td>Obtain the same stairs as there are slab types (see above), excluding: Smooth Stone, Cut Sandstone and Cut Red Sandstone</td></tr><tr><td>Crazy Walls</td><td>Obtain the following walls: Cobblestone, Mossy Cobblestone, Brick, Prismarine, Red Sandstone, Mossy Stone Brick, Granite, Stone Brick, Nether Brick,<br>Andesite, Red Nether Brick, Sandstone, End Stone Brick, Diorite, Blackstone, Polished Blackstone, Polished Blackstone Brick, Cobbled Deepslate,<br>Polished Deepslate, Deepslate Brick, Deepslate Tile, Mud Brick, Tuff, Polished Tuff, Tuff Brick</td></tr><tr><td>Fruit of the Looms</td><td>Obtain the following banner patterns: Flower Charge, Creeper Charge, Skull Charge, Thing, Globe, Piglin, Flow, Guster, Field Masoned, Bordure Indented</td></tr><tr><td>Delicious, Hot Schmoes!</td><td>Place on a campfire: Raw Porkchop, Raw Beef, Raw Chicken, Raw Cod, Raw Salmon, Potato, Raw Mutton, Raw Rabbit, Kelp</td></tr><tr><td>Let There Be Light!</td><td>Obtain a stack of: Glowstone, Jack o' Lanterns, Redstone Lamps, Sea Lanterns, Sea Pickles, Shroomlight, Lanterns, Campfires, End Rods, Torches,<br>Soul Fire Lanterns, Soul Fire Torches, Ender Chests, Redstone Torches, Magma Blocks, Crying Obsidian, Soul Campfires, Amethyst Cluster,<br>Small, Medium and Large Amethyst Buds, Glow Lichen, Glow Berries, every type of Candle, Ochre, Verdant and Pearlescent Froglights, all four oxidation stages of Copper Bulbs (whether they are waxed or not does not matter)<br>The following do not need to be obtained even though they emit light: Beacons, Conduits, Furnaces, Blast Furnaces, Smokers, Redstone Ore, Brewing Stands,<br>Brown Mushrooms, Dragon Eggs, Sculk Sensors, Sculk Catalysts and any other light-emitting blocks not mentioned</td></tr><tr><td>Professor Oak<br>Spruce Lee<br>Professor Birch<br>The Jungler<br>Mangrove Master<br>The Acacia King<br>Professor Dark Oak<br>Cherry Bomb</td><td>For the respective type of wood, obtain: Planks, Log, Wood, Stripped Log, Stripped Wood, Slab, Pressure Plate, Fence, Trapdoor, Fence Gate, Stairs,<br>Button, Door, Boat, Chest Boat, Sign and Hanging Sign.<br>Saplings and Leaves are not required.</td></tr><tr><td>Bamboozled</td><td>Obtain the following items: Bamboo Planks, Mosaic, Blocks, Stripped Blocks, Slab, Mosaic Slab, Pressure Plate, Fence, Trapdoor, Fence Gate, Stairs, Mosaic Stairs, Button, Door, Boat, Chest Boat, Sign and Hanging Sign</td></tr><tr><td>Yay! I got my wood!<br>Stripper<br>Master Logger</td><td>The wood types required are: Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Crimson, Warped, Mangrove, Bamboo and Cherry</td></tr><tr><td>Harry Potter</td><td>Place the following in a flower pot: Dandelion, Poppy, Blue Orchid, Allium, Azure Bluet, Red Tulip, Orange Tulip, White Tulip, Pink Tulip, Oxeye Daisy,<br>Cornflower, Lily of the Valley, Wither Rose, Oak Sapling, Spruce Sapling, Birch Sapling, Jungle Sapling, Acacia Sapling, Dark Oak Sapling, Red Mushroom,<br>Brown Mushroom, Fern, Dead Bush, Cactus, Bamboo, Crimson Fungus, Warped Fungus, Crimson Roots, Warped Roots, Azalea, Flowering Azalea,<br>Mangrove Propagule, Cherry Sapling, Torchflower</td></tr><tr><td>Built on Sand, Set in Stone</td><td>Obtain a stack of: Sandstone blocks, slabs, stairs, walls; Smooth Sandstone blocks, slabs, stairs; Cut Sandstone blocks, slabs; Chiseled Sandstone,<br>Red Sandstone blocks, slabs, stairs, walls; Smooth Red Sandstone blocks, slabs, stairs; Cut Red Sandstone blocks, slabs; Chiseled Red Sandstone</td></tr><tr><td>Tuff Stuff</td><td>Obtain: Tuff, Polished Tuff and Tuff Brick blocks, slabs, stairs, walls; and also Chiseled Tuff and Chiseled Tuff Bricks</td></tr><tr><td>Deepslate Conspiracy</td><td>Obtain: Cobbled Deepslate, Polished Deepslate, Deepslate Brick and Deepslate Tile blocks, slabs, stairs, walls; (regular) Deepslate, Chiseled Deepslate,<br>Cracked Deepslate Bricks and Cracked Deepslate Tiles</td></tr><tr><td>Fake Fortress</td><td>Obtain: Nether Brick and Red Nether Brick blocks, slabs, stairs, and walls; Nether Brick Fence, Cracked Nether Bricks and Chiseled Nether Bricks</td></tr><tr><td>Blackstonehenge</td><td>Obtain: Blackstone, Polished Blackstone and Polished Blackstone Brick blocks, slabs, stairs, and walls; Cracked Polished Blackstone Bricks,<br>Chiseled Polished Blackstone and Gilded Blackstone</td></tr></tbody></table>
{% endtab %}

{% tab title="Farming" %}

<table><thead><tr><th width="193">Advancement Name</th><th width="525">Description</th><th width="192">Parent</th><th width="511">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Farming</td><td>Hoe Hoe Hoe</td><td> </td><td>Craft a wooden, stone, iron, gold or diamond hoe</td></tr><tr><td>Care for the environment</td><td>Plant a sapling</td><td>Farming</td><td>Place any type of sapling</td></tr><tr><td>Bapple!</td><td>Crunch into an apple</td><td>Care for the environment</td><td>Eat an apple</td></tr><tr><td>Trimming the treetops</td><td>Use shears to obtain a leaf block</td><td>Bapple!</td><td>Obtain any leaf block</td></tr><tr><td>Foliage</td><td>Use shears to pick up short grass or ferns</td><td>Trimming the treetops</td><td>Obtain either grass or ferns</td></tr><tr><td>Yay! Deadbush!</td><td>Get a deadbush cause you're a noob</td><td>Foliage</td><td>Obtain a dead bush</td></tr><tr><td>Ecologist</td><td>Plant down all types of saplings</td><td>Bapple!</td><td>See requirement notes below</td></tr><tr><td>A Mangrove Grove</td><td>Plant a Mangrove Propagule in a Grove biome</td><td>Ecologist</td><td> </td></tr><tr><td>Ultra Hardcore</td><td>Craft and eat a normal golden apple</td><td>Bapple!</td><td> </td></tr><tr><td>An Apple a Day</td><td>Eat an Apple every day for 30 in-game days</td><td>Ultra Hardcore</td><td>See requirement notes below</td></tr><tr><td>Berry Nice!</td><td>Pick and eat some Sweet Berries</td><td>Care for the environment</td><td> </td></tr><tr><td>Disen Berry Berry Bad!</td><td>Get stuck in a Sweet Berry Bush. Oh, icky yucky goo!</td><td>Berry Nice!</td><td>Enter a sweet berry bush block</td></tr><tr><td>Shrooms</td><td>Gather both types of mushroom</td><td>Care for the environment</td><td>Obtain a red and brown mushroom</td></tr><tr><td>Mushroom, mushroom!</td><td>Slurp some mushroom stew</td><td>Shrooms</td><td>Eat a mushroom stew</td></tr><tr><td>Mega Mushroom</td><td>Grow a giant mushroom and then harvest it with silk touch</td><td>Mushroom, mushroom!</td><td>Obtain a red or brown or stem mushroom block</td></tr><tr><td>Suspicious Looking Stew</td><td>Slurp some suspicious stew and pray you don't suddenly see giant flying eyeballs in the sky</td><td>Mushroom, mushroom!</td><td>Eat a suspicious stew</td></tr><tr><td>I'm gonna be sick!</td><td>Slurp every type of suspicious stew</td><td>Suspicious Looking Stew</td><td>See requirement notes below</td></tr><tr><td>Sugar, Sugar</td><td>Harvest some sugar cane from a river or an ocean</td><td>Care for the environment</td><td>Obtain sugar cane</td></tr><tr><td>It's full of ink</td><td>Obtain some ink from hunting a squid</td><td>Sugar, Sugar</td><td> </td></tr><tr><td>Squid Game</td><td>Hunt enough Squids to collect a stack of Ink Sacs</td><td>It's full of ink</td><td> </td></tr><tr><td>Write your thoughts</td><td>Use a book, ink and a feather to craft a book and quill</td><td>It's full of ink</td><td> </td></tr><tr><td>An amazing story!</td><td>Finish writing in your book or get a book from another player</td><td>Write your thoughts</td><td>Obtain a written book</td></tr><tr><td>Kelp me!</td><td>Collect some kelp from an ocean</td><td>Sugar, Sugar</td><td> </td></tr><tr><td>Aquatic Biofuel</td><td>Craft a dried kelp block for use as a great fuel source</td><td>Kelp me!</td><td> </td></tr><tr><td>Undersea Gardener</td><td>Craft a full stack of dried kelp blocks</td><td>Aquatic Biofuel</td><td> </td></tr><tr><td>Castaway</td><td>Eat nothing but dried kelp for three in-game days</td><td>Undersea Gardener</td><td>Eat dried kelp once; in the following three in-game days, eat nothing but dried kelp.</td></tr><tr><td>It's a cactus!</td><td>Break down a cactus in a desert</td><td>Care for the environment</td><td>Obtain a cactus</td></tr><tr><td>Spikey!</td><td>Run into a cactus</td><td>It's a cactus!</td><td>Take damage from touching a cactus</td></tr><tr><td>A Seedy Place</td><td>Plant a seed and watch it grow</td><td>Farming</td><td>Place wheat, melon, pumpkin, beetroot, nether wart or torchflower seeds, or a pitcher pod</td></tr><tr><td>Souperman</td><td>Beetroot soup gives you souperpowers!</td><td>A Seedy Place</td><td>Eat a beetroot soup</td></tr><tr><td>Bake Bread</td><td>Grow wheat and use it to bake bread</td><td>A Seedy Place</td><td>Eat bread</td></tr><tr><td>The Lie</td><td>Wheat, sugar, milk and eggs!</td><td>Bake Bread</td><td>Craft cake</td></tr><tr><td>Hay there!</td><td>Craft a full stack of hay blocks</td><td>The Lie</td><td> </td></tr><tr><td>Must be your birthday</td><td>Eat 100 slices of cake</td><td>Hay there!</td><td> </td></tr><tr><td>It's where Nutella comes from</td><td>Obtain some cocoa beans from a jungle</td><td>Bake Bread</td><td> </td></tr><tr><td>Me Love Cookie</td><td>Bake some cookies... and then scoff them all yourself</td><td>It's where Nutella comes from</td><td>Eat a cookie</td></tr><tr><td>Hot Chocolate</td><td>Plant some cocoa in the nice steamy Nether</td><td>Me Love Cookie</td><td>Place cocoa beans in the Nether</td></tr><tr><td>Naturally Carved</td><td>Harvest some spooky pumpkins</td><td>A Seedy Place</td><td> </td></tr><tr><td>The Pie</td><td>Bake a pumpkin pie</td><td>Naturally Carved</td><td>Obtain a pumpkin pie</td></tr><tr><td>Olaf</td><td>Do you want to build a snow golem?</td><td>The Pie</td><td> </td></tr><tr><td>Unmasked</td><td>Shear the Pumpkin off of a Snow Golem to unveil their true face</td><td>Olaf</td><td> </td></tr><tr><td>Pumpa Kungen</td><td>Carve a full stack of pumpkins</td><td>Unmasked</td><td>Obtain 64 Carved Pumpkins</td></tr><tr><td>The melon! The melon! The melon!</td><td>Eat a melon. Be careful not to drop it over a cliff</td><td>Naturally Carved</td><td> </td></tr><tr><td>Scientific Inaccuracy</td><td>Craft 9 melon slices back into one block that, when broken, will probably not give you all 9 slices back</td><td>The melon! The melon! The melon!</td><td>Craft a melon block</td></tr><tr><td>The Meloncholy Dane</td><td>Craft a full stack of melon blocks</td><td>Scientific Inaccuracy</td><td> </td></tr><tr><td>Die, Potato!</td><td>Squash and eat a potato</td><td>A Seedy Place</td><td>Eat a potato or baked potato</td></tr><tr><td>Not today!</td><td>Eat a poisonous potato</td><td>Die, Potato!</td><td> </td></tr><tr><td>24 Carrot Gold</td><td>Eat a golden carrot</td><td>Die, Potato!</td><td> </td></tr><tr><td>The garbage will do!</td><td>Craft a composter using wooden slabs then place it</td><td>A Seedy Place</td><td>Place a composter</td></tr><tr><td>Natural Fertiliser</td><td>Fill up a composter</td><td>The garbage will do!</td><td> </td></tr><tr><td>One-course meal</td><td>Use bone meal to grow a sapling into a tree</td><td>Natural Fertiliser</td><td>This advancement is awarded when the sapling actually turns into a tree</td></tr><tr><td>Combine Harvester</td><td>Use bone meal on everything that can be grown</td><td>One-course meal</td><td>See requirement notes below</td></tr><tr><td>What's new with composting?</td><td>Compost every type of compostable item in a Composter</td><td>Combine Harvester</td><td>See requirement notes below</td></tr><tr><td>Come to the countryside!</td><td>Plant every single type of crop on farmland</td><td>One-course meal</td><td>Plant wheat seeds, beetroot seeds, melon seeds, pumpkin seeds, carrots, potatoes, torchflower seeds and pitcher pod</td></tr><tr><td>Serious Dedication</td><td>Completely use up a diamond hoe, and then reevaluate your life choices</td><td>Come to the countryside!</td><td>Break a diamond hoe</td></tr><tr><td>Full Stomach</td><td>Fill both your hunger bar and saturation level</td><td>Farming</td><td>Both your hunger level and saturation level must be 20</td></tr><tr><td>Vegetarian</td><td>Eat every type of fruit, vegetables, and any sort of plant matter</td><td>Full Stomach</td><td>See requirement notes below</td></tr><tr><td>Meat Lovers</td><td>Eat every type of meat, even if uncooked or rotten</td><td>Vegetarian</td><td>See requirement notes below</td></tr><tr><td>A Balanced Diet</td><td>Eat everything that is edible, even if it's not good for you</td><td>Meat Lovers</td><td>Eat every food required for "Vegetarian" and "Meat Lovers"</td></tr><tr><td>A Gluttonous Diet</td><td>Obtain a full stack of all the foods</td><td>A Balanced Diet</td><td>See requirement notes below</td></tr></tbody></table>

<table><thead><tr><th width="193">Full requirement notes:</th><th width="525"></th></tr></thead><tbody><tr><td>Ecologist</td><td>Place: Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Cherry and Bamboo saplings, Azaleas, Flowering Azaleas and Mangrove Propagules</td></tr><tr><td>An Apple a Day</td><td>The day counter increments when the player eats an apple on a day that they haven't eaten an apple yet.<br>Every sunrise, it will check if at least one apple was eaten in the previous day. If there wasn’t, it will reset the day counter for apples.<br>If there was, it resets the apple eaten scoreboard, meaning the player will need to eat another apple on this day</td></tr><tr><td>I'm gonna be sick!</td><td>Eat Suspicious Stew with the following flowers added: Oxeye Daisy, Cornflower, Lily of the Valley, Wither Rose, any Tulip, Azure Bluet, Allium, Poppy,<br>and either Blue Orchid or Dandelion</td></tr><tr><td>Combine Harvester</td><td>Use Bone Meal on: Wheat Seeds, Carrots, Potatoes, Beetroot Seeds, Bamboo, Melon Stem, Pumpkin Stem, all six types of Saplings, Sunflowers, Lilacs, Rose Bushes,<br>Peonies, Grass (so it turns into Tall Grass), Fern (so it turns into Large Fern), Seagrass (so it turns into Tall Seagrass), Red Mushroom, Brown Mushroom,<br>Cocoa, Sweet Berry Bush, Sea Pickles, Kelp, Weeping Vines, Twisting Vines, Crimson Fungus, Warped Fungus, Glow Lichen, Small OR Big Dripleaves,<br>Cave Vines, Azalea, Flowering Azalea, Mangrove Propagule, Mangrove Leaves, Rooted Dirt, Cherry Sapling, Torchflower Crop, Pitcher Crop, Pink Petals<br>Bone meal does NOT need to be used on blocks that randomly grow a spread of plants (e.g. Grass, Nylium, Moss, underwater blocks to get Seagrass, etc)<br>Known bug: Red Mushrooms, Brown Mushrooms, Azaleas, Flowering Azaleas and Mangrove Propagules only count if you bone-meal them but they don't immediately grow.<br>This is due to how the item_used_on_block trigger works and can't be fixed, but bear this in mind.</td></tr><tr><td>What's new with composting?</td><td><a href="https://minecraft.wiki/w/Composter#Composting">Compost the following items: https://minecraft.wiki/w/Composter#Composting</a></td></tr><tr><td>Vegetarian</td><td>Eat the following foods: Apple, Mushroom Stew, Bread, Golden Apple, Notch Apple, Melon, Carrot, Potato, Baked Potato, Poisonous Potato, Golden Carrot,<br>Pumpkin Pie, Chorus Fruit, Beetroot, Beetroot Soup, Dried Kelp, Suspicious Stew, Sweet Berries, Honey Bottle, Glow Berries, Cookie</td></tr><tr><td>Meat Lovers</td><td>Eat the following foods: Raw Porkchop, Cooked Porkchop, Raw Fish, Salmon, Clownfish, Pufferfish, Cooked Fish, Cooked Salmon, Raw Beef, Steak,<br>Raw Chicken, Cooked Chicken, Rotten Flesh, Spider Eye, Rabbit, Cooked Rabbit, Rabbit Stew, Mutton, Cooked Mutton</td></tr><tr><td>A Balanced Diet</td><td>Eat every food required for Vegetarian and Meat Lovers</td></tr><tr><td>A Gluttonous Diet</td><td>Obtain a stack of every food required for "Vegetarian" and "Meat Lovers" </td></tr></tbody></table>
{% endtab %}

{% tab title="Animals" %}

<table><thead><tr><th width="198">Advancement Name</th><th width="533">Description</th><th width="177">Parent</th><th width="383">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Animals</td><td>The world is full of friends and food</td><td> </td><td>Eat any food item</td></tr><tr><td>Bacon!</td><td>Gotta kill this pig pig pig pig!</td><td>Animals</td><td>Kill a pig</td></tr><tr><td>Pork Chop</td><td>You know kung fu, how about pork chop?</td><td>Bacon!</td><td>Eat a cooked porkchop</td></tr><tr><td>When Pigs Used to Fly</td><td>Craft a carrot on a stick so you can ride a pig off a cliff.</td><td>Pork Chop</td><td>Obtain a carrot on a stick</td></tr><tr><td>Pig Slaughterer</td><td>Collect a stack of raw porkchops</td><td>When Pigs Used to Fly</td><td> </td></tr><tr><td>Swine Sailing</td><td>Ride a saddled pig in a boat in a minecart</td><td>Pig Slaughterer</td><td>Ride a saddled pig that is inside a boat that is inside a minecart</td></tr><tr><td>Rabbit Season</td><td>Killing bunnies is cruel. Period</td><td>Animals</td><td>Eat cooked rabbit</td></tr><tr><td>They're breeding like rabbits!</td><td>Breed two bunnies together</td><td>Rabbit Season</td><td> </td></tr><tr><td>Lucky Charm</td><td>Get a rabbit's foot</td><td>They're breeding like rabbits!</td><td> </td></tr><tr><td>Getting Into a Stew</td><td>Make and eat some rabbit stew</td><td>Lucky Charm</td><td>Eat rabbit stew</td></tr><tr><td>In a hole there lived a Rabbit...</td><td>Collect a stack of raw rabbit and rabbit hide</td><td>Getting Into a Stew</td><td> </td></tr><tr><td>Bunny Lover</td><td>Breed a baby bunny of every variant</td><td>In a hole there lived a Rabbit...</td><td>See requirement notes below</td></tr><tr><td>Going Down the Rabbit Hole</td><td>Bring a rabbit to the bottom of the world, then kill it</td><td>Getting Into a Stew</td><td>Kill a rabbit that is below y-level -59.5</td></tr><tr><td>Just Keeps Going</td><td>Eat Rabbit Stew, then avoid eating for the next 3 in-game days</td><td>Going Down the Rabbit Hole</td><td>Eat Rabbit Stew once; in the following 3 days, eat nothing else</td></tr><tr><td>Cow Tipper</td><td>Harvest some leather</td><td>Animals</td><td>Obtain leather</td></tr><tr><td>High Steaks</td><td>The steaks are high for this advancement!</td><td>Cow Tipper</td><td>Eat steak</td></tr><tr><td>Repopulation</td><td>Breed two cows with wheat</td><td>High Steaks</td><td> </td></tr><tr><td>Milk does your body good</td><td>Take a swig swig swig swig</td><td>Repopulation</td><td>Drink a milk bucket</td></tr><tr><td>True Cow Tipper</td><td>Collect a stack of raw beef and leather</td><td>Milk does your body good</td><td> </td></tr><tr><td>Mooshroom Kingdom</td><td>Find mooshrooms on a mushroom island</td><td>True Cow Tipper</td><td>Enter a mushroom fields or mushroom fields shore biome</td></tr><tr><td>Super Mooshroom</td><td>Breed two stubborn mooshrooms together</td><td>Mooshroom Kingdom</td><td> </td></tr><tr><td>Milkshroom</td><td>Milk a mooshroom with a bowl to get mushroom stew</td><td>Super Mooshroom</td><td> </td></tr><tr><td>Mushroom Scientist</td><td>Strike a mooshroom with lightning and see what happens</td><td>Milkshroom</td><td> </td></tr><tr><td>Overpopulation</td><td>Breed every type of animal</td><td>Milkshroom</td><td>See requirement notes below</td></tr><tr><td>Animal Kingdom</td><td>Bring one of every type of animal to one place (have them all within 32 blocks of you)</td><td>Overpopulation</td><td>See requirement notes below</td></tr><tr><td>Cool Kids</td><td>Craft and wear a leather jacket</td><td>Cow Tipper</td><td>Obtain a leather tunic</td></tr><tr><td>Fashion Statement</td><td>Dye some leather pants with one color and put them on</td><td>Cool Kids</td><td>Dye leather pants using one dye</td></tr><tr><td>Shoe Shed</td><td>Dye 16 pairs of leather boots each with one of the individual colors</td><td>Fasion Statement</td><td>Dye 16 pairs of leather boots each with one of the different dyes</td></tr><tr><td>Humble Bundle</td><td>Craft a Bundle using Leather and String</td><td>Cow Tipper</td><td>Obtain a bundle</td></tr><tr><td>Fractal</td><td>Put a Bundle in a Bundle in a Bundle in a Bundle in a Bundle… 16 layers deep</td><td>Humble Bundle</td><td> </td></tr><tr><td>Tickle Time!</td><td>Pluck some feathers from a chicken</td><td>Animals</td><td>Obtain a feather</td></tr><tr><td>So Good</td><td>Can't beat it, can't beat it</td><td>Tickle Time!</td><td>Eat cooked chicken</td></tr><tr><td>Which came first?</td><td>The chicken... or the egg??</td><td>So Good</td><td>Obtain an egg</td></tr><tr><td>Feeding the <del>Ducks</del> Chickens</td><td>Breed chickens by feeding them seeds</td><td>Which came first?</td><td> </td></tr><tr><td>Chicken Cooper</td><td>Collect a stack of raw chicken and feathers</td><td>Feeding the <del>Ducks</del> Chickens</td><td> </td></tr><tr><td>Chatterbox</td><td>Tame a Parrot using seeds. WARNING: Do not use a cookie!</td><td>Feeding the <del>Ducks</del> Chickens</td><td> </td></tr><tr><td>Is it a Bird?</td><td>Look at a Parrot through a Spyglass</td><td>Chatterbox</td><td> </td></tr><tr><td>Birdkeeper</td><td>Tame all parrot variants</td><td>Chatterbox</td><td>You have to tame: Red, Blue, Cyan, Green and Gray parrots</td></tr><tr><td>Wooly!</td><td>Obtain wool from a sheep by killing it</td><td>Animals</td><td>Kill a sheep</td></tr><tr><td>Feeling Sheepish</td><td>You'll get over it</td><td>Wooly!</td><td>Eat cooked mutton</td></tr><tr><td>Mary Had a Little Lamb...</td><td>Breed two sheep to get a lamb</td><td>Feeling Sheepish</td><td> </td></tr><tr><td>Have a Shearful Day</td><td>Use Shears to obtain wool from a sheep</td><td>Mary Had a Little Lamb...</td><td> </td></tr><tr><td>Sheariously?</td><td>Collect a stack of white wool</td><td>Have a Shearful Day</td><td> </td></tr><tr><td>Live and Let Dye</td><td>Dye Sheep with all 16 colors of wool</td><td>Sheariously?</td><td>Right click a sheep with all 16 dyes</td></tr><tr><td>Rainbow Collection</td><td>Gather all 16 colors of wool</td><td>Live and Let Dye</td><td> </td></tr><tr><td>Fuzzy Feet</td><td>Craft all 16 colors of carpet</td><td>Rainbow Collection</td><td> </td></tr><tr><td>Goat out of here!</td><td>Slaughter a Goat</td><td>Have a Shearful Day</td><td>Kill a Goat</td></tr><tr><td>Billy the Kid</td><td>Breed two Goats together using Wheat</td><td>Goat out of here!</td><td> </td></tr><tr><td>Whatever Floats Your Goat!</td><td>Get in a Boat and float with a Goat</td><td>Billy the Kid</td><td>Ride a boat that has a goat in it as well</td></tr><tr><td>Screaming Milk</td><td>Milk a screaming Goat</td><td>Whatever Floats Your Goat</td><td> </td></tr><tr><td>Goat Simulator</td><td>Get killed by a Goat that rammed into you. You have Goat to be kidding me!</td><td>Billy the Kid</td><td> </td></tr><tr><td>Ram</td><td>Obtain a Goat’s Horn by having one ram into a block</td><td>Goat Simulator</td><td>Obtain a Goat Horn</td></tr><tr><td>Loud and Proud</td><td>Play a Goat Horn in the Deep Dark</td><td>Ram</td><td>Play a Goat Horn in the Deep Dark or an Ancient City</td></tr><tr><td>Silence of the Lambs</td><td>Bring a Sheep into an Ancient City and silence it</td><td>Loud and Proud</td><td>Kill a Sheep in an Ancient City</td></tr><tr><td>Battle of the Bands</td><td>Blow into a Goat Horn during a raid</td><td>Ram</td><td>Play a Goat Horn while a raid mob is within 50 mobs</td></tr><tr><td>Caprymphony</td><td>Blow every type of Goat Horn</td><td>Battle of the Bands</td><td>Play every type of Goat Horn</td></tr><tr><td>Ya like jazz?</td><td>Breed two bees using flowers</td><td>Animals</td><td> </td></tr><tr><td>Bee Our Guest</td><td>Use a bottle to collect Honey from a Beehive with a campfire beneath it so you don't aggravate the bees</td><td>Ya like jazz?</td><td> </td></tr><tr><td>Hive Mind</td><td>Craft a bee hive using planks and honeycombs then place it</td><td>Bee Our Guest</td><td>Place a beehive</td></tr><tr><td>NOT THE BEES!</td><td>Get stung to death by bees</td><td>Hive Mind</td><td> </td></tr><tr><td>Total Beelocation</td><td>Move a Bee Nest with 3 bees inside using Silk Touch</td><td>Hive Mind</td><td>Mine a Bee Nest with 3 bees inside using Silk Touch</td></tr><tr><td>Honey, I'm Home!</td><td>Craft a stack of honeycomb blocks for building a home out of</td><td>Total Beelocation</td><td> </td></tr><tr><td>Nest, Quick!</td><td>Collect a stack of empty bee nests</td><td>Total Beelocation</td><td>Obtain 64 Bee Nests</td></tr><tr><td>Winnie the Pooh</td><td>Drink some honey</td><td>Bee Our Guest</td><td> </td></tr><tr><td>Sticky Situation</td><td>Jump into a honey block to slide down it</td><td>Winnie the Pooh</td><td>Slide down a honey block on it's side</td></tr><tr><td>WHERE'S THE HONEY LEBOWSKI</td><td>Drink 100 bottles of honey</td><td>Sticky Situation</td><td> </td></tr><tr><td>Cowboy</td><td>Tame a horse by jumping on it over and over again</td><td>Animals</td><td> </td></tr><tr><td>Foal Play</td><td>Breed a horse in an effort to get a better one</td><td>Cowboy</td><td> </td></tr><tr><td>Horse Armorer</td><td>Make horse armor out of dead horses (No, joking, any leather will do)</td><td>Foal Play</td><td>Obtain leather horse armor</td></tr><tr><td>A Horse in Shining Armor</td><td>Find diamond horse armor</td><td>Horse Armorer</td><td> </td></tr><tr><td>Colorful Cavalry</td><td>Dye 16 sets of leather horse armor each with one of the individual colors</td><td>A Horse in Shining Armor</td><td>Dye 16 sets of leather horse armor each with one of the different dyes</td></tr><tr><td>So Hungry I Could Eat a Horse!</td><td>Feed a Horse every type of food that it can eat</td><td>A Horse in Shining Armor</td><td>Feed a Horse, Donkey or Mule sugar, wheat, apples, hay bales, golden apples, golden carrots, and enchanted golden apples</td></tr><tr><td>It's High Noon</td><td>Snipe a Husk from 50 blocks away while riding a Horse</td><td>So Hungry I Could Eat a Horse!</td><td>Kill a Husk with a projectile from at least 50 blocks away while you are riding a Horse</td></tr><tr><td>Are we there yet?</td><td>Tame a donkey</td><td>Cowboy</td><td> </td></tr><tr><td>Artificial Selection</td><td>Breed a horse and a donkey to get a mule</td><td>Are we there yet?</td><td> </td></tr><tr><td>Master Farrier</td><td>Tame all horse variants</td><td>Artificial Selection</td><td>See requirement notes below</td></tr><tr><td>Desert Rider</td><td>Find a Camel in a desert village and ride it</td><td>Cowboy</td><td> </td></tr><tr><td>Hump Day</td><td>Breed two Camels using cactus</td><td>Desert Rider</td><td> </td></tr><tr><td>The High Road</td><td>Kill a hostile monster with a melee attack while riding a Camel</td><td>Hump Day</td><td>The same mobs as what triggers "Monster Hunter" can be killed for this advancement</td></tr><tr><td>Stay Calmer</td><td>Tame a llama</td><td>Animals</td><td>Tame a Llama or Trader Llama</td></tr><tr><td>So I got that going for me</td><td>Breed two llamas with hay</td><td>Stay Calmer</td><td>Breed a Llama or Trader Llama</td></tr><tr><td>Llama Llama Duck King</td><td>Tame all llama variants</td><td>So I got that going for me</td><td>You have to tame: Creamy, White, Brown and Gray Llamas OR Trader Llamas</td></tr><tr><td>Llama Festival</td><td>Sit on Llamas with all 16 colors of carpet. Getting off will reset your progress</td><td>Llama Llama Duck King</td><td>This works with either Llamas or Trader Llamas</td></tr><tr><td>Heavy Duty Caravan</td><td>Tame a llama with a strength of 5</td><td>Llama Festival</td><td>Tame a Llama or Trader Llama with a strength of 5</td></tr><tr><td>Blistering Barnacles!</td><td>Get spat at by a llama</td><td>So I got that going for me</td><td>Get damaged by a llama spitting at you</td></tr><tr><td>Lead the Way!</td><td>Craft a lead using string and a slimeball, then attach it to a mob</td><td>Animals</td><td>Right-click a mob that can be leashed with a lead</td></tr><tr><td>Beeloons!</td><td>Attach a lead to a bee</td><td>Lead the Way!</td><td> </td></tr><tr><td>You Lead, I'll Follow</td><td>Attach a lead to a llama to form a llama caravan</td><td>Beeloons!</td><td> </td></tr><tr><td>Follow the Leader</td><td>Attach a lead to every mob that can be leashed</td><td>You Lead, I'll Follow</td><td>See requirement notes below</td></tr><tr><td>Leader of the Pack</td><td>Befriend a wolf</td><td>Animals</td><td>Tame a wolf</td></tr><tr><td>Puppies! Yipe!</td><td>Breed two wolves together to get a puppy!</td><td>Leader of the Pack</td><td> </td></tr><tr><td>Isn't It Scute?</td><td>Brush an Armadillo to get Armadillo Scutes</td><td>Puppies! Yipe!</td><td>Use a Brush on an Armadillo</td></tr><tr><td>Farmadillo</td><td>Breed two Armadillos using Spider Eyes</td><td>Isn't It Scute?</td><td> </td></tr><tr><td>Armadoggo</td><td>Equip your canine best friend with Wolf Armor</td><td>Farmadillo</td><td>Place Wolf Armor on a wolf</td></tr><tr><td>Good as New</td><td>Repair damaged Wolf Armor using Armadillo Scutes</td><td>Armadoggo</td><td> </td></tr><tr><td>Shear Brilliance</td><td>Remove Wolf Armor from a Wolf using Shears</td><td>Good as New</td><td> </td></tr><tr><td>Paw Patrol</td><td>Equip Wolves with Wolf Armor dyed blue, red, yellow, lime, pink and orange</td><td>Shear Brilliance</td><td>Place Wolf Armor of each colour on wolves</td></tr><tr><td>The Whole Pack</td><td>Tame one of each Wolf variant</td><td>Paw Patrol</td><td>Tame the wolf variants: Ashen, Black, Chestnut, Pale, Rusty, Snowy, Spotted, Striped and Woods</td></tr><tr><td>What Does The Fox Say?</td><td>Breed two red foxes with sweet berries</td><td>Puppies! Yipe!</td><td> </td></tr><tr><td>Snow Fox 64</td><td>Breed two snow foxes with sweet berries</td><td>What Does The Fox Say?</td><td> </td></tr><tr><td>Blackberry Market</td><td>Trade some sweet berries to a Fox with an emerald in their mouth</td><td>Snow Fox 64</td><td>Have a fox with an Emerald in its mouth pick up Sweet Berries that you dropped</td></tr><tr><td>Foxy Thievery</td><td>Give a fox a Totem of Undying</td><td>Blackberry Market</td><td>Have a fox pick up a Totem of Undying that you dropped</td></tr><tr><td>Frog Family</td><td>Breed two Frogs together using slimeballs</td><td>Animals</td><td> </td></tr><tr><td>Bukkit bukkit</td><td>Catch a Tadpole in a bucket</td><td>Frog Family</td><td> </td></tr><tr><td>When the Squad Hops into Town</td><td>Attach a lead to each variant of Frog</td><td>Bukkit bukkit</td><td> </td></tr><tr><td>Fishy Business</td><td>Catch a fish</td><td>Animals</td><td> </td></tr><tr><td>Direct Fishing</td><td>Catch a fish by directly skewering it with a sword</td><td>Fishy Business</td><td>Kill a cod, salmon, pufferfish or tropical fish</td></tr><tr><td>Grinding Nemo</td><td>Skewer a tropical fish</td><td>Direct Fishing</td><td>Kill a tropical fish</td></tr><tr><td>Cephalight</td><td>Kill a Glow Squid</td><td>Direct Fishing</td><td> </td></tr><tr><td>Glow and Behold</td><td>Use a Glow Ink Sac to light up a sign</td><td>Cephalight</td><td> </td></tr><tr><td>Flashy Items</td><td>Put an item up for display in a Glowing Item Frame</td><td>Glow and Behold</td><td>Place an item in a Glowing Item Frame</td></tr><tr><td>Iceologer Should've Won</td><td>Kill 100 Glow Squids</td><td>Flashy Items</td><td> </td></tr><tr><td>Tactical Fishing</td><td>Catch a fish... without a fishing rod!</td><td>Fishy Business</td><td>Pick up a cod, salmon, pufferfish or tropical fish in a bucket</td></tr><tr><td>Aquarium</td><td>Catch all four types of fish and set them free in an aquarium</td><td>Tactical Fishing</td><td>Place a cod, salmon, pufferfish and tropical fish bucket</td></tr><tr><td>Tropical Collection</td><td>Collect all 22 of the common types of tropical fish</td><td>Aquarium</td><td>See requirement notes below</td></tr><tr><td>The Cutest Predator</td><td>Catch an Axolotl in a Bucket</td><td>Tactical Fishing</td><td> </td></tr><tr><td>The Healing Power of Friendship</td><td>Team up with an Axolotl and win a fight</td><td>The Cutest Predator</td><td>Receive regeneration from an Axolotl by killing a mob one is in conflict with</td></tr><tr><td>Thanks a lotl</td><td>Feed an Axolotl within an Ocean Monument and watch it go on a Guardian killing spree</td><td>The Healing Power of Friendship</td><td>Same as The Healing Power of Friendship but both you and the Axolotl must be inside an Ocean Monument</td></tr><tr><td>Axolittle</td><td>Breed two Axolotls together using Tropical Fish</td><td>The Healing Power of Friendship</td><td></td></tr><tr><td>Axeolotl</td><td>Kill an Axolotl with an axe</td><td>Axolittle</td><td> </td></tr><tr><td>Axolotl of them</td><td>Catch all variants of Axolotls inside a Bucket</td><td>Axolittle</td><td>Catch a Leucistic, Wild, Gold, Cyan and Blue Axolotl</td></tr><tr><td>Delicious Fish</td><td>Cook and eat a fish!</td><td>Fishy Business</td><td>Eat a cooked cod or cooked salmon</td></tr><tr><td>Sushi</td><td>Eat some raw fish</td><td>Delicious Fish</td><td> </td></tr><tr><td>Salmonella Poisoning</td><td>Eat some raw salmon... and not get poisoned after all</td><td>Sushi</td><td> </td></tr><tr><td>Catching Nemo</td><td>Catch a clownfish</td><td>Salmonella Poisoning</td><td>Catch a tropical fish through fishing</td></tr><tr><td>What a piece of junk!</td><td>Fish out a junk item</td><td>Catching Nemo</td><td>See requirement notes below</td></tr><tr><td>Treasure Hunter</td><td>Fish out a piece of treasure</td><td>What a piece of junk!</td><td>See requirement notes below</td></tr><tr><td>Someone's been here before...</td><td>Fish out a ratty old pair of boots</td><td>Treasure Hunter</td><td>Catch leather boots through fishing</td></tr><tr><td>Master Angler</td><td>Collect a stack of all four types of fish</td><td>Someone's been here before...</td><td>Collect 64 raw cod, raw salmon, pufferfish and tropical fish</td></tr><tr><td>Totally not an AFK fisher!</td><td>Fish out all types of items</td><td>Someone's been here before...</td><td>See requirement notes below</td></tr><tr><td>Poacher</td><td>Kill a turtle for their shells only to find they don't actually drop their shells when killed</td><td>Animals</td><td>Kill a turtle</td></tr><tr><td>Hey, look, Mom!</td><td>Use sea grass to breed a baby turtle</td><td>Poacher</td><td> </td></tr><tr><td>Scuttler</td><td>Get a scute from a baby turtle when it grows up</td><td>Hey, look, Mom!</td><td>Obtain a scute</td></tr><tr><td>Turtle Soldier</td><td>Craft a full turtle shell</td><td>Scuttler</td><td>Obtain a turtle shell</td></tr><tr><td>Save the Turtles!</td><td>Collect a stack of turtle eggs</td><td>Turtle Soldier</td><td> </td></tr><tr><td>Turtle Army</td><td>Collect a stack of Turtle Scutes</td><td>Save the Turtles!</td><td> </td></tr></tbody></table>

<table><thead><tr><th width="198">Full requirement notes:</th><th width="533"></th></tr></thead><tbody><tr><td>Bunny Lover</td><td>Breed the following Rabbit variants: Brown, White, Black, Black and White, Gold, and Salt and Pepper</td></tr><tr><td>Overpopulation</td><td>Breed the following animals: Horse, Sheep, Cow, Mooshroom, Pig, Chicken, Wolf, Ocelot, Rabbit, Llama, Turtle, Cat, Panda, Fox, Bee, Hoglin, Strider, Axolotl,<br>Goat, Trader Llama, Donkey, Mule, Frog, Camel, Sniffer, Armadillo</td></tr><tr><td>Animal Kingdom</td><td>Have the following animals within 32 blocks of you: Axolotl, Bat, Cat, Chicken, Cod, Cow, Donkey, Fox, Frog, Glow Squid, Horse, Mooshroom, Mule, Ocelot,<br>Parrot, Pig, Pufferfish, Rabbit, Salmon, Sheep, Squid, Strider, Tadpole, Tropical Fish, Turtle, Bee, Dolphin, Goat, Llama, Panda, Polar Bear, Wolf, Hoglin, Camel, Sniffer, Skeleton Horse, Armadillo</td></tr><tr><td>Master Farrier</td><td>Tame horses with every combination of the following colours and patterns:<br>Colours: White, Creamy, Chestnut, Brown, Black, Gray and Dark Brown<br>Patterns: None, White Socks, White Field, White Dots, and Black Dots</td></tr><tr><td>Follow the Leader</td><td>Attach a lead to the following mobs: Bee, Cat, Chicken, Cow, Dolphin, Donkey, Fox, Hoglin, Horse, Skeleton Horse, Iron Golem, Llama, Trader Llama,<br>Mooshroom, Mule, Ocelot, Parrot, Pig, Polar Bear, Rabbit, Sheep, Snow Golem, Strider, Wolf, Zoglin, Axolotl, Goat, Squid, Glow Squid, Frog, Allay, Camel, Sniffer, Armadillo</td></tr><tr><td>Tropical Collection</td><td><a href="https://minecraft.wiki/w/Tropical_Fish#Java_Edition.">Catch the following Tropical Fish variants: https://minecraft.wiki/w/Tropical_Fish#Java_Edition.</a></td></tr><tr><td>What a piece of junk!</td><td>Reel in one of these items with a Fishing Rod: Bamboo, Bowl, Fishing Rod, Leather, Leather Boots, Rotten Flesh, Stick, String, Water Bottle, Bone,<br>Ink Sac or Tripwire Hook</td></tr><tr><td>Treasure Hunter</td><td>Reel in one of these items with a Fishing Rod: Bow, Enchanted Book, Fishing Rod, Name Tag, Nautilus Shell, Saddle or Lily Pad</td></tr><tr><td>Totally not an AFK fisher!</td><td>Reel in ALL of these items with a Fishing Rod: Raw Cod, Raw Salmon, Pufferfish, Tropical Fish,<br>and all items mentioned next to "What a piece of junk!" and "Treasure Hunter"</td></tr></tbody></table>
{% endtab %}

{% tab title="Monsters" %}

<table><thead><tr><th width="178">Advancement Name</th><th width="444">Description</th><th width="167">Parent</th><th width="458">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Monsters</td><td>Battle against the monsters of darkness</td><td> </td><td>Obtain a wood, stone, iron, gold or diamond sword</td></tr><tr><td>Monster Hunter</td><td>Kill any hostile monster</td><td>Monsters</td><td>See requirement notes below</td></tr><tr><td>Dead Don't Die</td><td>Kill a zombie</td><td>Monster Hunter</td><td> </td></tr><tr><td>There has to be another way...</td><td>Kill a zombie villager</td><td>Dead Don't Die</td><td> </td></tr><tr><td>Iron Belly</td><td>Stop starvation using rotten flesh</td><td>There has to be another way...</td><td>Eat rotten flesh</td></tr><tr><td>Desert Nomad</td><td>Kill a husk</td><td>Iron Belly</td><td> </td></tr><tr><td>Zombie Slayer</td><td>Collect a stack of rotten flesh</td><td>Desert Nomad</td><td> </td></tr><tr><td>Dead Really Don't Die</td><td>Give a zombie a Totem... so that you have to kill it twice</td><td>Zombie Slayer</td><td>Have a zombie pick up a Totem of Undying that you dropped</td></tr><tr><td>Freezing</td><td>Bring a husk to a tundra biome and then kill it</td><td>Zombie Slayer</td><td>Kill a husk in a snowy tundra or ice spikes biome above y-level 56</td></tr><tr><td>Still Talking</td><td>Blow up a zombie with a charged creeper to get a zombie head</td><td>Freezing</td><td>Obtain a zombie head</td></tr><tr><td>Family Reunion</td><td>Reunite all zombie variants (and their baby forms) in one place</td><td>Freezing</td><td>See requirement notes below</td></tr><tr><td>Custom Boss Fight!</td><td>Give a zombie full diamond armor and a diamond sword... then kill it</td><td>Freezing</td><td> </td></tr><tr><td>Trick or Treat!</td><td>Defeat a mob wearing a pumpkin</td><td>Desert Nomad</td><td> </td></tr><tr><td>Handsome Jack</td><td>Defeat a mob wearing a jack-o-lantern during Halloween</td><td>Trick or Treat!</td><td>Kill a mob wearing a jack-o-lantern</td></tr><tr><td>A Watery Grave</td><td>Defeat a Drowned in the briny depths. Gurgle</td><td>There has to be another way...</td><td>Kill a drowned</td></tr><tr><td>Tridented Shield</td><td>Block a trident thrown by a Drowned</td><td>A Watery Grave</td><td> </td></tr><tr><td>Because I'm Aquaman!</td><td>Obtain a trident from a Drowned</td><td>Tridented Shield</td><td>Obtain a trident</td></tr><tr><td>Mollusc Man</td><td>Defeat a Drowned that is holding a nautilus shell</td><td>A Watery Grave</td><td> </td></tr><tr><td>Captain Etho</td><td>Defeat a Drowned that is holding a nautilus shell and a trident</td><td>Mollusc Man</td><td> </td></tr><tr><td>Ooh, Baby!</td><td>Kill a baby zombie</td><td>Dead Don't Die</td><td>Kill a baby zombie, zombie villager, husk, drowned or zombie pigman</td></tr><tr><td>Baby, baby, baby nooo!</td><td>Kill one of each of a baby zombie, zombie villager, husk, drowned and zombie pigman</td><td>Ooooh, Baby!</td><td> </td></tr><tr><td>Poultry Boy</td><td>Slay the elusive Chicken Jockey</td><td>Baby, baby, baby nooo!</td><td>Kill a chicken being ridden by a zombie, zombie villager, husk or drowned, or vice versa</td></tr><tr><td>Spooky Skeleton</td><td>Kill a skeleton</td><td>Monster Hunter</td><td> </td></tr><tr><td>Boned</td><td>Grind up some bones into bone meal</td><td>Spooky Skeleton</td><td>Craft bone meal from either bones or bone blocks</td></tr><tr><td>Not Today, Thank You</td><td>Deflect an arrow with a shield</td><td>Boned</td><td>Block an arrow shot by either a skeleton or a stray</td></tr><tr><td>Skeleton Smiter</td><td>Collect a stack of bones</td><td>Not Today, Thank You</td><td> </td></tr><tr><td>Paleontologist</td><td>Craft or mine a stack of bone blocks</td><td>Skeleton Smiter</td><td> </td></tr><tr><td>Frosty</td><td>Kill a stray</td><td>Not Today, Thank You</td><td> </td></tr><tr><td>Bogged Down</td><td>Kill a Bogged. Watch those poison arrows!</td><td>Frosty</td><td> </td></tr><tr><td>Poison Dart</td><td>Shoot a mob with a Tipped Arrow of Poison</td><td>Bogged Down</td><td> </td></tr><tr><td>The Undead Cavalry</td><td>Ride a Skeleton Horse</td><td>Poison Dart</td><td> </td></tr><tr><td>Melting</td><td>Bring a stray to a desert biome and then kill it</td><td>The Undead Cavalry</td><td>Kill a stray in a desert biome above y-level 56</td></tr><tr><td>Spooky Skulls</td><td>Blow up a skeleton with a charged creeper to get a skeleton skull</td><td>Melting</td><td>Obtain a skeleton skull</td></tr><tr><td>Bone-to-party</td><td>Reunite all skeleton variants and their three-headed overlord in one place</td><td>Melting</td><td>See requirement notes below</td></tr><tr><td>Ew Ew Ew</td><td>Kill a spider</td><td>Monster Hunter</td><td> </td></tr><tr><td>Poisonous Ew</td><td>Kill a cave spider</td><td>Ew Ew Ew</td><td> </td></tr><tr><td>Spider Smasher</td><td>Collect a stack of string from spiders or cobwebs</td><td>Poisonous Ew</td><td> </td></tr><tr><td>Spider-skeleton</td><td>Does whatever a spider can</td><td>Spider Smasher</td><td>Kill either the spider or skeleton segment of a spider jockey</td></tr><tr><td>The Ghastly Eyes</td><td>Kill an invisible spider</td><td>Spider-skeleteon</td><td>Kill an invisible spider or cave spider</td></tr><tr><td>Pupil Poppers</td><td>Eat 1000 Spider Eyes</td><td>The Ghastly Eyes</td><td> </td></tr><tr><td>What a creep!</td><td>Kill a creeper</td><td>Monster Hunter</td><td> </td></tr><tr><td>Keep your distance</td><td>Kill a Creeper with arrows</td><td>What a creep!</td><td>Also works with spectral and tipped arrows</td></tr><tr><td>Blast Shield</td><td>Survive a creeper's blast with your shield</td><td>Keep your distance</td><td>Block a creeper's explosion</td></tr><tr><td>Controlled Detonation</td><td>Persuade a Creeper to blow up using Flint and Steel</td><td>Blast Shield</td><td>Right-click a creeper using Flint and Steel OR a Fire Charge</td></tr><tr><td>Aww man</td><td>That was a nice life you had. Shame it had to end at this time time time</td><td>Controlled Detonation</td><td>Get killed by a creeper's explosion</td></tr><tr><td>Creeper Killer</td><td>Collect a stack of gunpowder</td><td>Controlled Detonation</td><td> </td></tr><tr><td>Creepy Heads!</td><td>Blow up a creeper with a charged creeper to get a creeper head</td><td>Creeper Killer</td><td>Obtain a creeper head</td></tr><tr><td>Camouflage</td><td>Kill a mob while wearing the same type of mob head</td><td>Creepy Heads!</td><td>This works for: Creepers, Zombies, Skeletons, Wither Skeletons and Piglins</td></tr><tr><td>The ender of ender</td><td>Kill an enderman</td><td>Monster Hunter</td><td> </td></tr><tr><td>Ender Worm</td><td>Prevent an Endermite from maturing</td><td>The ender of ender</td><td>Kill an endermite</td></tr><tr><td>Tele-morph</td><td>Damage a mob by teleporting into it</td><td>Ender Worm</td><td>Throw an ender pearl such that it hits a mob</td></tr><tr><td>Enderman Destroyer</td><td>Collect a stack of ender pearls</td><td>Tele-morph</td><td> </td></tr><tr><td>Plane Walker</td><td>Find and kill an enderman in all three dimensions</td><td>Enderman Destroyer</td><td> </td></tr><tr><td>Impossible...</td><td>Kill an Enderman with an arrow</td><td>Plane Walker</td><td>Kill an Enderman while you are holding an arrow :P Also works with spectral and tipped arrows</td></tr><tr><td>Basketblock Championship</td><td>Kill Endermen that are holding every block that they can hold</td><td>Impossible...</td><td>See requirement notes below</td></tr><tr><td>Witch!</td><td>Kill a witch</td><td>Monster Hunter</td><td> </td></tr><tr><td>Miracle Drink</td><td>Drink milk or honey to cure poison when on half a heart</td><td>Witch!</td><td>Drink milk or honey when poisoned AND on half a heart of health</td></tr><tr><td>Taste of your own medicine</td><td>Kill a witch with a splash potion</td><td>Miracle Drink</td><td> </td></tr><tr><td>Gelatinous Cube</td><td>Kill a slime</td><td>Monster Hunter</td><td> </td></tr><tr><td>Trampoline</td><td>Bounce onto a slime block from at least 30 blocks high</td><td>Gelatinous Cube</td><td>Land on a slime block after falling at least 30 blocks</td></tr><tr><td>Slime Squisher</td><td>Collect a stack of slimeballs</td><td>Trampoline</td><td> </td></tr><tr><td>Iskallium Collector</td><td>Collect enough slimeballs to craft a stack of slime blocks</td><td>Slime Squisher</td><td> </td></tr><tr><td>Termite Control</td><td>Kill a silverfish</td><td>Monster Hunter</td><td> </td></tr><tr><td>The Phantom Menace</td><td>Get attacked by Phantoms</td><td>Monster Hunter</td><td>Take damage from a Phantom's attack</td></tr><tr><td>Ricochet Swoop</td><td>Deflect a Phantom's swoop with your shield</td><td>The Phantom Menace</td><td>Block a Phantom's attack</td></tr><tr><td>Phantom Slayer</td><td>Collect a stack of Phantom Membranes</td><td>Ricochet Swoop</td><td> </td></tr><tr><td>Anti-Air</td><td>Shoot down a phantom with a bow from 30 blocks away</td><td>Phantom Slayer</td><td>Kill a Phantom from at least 30 blocks away</td></tr><tr><td>Two Birds, One Arrow</td><td>Kill two Phantoms with a piercing arrow</td><td>Anti-Air</td><td>Kill two Phantoms with the same piercing arrow from a crossbow</td></tr><tr><td>We'll handle this</td><td>Lure a Phantom into the Nether and then kill it</td><td>Two Birds, One Arrow</td><td>Kill a Phantom in the Nether</td></tr><tr><td>Now that's a lot of damage</td><td>Succumb to the Warden</td><td>Monster Hunter</td><td>Get killed by a Warden</td></tr><tr><td>If you can’t see me, I can’t see you</td><td>Look at a Warden with a Spyglass</td><td>Now that's a lot of damage</td><td> </td></tr><tr><td>Stealth is Optional</td><td>Overcome a Warden in the deepest and darkest of caves</td><td>If you can’t see me, I can’t see you</td><td>Kill a Warden</td></tr><tr><td>Warden Frostbite</td><td>Bring a Warden to the surface of a snowy plains biome and kill it</td><td>Stealth is Optional</td><td>Kill a Warden in a Snowy Plains or Ice Spikes biome above y-level 64</td></tr><tr><td>Maximum Resistance</td><td>Take a hit from the Warden with the maximum possible protection</td><td>Warden Frostbite</td><td>Take damage from a Warden while wearing full Netherite Armor enchanted with Protection IV and are under the Resistance IV effect (from a Turtle Master potion)</td></tr><tr><td>Not Afraid of Heights</td><td>Bring a Warden to world height. It can’t be afraid of heights if it can’t see</td><td>Stealth is Optional</td><td>Have a Warden at y-level 319 or above within 10 blocks of you</td></tr><tr><td>House of Freaks</td><td>Summon five Wardens and have them all be within 16 blocks of the player</td><td>Not Afraid of Heights</td><td> </td></tr><tr><td>Night Runner</td><td>Defeat all kinds of Overworld night mobs</td><td>Monster Hunter</td><td>See requirement notes below</td></tr><tr><td>Hell Hunter</td><td>Defeat all kinds of Nether mobs</td><td>Night Runner</td><td>See requirement notes below</td></tr><tr><td>Void Ender</td><td>Defeat all kinds of End mobs</td><td>Hell Hunter</td><td>See requirement notes below</td></tr><tr><td>Dungeon Crawler</td><td>Defeat all kinds of mobs from special structures</td><td>Void Ender</td><td>See requirement notes below</td></tr><tr><td>Monsters Hunted</td><td>Kill one of every kind of hostile monster</td><td>Dungeon Crawler</td><td>See requirement notes below</td></tr></tbody></table>

<table><thead><tr><th width="178">Full requirement notes:</th><th width="444"></th></tr></thead><tbody><tr><td>Monster Hunter</td><td>Kill one of the following mobs: Cave Spider, Spider, Zombie Pigman, Enderman, Blaze, Creeper, Evoker, Ghast, Guardian, Husk, Magma Cube, Shulker, Silverfish, Skeleton,<br>Slime, Stray, Vindicator, Witch, Wither Skeleton, Zombie, Zombie Villager, Phantom, Drowned, Pillager, Ravager, Endermite, Vex, Piglin, Hoglin, Zoglin, Elder Guardian,<br>Ender Dragon, Wither, Piglin Brute, Warden, Breeze, Bogged</td></tr><tr><td>Family Reunion</td><td>Be within 5 blocks of all of the following mobs at once: Zombie, Zombie Villager, Husk, Drowned, Zombified Piglin, and all of their baby variants</td></tr><tr><td>Bone-to-party</td><td>Be within 5 blocks of all of the following mobs at once: Skeleton, Stray, Wither Skeleton, Bogged, Skeleton Horse, Wither</td></tr><tr><td>Basketblock Championship</td><td>Kill Endermen holding the following blocks: Dandelion, Poppy, Blue Orchid, Allium, Azure Bluet, Red Tulip, Orange Tulip, White Tulip, Pink Tulip, Oxeye Daisy,<br>Cornflower, Lily of the Valley, Wither Rose, Grass Block, Dirt, Coarse Dirt, Podzol, Sand, Red Sand, Gravel, Red and Brown Mushrooms, TNT, Cactus, Clay, Pumpkin,<br>Carved Pumpkin, Melon Block, Mycelium, Crimson and Warped Fungus, Nylium and Roots, Rooted Dirt, Moss Block, Mud, Muddy Mangrove Roots, Torchflower</td></tr><tr><td>Night Runner</td><td>Kill all of the following mobs: Creeper, Skeleton (in the overworld), Spider, Zombie, Zombie Villager, Enderman (in the overworld), Witch, Stray, Husk, Slime,<br>Phantom, Drowned, Bogged</td></tr><tr><td>Hell Hunter</td><td>Kill all of the following mobs: Zombie Pigman, Ghast, Magma Cube, Blaze, Wither Skeleton, Skeleton (in the nether), Enderman (in the nether), Piglin, Hoglin,<br>Zoglin and Piglin Brute</td></tr><tr><td>Void Ender</td><td>Kill all of the following mobs: Enderman (in the end), Endermite, Shulker, Ender Dragon</td></tr><tr><td>Dungeon Crawler</td><td>Kill all of the following mobs: Silverfish, Cave Spider, Guardian, Elder Guardian, Pillager, Vindicator, Evoker, Vex, Blaze, Wither Skeleton, Shulker, Piglin Brute, Warden, Breeze<br>Note: Pillagers must be inside a Pillager Outpost when killed, and Vindicators and Evokers must be inside a Woodland Mansion when killed</td></tr><tr><td>Monsters Hunted</td><td>Kill all of the mobs mentioned next to "Monster Hunter" above</td></tr></tbody></table>
{% endtab %}

{% tab title="Weaponry" %}

<table><thead><tr><th width="147">Advancement Name</th><th width="456">Description</th><th width="167">Parent</th><th width="327">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Weaponry</td><td>Weapons of choice for combat</td><td> </td><td>Obtain a wood, stone, iron, gold or diamond sword</td></tr><tr><td>Take Aim</td><td>Shoot something with a bow and arrow</td><td>Weaponry</td><td>Shoot something with an arrow or spectral arrow</td></tr><tr><td>That is so fletch!</td><td>Craft a fletching table</td><td>Take Aim</td><td>Obtain a fletching table</td></tr><tr><td>Point Blank</td><td>Shoot a mob at point-blank range</td><td>Take Aim</td><td>Shoot a mob with an arrow from less than 2 blocks away</td></tr><tr><td>Bow Spammer</td><td>Take out a mob by bow-spamming</td><td>Point Blank</td><td>Deal less than 1 damage with an arrow</td></tr><tr><td>Sniper Duel</td><td>Kill a skeleton with an arrow from more than 50 metres</td><td>Bow Spammer</td><td>Kill a Skeleton, Stray or Bogged with an arrow from at least 50 metres</td></tr><tr><td>The Mighty Hunter</td><td>Hunt all types of land animals with your bow</td><td>Sniper Duel</td><td>See requirement notes below</td></tr><tr><td>There it goes…</td><td>Kill a mob at the bottom of the world from the build limit using any kind of projectile</td><td>Sniper Duel</td><td>Using any projectile, kill a mob at y-level -59.5 or lower while you are at y-level 319 or higher (in the Overworld) or y-level 255 or higher (in the Nether or End)</td></tr><tr><td>X-Bow</td><td>Craft a crossbow using sticks, spider string, iron and a hook</td><td>Weaponry</td><td>Obtain a crossbow</td></tr><tr><td>Ol' Betsy</td><td>Shoot a crossbow</td><td>X-Bow</td><td> </td></tr><tr><td>Who's the Pillager Now?</td><td>Give a Pillager a taste of their own medicine</td><td>Ol' Betsy</td><td>Kill a Pillager with a crossbow</td></tr><tr><td>Artillery</td><td>Have nine loaded crossbows in your hotbar. All set!</td><td>Who's the Pillager Now?</td><td> </td></tr><tr><td>Fireworks Display</td><td>Use gunpowder and paper to craft fireworks</td><td>Who's the Pillager Now?</td><td>Obtain a firework rocket</td></tr><tr><td>Pyrotechnic</td><td>Craft a firework of every shape and additional effect</td><td>Fireworks Display</td><td>See requirement notes below</td></tr><tr><td>Explosive Fire</td><td>Load your crossbow with a firework</td><td>Fireworks Display</td><td> </td></tr><tr><td>My Eyes!</td><td>Kill a mob using a firework's explosion</td><td>Explosive Fire</td><td> </td></tr><tr><td>Who ya gonna call?</td><td>Kill a ghast using a firework's explosion</td><td>My Eyes!</td><td> </td></tr><tr><td>Sir Knight</td><td>Use planks and iron to craft a shield</td><td>Weaponry</td><td>Obtain a shield</td></tr><tr><td>Shield Luck</td><td>Protect yourself from an enemy's attack using your shield</td><td>Sir Knight</td><td>Block an enemy's attack</td></tr><tr><td>Flying Colors</td><td>Apply a banner to your shield</td><td>Shield Luck</td><td>Obtain a shield with any banner</td></tr><tr><td>Master Shieldsman</td><td>Deflect an attack from every hostile monster</td><td>Flying Colors</td><td>See requirement notes below</td></tr><tr><td>Viking</td><td>Attack a mob using an axe</td><td>Weaponry</td><td> </td></tr><tr><td>Axeman</td><td>Attack a mob using all six types of axes</td><td>Viking</td><td> </td></tr><tr><td>Shovel Knight</td><td>Hit a mob using all six types of shovels</td><td>Axeman</td><td> </td></tr><tr><td>Spleaf</td><td>Kill a mob using a shovel while both of you are standing on a Big Dripleaf</td><td>Shovel Knight</td><td> </td></tr><tr><td>Multiclassed</td><td>Hit a mob with every type of weapon</td><td>Shovel Knight</td><td>See requirement notes below</td></tr><tr><td>A Throwaway Joke</td><td>Throw a trident at something. Note: Throwing away your only weapon is not a good idea</td><td>Weaponry</td><td>Throw a trident such that it hits a mob</td></tr><tr><td>King of the Sea</td><td>Kill a Drowned using a trident from at least 30 metres</td><td>A Throwaway Joke</td><td> </td></tr><tr><td>The Aquatic Hunter</td><td>Hunt all types of aquatic creatures using your trident</td><td>King of the Sea</td><td>See requirement notes below</td></tr><tr><td>Poseidon vs Hades</td><td>Hunt all types of nether creatures using your trident</td><td>King of the Sea</td><td>See requirement notes below</td></tr><tr><td>Nice to Mace You!</td><td>Craft a Mace using a Breeze Rod and a Heavy Core, then do a smash attack by hitting a mob after falling</td><td>Weaponry</td><td> </td></tr><tr><td>Meteor Strike</td><td>Deal 50 hearts of damage in a single hit using the Mace</td><td>Nice to Mace You!</td><td> </td></tr><tr><td>Warden Extinction</td><td>Deal 250 hearts of damage in a single hit using the Mace… to one-shot a Warden</td><td>Meteor Strike</td><td>At least 250 hearts of damage must be dealt to a Warden</td></tr><tr><td>Bombs Away!</td><td>Use gunpowder and sand to craft TNT</td><td>Weaponry</td><td>Obtain TNT</td></tr><tr><td>Revenge!</td><td>Blow up a Creeper with some TNT</td><td>Bombs Away!</td><td>Kill a creeper with a TNT's explosion (best to be hand-lit)</td></tr><tr><td>Demolitions Expert</td><td>Blow up every hostile mob with TNT</td><td>Revenge!</td><td>See requirement notes below</td></tr><tr><td>Pig Fishing Tournament</td><td>Pull a pig using a fishing rod</td><td>Weaponry</td><td>Hook a pig with a fishing rod and reel in with it</td></tr><tr><td>Indiana Jones</td><td>Pull a monster using a fishing rod</td><td>Pig Fishing Tournament</td><td>Works with the same mobs as "Monster Hunter"</td></tr><tr><td>When Pigs Finally Fly</td><td>Pull a pig from 25 blocks below you and watch it go</td><td>Indiana Jones</td><td>Pull a pig from at least 25 blocks away</td></tr><tr><td>Snowball Fight</td><td>The spirit of Christmas... quickly drowned by a battle</td><td>Weaponry</td><td>Hit a mob with a thrown snowball</td></tr><tr><td>A snowball's chance in hell</td><td>Defeat a Blaze using snowballs</td><td>Snowball Fight</td><td>Kill a blaze with a thrown snowball</td></tr><tr><td>Backfire</td><td>Kill a Blaze using a Blaze Rod while both you and it are on fire</td><td>A snowball's chance in hell</td><td> </td></tr><tr><td>Egging, Dude!</td><td>Vandalise something with eggs</td><td>Weaponry</td><td>Hit a mob with a thrown egg</td></tr><tr><td>There's yolk on my head</td><td>Catapult an egg onto a zombie's head</td><td>Egging, Dude!</td><td>Hit a zombie with a thrown egg</td></tr><tr><td>Expelliarmus!</td><td>Hit a mob with a stick</td><td>Weaponry</td><td> </td></tr><tr><td>Slapfish</td><td>Slap a mob across the face with a fish</td><td>Expelliarmus!</td><td> </td></tr><tr><td>Diemonds!</td><td>Hit a mob with diamonds</td><td>Slapfish</td><td> </td></tr><tr><td>Inspector Gadget</td><td>Kill a zombie while holding a spyglass</td><td>Diemonds!</td><td> </td></tr><tr><td>Rock, Paper, Shears!</td><td>Beat a zombie at rock, paper, shears</td><td>Inspector Gadget</td><td>See requirement notes below</td></tr><tr><td>It's time consuming</td><td>Kill something using a clock</td><td>Diemonds!</td><td> </td></tr><tr><td>Loser!</td><td>Die twice within ten seconds</td><td>It's time consuming</td><td>Die when the last time you died was less than 10 seconds ago</td></tr><tr><td>Half Heart Life</td><td>Be on half a heart of health for a minute</td><td>Loser!</td><td> </td></tr></tbody></table>

<table><thead><tr><th width="603">Full requirement notes:</th><th></th></tr></thead><tbody><tr><td>The Mighty Hunter</td><td>Kill all of the following mobs using any kind of arrows: Chicken, Cow, Pig, Sheep, Rabbit, Squid, Mooshroom, Polar Bear, Horse, Donkey, Mule, Llama, Wolf, Ocelot, Parrot, Cat, Panda,<br>Fox, Bee, Hoglin, Strider, Bat, Trader Llama, Turtle, Goat, Frog, Camel, Sniffer, Armadillo</td></tr><tr><td>Pyrotechnic</td><td>Obtain firework rockets with the following: Small Ball, Large Ball, Star, Creeper, and Burst shapes, and Flicker and Trail effects<br>These shapes and effects can be on separate rockets</td></tr><tr><td>Master Shieldsman</td><td>Block an attack from every mob listed next to "Monster Hunter" in the Monsters tab<br>The following cannot be blocked and are hence not required: Elder Guardian, Guardian, Witch, and Evoker</td></tr><tr><td>Multiclassed</td><td>Hit a mob using the following items: Sword, Axe, Pickaxe, Shovel, Hoe, Bow, Crossbow, Trident, TNT, Snowball, Egg, Splash Potion, Lingering Potion, Fishing Rod, Wind Charge, Mace</td></tr><tr><td>The Aquatic Hunter</td><td>Kill all of the following mobs using a thrown trident: Guardian, Squid, Turtle, Dolphin, Cod, Salmon, Puffer Fish, Tropical Fish, Drowned, Axolotl, Glow Squid, Frog, Tadpole<br>An Elder Guardian is not required to be killed</td></tr><tr><td>Poseidon vs Hades</td><td>Kill all of the following mobs using a thrown trident: Zombie Pigman, Ghast, Magma Cube, Blaze, Wither Skeleton, Skeleton (nether), Piglin, Hoglin, Zoglin, Piglin Brute, Strider<br>An Enderman is not required to be killed</td></tr><tr><td>Demolitions Expert</td><td>Kill all of the mobs listed next to "Monster Hunter" in the Monsters tab using the explosion from TNT lit by either Flint and Steel, a Fire Charge or a Flaming Arrow<br>An Elder Guardian, Wither and an Ender Dragon are not required to be killed</td></tr><tr><td>Rock, Paper, Shears!</td><td>Kill a zombie that is one of the following:<br>- Holding cobblestone while you are holding paper<br>- Holding shears while you are holding cobblestone<br>- Holding paper while you are holding shears</td></tr></tbody></table>
{% endtab %}

{% tab title="Biomes" %}

<table><thead><tr><th width="170">Advancement Name</th><th width="461">Description</th><th width="167">Parent</th><th width="392">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Biomes</td><td>All around the world!</td><td> </td><td>Either kill or get killed by a mob</td></tr><tr><td>For you, my sweet</td><td>Pick a flower for someone special</td><td>Biomes</td><td>Obtain any flower</td></tr><tr><td>There's a zombie on the lawn!</td><td>Find a sunflower plains</td><td>For you, my sweet</td><td>Enter a sunflower plains biome</td></tr><tr><td>Enchanted Forest</td><td>Find a flower forest</td><td>There's a zombie on the lawn!</td><td>Enter a flower forest biome</td></tr><tr><td>Pretty in Pink</td><td>Find a Cherry Grove</td><td>Enchanted Forest</td><td>Enter a Cherry Grove biome</td></tr><tr><td>Flower Power</td><td>Collect all types of flowers</td><td>Pretty in Pink</td><td>See requirement notes below</td></tr><tr><td>The Mighty Jungle</td><td>Go for a safari in the jungle</td><td>For you, my sweet</td><td>Enter any jungle biome (including bamboo jungle biomes)</td></tr><tr><td>Tarzan</td><td>Swing (or climb) on some vines</td><td>The Mighty Jungle</td><td>Enter a vine block</td></tr><tr><td>Lion Hunter</td><td>Feed an Ocelot fish to try and gain its trust</td><td>Tarzan</td><td> </td></tr><tr><td>Simba</td><td>Breed a baby ocelot</td><td>Lion Hunter</td><td> </td></tr><tr><td>Bamboom!</td><td>Break down some bamboo</td><td>Tarzan</td><td>Obtain bamboo</td></tr><tr><td>Construction Worker</td><td>Craft and use some scaffolding</td><td>Bamboom!</td><td>Place scaffolding</td></tr><tr><td>Top of the World</td><td>Place scaffolding to the world limit</td><td>Construction Worker</td><td>Place scaffolding at y=319 in the Overworld or y=255 in the Nether or End</td></tr><tr><td>Zoologist</td><td>Breed two pandas to get a baby panda</td><td>Construction Worker</td><td> </td></tr><tr><td>Kung Fu Panda!</td><td>Get beaten up by an angry panda</td><td>Zoologist</td><td>Get killed by a panda</td></tr><tr><td>Edge of the Jungle</td><td>Enter a Modified Jungle Edge - the rarest biome in Minecraft</td><td>Kung Fu Panda!</td><td> </td></tr><tr><td>Qinling</td><td>Breed a rare brown panda</td><td>Zoologist</td><td>Breed two pandas and have the offspring be a brown panda</td></tr><tr><td>Pandamonium</td><td>Feed cake to every type of panda</td><td>Qinling</td><td>Have all seven panda personalities pick up cake that you dropped on the ground</td></tr><tr><td>Smooth Operator</td><td>Slip and slide on some ice</td><td>Biomes</td><td>Step on ice</td></tr><tr><td>This Snow is Snowier</td><td>Fall into some Powder Snow</td><td>Smooth Operator</td><td>Enter a block of powder snow</td></tr><tr><td>Light as a Rabbit</td><td>Walk on Powder Snow… without sinking in it</td><td>This Snow is Snowier</td><td>Walk on powder snow while wearing Leather Boots</td></tr><tr><td>Captain America</td><td>Get completely frozen inside two blocks of Powder Snow for a loooong time. Big question is: Can you do this all day?</td><td>Light as a Rabbit</td><td>For 20 minutes in a row, stand inside two blocks of Powder Snow (one at your feet, one at your head) without wearing any leather armor (such that you're taking damage from freezing)</td></tr><tr><td>Powder-full</td><td>Pick up some Powder Snow in a Bucket</td><td>This Snow is Snowier</td><td> </td></tr><tr><td>Thin Ice!</td><td>Mine some ice using a silk touch pickaxe</td><td>Powder-full</td><td>Obtain ice</td></tr><tr><td>Spike Ice!</td><td>Break down an ice spike using a silk touch pickaxe</td><td>Thin Ice!</td><td>Obtain packed ice</td></tr><tr><td>Thick Ice!</td><td>Craft or mine a blue ice block from an iceberg</td><td>Spike Ice!</td><td>Obtain blue ice</td></tr><tr><td>Everybody Loves Ice!</td><td>Obtain a stack of every type of ice in your inventory</td><td>Thick Ice!</td><td>Obtain 64 ice, 64 packed ice, and 64 blue ice</td></tr><tr><td>Barbearian</td><td>It may be illegal to hunt polar bears in real life, but not in Minecraft</td><td>Thin Ice!</td><td>Kill a polar bear</td></tr><tr><td>We're Going on a Bear Hunt</td><td>Get hunted by a Polar Bear</td><td>Barbearian</td><td>Get killed by a polar bear</td></tr><tr><td>Just Keep Swimming</td><td>Go for a swim</td><td>Biomes</td><td>Enter water</td></tr><tr><td>The sea calls you...</td><td>Find an ocean</td><td>Just Keep Swimming</td><td>Enter any ocean biome (See note 8)</td></tr><tr><td>Boaty McBoatface</td><td>Craft and ride a boat to sail on the high seas</td><td>The sea calls you...</td><td>Enter a boat or chest boat</td></tr><tr><td>Dive Bomb</td><td>Dive into water from a cliff at least 50 blocks tall</td><td>Boaty McBoatface</td><td>Fall at least 50 blocks and land in water</td></tr><tr><td>Free Diver</td><td>Stay underwater for 2 minutes</td><td>Dive Bomb</td><td>See warning below</td></tr><tr><td>Sleep with the Fishes</td><td>Spend a day underwater</td><td>Free Diver</td><td>See warning below</td></tr><tr><td>Cargo Carrier</td><td>Ride a Boat with a Chest in it</td><td>Boaty McBoatface</td><td>Enter a chest boat</td></tr><tr><td>Flipper</td><td>Give a Dolphin something to play with</td><td>Cargo Carrier</td><td>Have a Dolphin nudge an item that you threw</td></tr><tr><td>Dolphin Dasher</td><td>Get a speed boost from your friendly underwater companions</td><td>Flipper</td><td>Get the Dolphin's Grace effect</td></tr><tr><td>So Long &#x26; Thanks For The Fish</td><td>Get murdered by dolphins</td><td>Dolphin Dasher</td><td> </td></tr><tr><td>The Great Blocky Reef</td><td>Come across a coral reef in an ocean</td><td>Dolphin Dasher</td><td>Enter a Warm Ocean biome</td></tr><tr><td>In a Pickle</td><td>Collect some sea pickles from a coral reef</td><td>The Great Blocky Reef</td><td>Obtain sea pickles</td></tr><tr><td>Just a sample</td><td>Collect some coral from a coral reef</td><td>In a Pickle</td><td>Obtain dead or living coral, coral fan or coral block in any color</td></tr><tr><td>No Reefing!</td><td>Collect all colors of coral blocks, coral plants and coral fans (including dead ones)</td><td>Just a sample</td><td>See requirement notes below</td></tr><tr><td>Echolocation</td><td>Feed a dolphin fish to have it lead you to treasure</td><td>Dolphin Dasher</td><td> </td></tr><tr><td>Pushed Around</td><td>Enter a bubble column</td><td>Echolocation</td><td> </td></tr><tr><td>Atlantis?</td><td>Explore some Underwater Ruins</td><td>Pushed Around</td><td>Enter an Ocean Ruin</td></tr><tr><td>Ahoy!</td><td>Come across a sunken ship</td><td>Atlantis?</td><td> </td></tr><tr><td>Boatception</td><td>Get in a boat within a shipwreck</td><td>Get Ship-rekt!</td><td>Start riding a boat that is inside a shipwreck</td></tr><tr><td>Titanic</td><td>Find a shipwreck in an iceberg biome</td><td>Boatception</td><td>Enter a Shipwreck in a Frozen Ocean or Deep Frozen Ocean biome</td></tr><tr><td>X Marks the Spot</td><td>Use a treasure map to find Buried Treasure</td><td>Get Ship-rekt!</td><td>Open a Buried Treasure chest for the first time</td></tr><tr><td>Moskstraumen</td><td>Construct a Conduit in the ocean</td><td>X Marks the Spot</td><td> </td></tr><tr><td>Kilometre Walk</td><td>Travel at least 1000 blocks from the centre of the world in any direction. It's not that far in real life</td><td>Biomes</td><td>Travel beyond 1000 or -1000 in the x or z direction</td></tr><tr><td>Ten Thousand Blocks</td><td>Travel at least 10,000 blocks from the centre of the world in any direction. A journey that long begins with a simple step</td><td>Kilometre Walk</td><td>Travel beyond 10000 or -10000 in the x or z direction</td></tr><tr><td>Voyage</td><td>A hundred kilometres!</td><td>Ten Thousand Blocks</td><td>Travel beyond 100000 or -100000 in the x or z direction</td></tr><tr><td>One with the forest</td><td>Discover every forest biome</td><td>Kilometre Walk</td><td>See requirement notes below</td></tr><tr><td>Warm Feet</td><td>Discover every dry biome</td><td>One with the forest</td><td>See requirement notes below</td></tr><tr><td>Cold Feet</td><td>Discover every snow biome</td><td>Warm Feet</td><td>See requirement notes below</td></tr><tr><td>Overgrown!</td><td>Discover every overgrown biome</td><td>Cold Feet</td><td>See requirement notes below</td></tr><tr><td>High Feet</td><td>Discover every mountain biome</td><td>Overgrown!</td><td>See requirement notes below</td></tr><tr><td>Wet Feet</td><td>Discover every wet biome</td><td>High Feet</td><td>See requirement notes below</td></tr><tr><td>Adventuring Time</td><td>Discover each type of surface biome in the Overworld</td><td>Wet Feet</td><td>See requirement notes below</td></tr></tbody></table>

<table><thead><tr><th width="170">Full requirement notes:</th><th width="461"></th></tr></thead><tbody><tr><td>Flower Power</td><td>Obtain the following items: Dandelion, Poppy, Blue Orchid, Allium, Azure Bluet, Red Tulip, Orange Tulip, White Tulip, Pink Tulip, Oxeye Daisy, Sunflower, Lilac,<br>Rose Bush, Peony, Cornflower, Lily of the Valley, Wither Rose, Torchflower, Pitcher Plant</td></tr><tr><td>No Reefing!</td><td>Obtain the following items: All five colors of both living and dead coral plants, coral fans and coral blocks</td></tr><tr><td>One with the forest</td><td>Enter the following biomes: Forest, Flower Forest, Birch Forest, Tall Birch Forest, Dark Forest, Plains, Sunflower Plains, Taiga, Giant Tree Taiga and Giant Spruce Taiga</td></tr><tr><td>Warm Feet</td><td>Enter the following biomes: Desert, Savanna, Savanna Plateau, Windswept Savanna, Badlands, Eroded Badlands and Wooded Badlands Plateau</td></tr><tr><td>Cold Feet</td><td>Enter the following biomes: Snowy Tundra, Ice Spikes, Snowy Taiga, Frozen River, and Snowy Beach</td></tr><tr><td>Overgrown!</td><td>Enter the following biomes: Swamp, Mangrove Swamp, Jungle, Jungle Edge, Bamboo Jungle, Mushroom Fields and Cherry Grove</td></tr><tr><td>High Feet</td><td>Enter the following biomes: Stone Shore, Windswept Hills, Windswept Forest, Windswept Gravelly Hills, Meadow, Grove, Snowy Slopes, Frozen Peaks, Jagged Peaks<br>and Stony Peaks</td></tr><tr><td>Wet Feet</td><td>Enter the following biomes: Enter a Ocean, Deep Ocean, River, Beach, Cold Ocean, Deep Cold Ocean, Frozen Ocean, Deep Frozen Ocean, Lukewarm Ocean,<br>Deep Lukewarm Ocean and Warm Ocean</td></tr><tr><td>Adventuring Time!</td><td>Enter at least one biome of the following categories: Snowy Tundra, Snowy Taiga, Windswept Hills, Taiga, Giant Tree Taiga, Plains, Forest, Birch Forest,<br>Dark Forest, Swamp, Jungle, River, Beach, Mushroom Fields, Desert, Savanna, Badlands, Warm Ocean,<br>Lukewarm Ocean, Ocean, Cold Ocean, Frozen Ocean, Meadow, Snowy Slopes/Grove, Peaks, Cherry Grove</td></tr><tr><td></td><td></td></tr><tr><td>Free Diver &#x26;<br>Sleep with the Fishes</td><td>Warning: The counter may reset if you pass through or close to certain waterlogged blocks that can be placed out of water such as coral, coral fans, sea pickles, or other manufactured blocks like slab, ladders or trapdoors placed underwater<br>Waterloggable blocks that cannot be placed out of water (kelp and seagrass) will not cause the counter to reset</td></tr></tbody></table>
{% endtab %}

{% tab title="Adventure" %}

<table><thead><tr><th width="185">Advancement Name</th><th width="462">Description</th><th width="184">Parent</th><th width="455">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Adventure</td><td>Village, pillage and exploration</td><td> </td><td>Either kill or get killed by a mob</td></tr><tr><td>I hereby dub thee...</td><td>Obtain a name tag</td><td>Adventure</td><td> </td></tr><tr><td>I just want to make toast!</td><td>Name a bunny 'Toast'</td><td>I hereby dub thee...</td><td> </td></tr><tr><td>What's Up, Doc?</td><td>Turn a mob upside-down</td><td>I just want to make toast!</td><td>Name any mob 'Dinnerbone' or 'Grumm' with a nametag</td></tr><tr><td>Nyan Sheep</td><td>Nyan Nyan Nyan Nyan...</td><td>What's Up, Doc?</td><td>Name a sheep 'jeb_' with a nametag</td></tr><tr><td>Slenderman</td><td>Defeat this terrifying monster</td><td>Nyan Sheep</td><td>Defeat an Enderman named 'Slenderman'</td></tr><tr><td>The one and true Johnny</td><td>Defeat Johnny</td><td>Slenderman</td><td>Defeat a Vindicator named 'Johnny'</td></tr><tr><td>Nerds Never Die</td><td>Name a Piglin Brute 'Technoblade'</td><td>The one and true Johnny</td><td> </td></tr><tr><td>Beethoven</td><td>Craft a jukebox with planks and a diamond</td><td>I hereby dub thee...</td><td>Obtain a jukebox</td></tr><tr><td>Music To My Ears</td><td>Play a music disc in a jukebox</td><td>Beethoven</td><td> </td></tr><tr><td>The Sound of Music</td><td>Make the Meadows come alive with the sound of music from a jukebox‌</td><td>Music To My Ears</td><td>Play any music disc in a jukebox while you are in a Meadows biome</td></tr><tr><td>Disc Jockey</td><td>Listen to all the music discs</td><td>The Sound of Music</td><td>See requirement notes below</td></tr><tr><td>Overpowered</td><td>Obtain a Notch Apple</td><td>Disc Jockey</td><td> </td></tr><tr><td>Now You're Thinking With Portals</td><td>Find a broken Nether Portal in the Overworld</td><td>Adventure</td><td>Stand in a Ruined Portal in the Overworld</td></tr><tr><td>Grave Robber</td><td>Enter a pyramid in a desert</td><td>Now You're Thinking With Portals</td><td></td></tr><tr><td>Tomb Raider</td><td>Enter a jungle temple</td><td>Grave Robber</td><td> </td></tr><tr><td>Witchcraft</td><td>Find a witch hut in a swamp</td><td>Tomb Raider</td><td> </td></tr><tr><td>Secret of the Igloo</td><td>Find an igloo in a snowy tundra</td><td>Witchcraft</td><td> </td></tr><tr><td>Raidin' Master</td><td>Discover every structure type</td><td>Secret of the Igloo</td><td>See requirement notes below</td></tr><tr><td>Brushed Away</td><td>Craft a Brush using a feather, copper and a stick</td><td>Grave Robber</td><td>Obtain a Brush</td></tr><tr><td>Respecting the Remnants</td><td>Using a Brush, carefully excavate a Pottery Sherd from a suspicious block</td><td>Brushed Away</td><td> </td></tr><tr><td>Careful Restoration</td><td>Put together a Decorated Pot using four Pottery Sherds</td><td>Respecting the Remnants</td><td>Craft a Decorated Pot using four Pottery Sherds</td></tr><tr><td>Pottery Exhibition</td><td>Find one of each type of Pottery Shard throughout your archeology expeditions</td><td>Careful Restoration</td><td>See requirement notes below</td></tr><tr><td>A Suspicious Advancement</td><td>Obtain a block of Suspicious Sand or Gravel</td><td>Careful Restoration</td><td>This can be done by having a sus block fall into a line of cobwebs. After a minute the falling block entity will despawn and drop the sus block as an item</td></tr><tr><td>sus</td><td>Obtain a stack of Suspicious Sand and Gravel</td><td>A Suspicious Advancement</td><td> </td></tr><tr><td>Life… uhh… finds a way</td><td>Find a strange egg among the sand of an Ocean Ruin using a Brush. Smells interesting</td><td>Brushed Away</td><td>Obtain a Sniffer Egg</td></tr><tr><td>Truffle Worm</td><td>Have a Sniffer dig up seeds</td><td>Life... uhh... finds a way</td><td>Obtain Torchflower Seeds or Pitcher Pod</td></tr><tr><td>Jurassic Sniff</td><td>Breed two Sniffers together using Torchflower Seeds</td><td>Truffle Worm</td><td> </td></tr><tr><td>Little Sniffs</td><td>Feed a Snifflet</td><td>Jurassic Sniff</td><td>Feed a baby Sniffer with Torchflower Seeds</td></tr><tr><td>Planting the Past</td><td>Plant any Sniffer Seed</td><td>Little Sniffs</td><td>Plant a Torchflower Seed or Pitcher Pod</td></tr><tr><td>Happy Trails!</td><td>Discover the Trail Ruins</td><td>Brushed Away</td><td>Enter a Trail Ruins structure</td></tr><tr><td>Raiders of the Lost Trim</td><td>Carefully excavate a Smithing Template from the Trail Ruins</td><td>Happy Trails!</td><td>Obtain one of: Wayfinder, Raiser, Shaper or Host Armor Trim Smithing Templates</td></tr><tr><td>A Chiptune Relic</td><td>Excavate an ancient record from within the Trail Ruins</td><td>Raiders of the Lost Trim</td><td>Obtain the Relic Music Disc</td></tr><tr><td>Good-Lookin' Treasure</td><td>Find a Smithing Template</td><td>Tomb Raider</td><td>Obtain any Smithing Template</td></tr><tr><td>Crafting a New Look</td><td>Use a Smithing Template to apply a trim to a piece of armor</td><td>Good-Lookin' Treasure</td><td>Take a trimmed piece of armor from the output of a Smithing Table</td></tr><tr><td>Mold Maker</td><td>Use seven diamonds to duplicate a Smithing Template</td><td>Crafting a New Look</td><td>Take a Smithing Template from the output of the crafting table.</td></tr><tr><td>Coordinated Flair</td><td>Wear a suit of armor with all four pieces trimmed with the same material</td><td>Mold Maker</td><td> </td></tr><tr><td>Chromatic Armory</td><td>Trim pieces of armor with all types of materials</td><td>Coordinated Flair</td><td>See requirement notes below</td></tr><tr><td>Genesis of the End</td><td>Find the Eye Smithing Template in a Stronghold</td><td>Good-Lookin' Treasure</td><td>Obtain an Eye Armor Trim Smithing Template</td></tr><tr><td>Vexingly Hard to Find</td><td>Find the Vex Smithing Template in a Woodland Mansion</td><td>Genesis of the End</td><td>Obtain a Vex Armor Trim Smithing Template</td></tr><tr><td>The Sound of Silence</td><td>Find the Silence Smithing Template in an Ancient City</td><td>Vexingly Hard to Find</td><td>Obtain a Silence Armor Trim Smithing Template</td></tr><tr><td>Smithing With Style</td><td>Find one of every Smithing Template</td><td>The Sound of Silence</td><td>See requirement notes below</td></tr><tr><td>Stacked Smither</td><td>Obtain a stack of every Smithing Template</td><td>Smithing With Style</td><td>Obtain a stack of the same items as in Smithing With Style (see below)</td></tr><tr><td>Out of Posts</td><td>Enter a Pillager Outpost</td><td>Adventure</td><td> </td></tr><tr><td>Riot Shield</td><td>Deflect a Pillager's crossbow bolt</td><td>Out of Posts</td><td> </td></tr><tr><td>Redemption Arc</td><td>Befriend a Pillager that doesn’t have a crossbow</td><td>Riot Shield</td><td>Be within 5 blocks of a Pillager that is not holding a crossbow</td></tr><tr><td>I've got a bad feeling about this</td><td>Kill a raid captain. Maybe consider staying away from villages for the time being...</td><td>Riot Shield</td><td>Kill a raid captain</td></tr><tr><td>We're being attacked!</td><td>Trigger a Pillager Raid</td><td>I've got a bad feeling about this</td><td>Trigger a raid</td></tr><tr><td>Sound the Alarm!</td><td>Ring the bell with a hostile enemy in the village</td><td>We're being attacked!</td><td>Ring a bell while at least one illager that is part of a raid is within 32 blocks of you</td></tr><tr><td>It's so beast-like!</td><td>Slay a Ravager in a raid</td><td>Sound the Alarm!</td><td>Kill a Ravager</td></tr><tr><td>I am Ravager, hear me ROAR!</td><td>Have a Ravager slam into your shield</td><td>It's so beast-like!</td><td>Block a Ravager's attack</td></tr><tr><td>Picador</td><td>Hit a Ravager with a thrown trident</td><td>I am Ravager, hear me ROAR!</td><td> </td></tr><tr><td>Feeling Ill</td><td>Defeat every type of Illager as part of a raid</td><td>It's so beast-like!</td><td>Kill a Pillager, Vinidicator, Witch, Evoker and Ravager as part of a raid</td></tr><tr><td>Hero of the Village</td><td>Triumph over a full raid for the first time</td><td>Feeling Ill</td><td>Get the Hero of the Village Effect</td></tr><tr><td>Superhero of the Village</td><td>Defeat enough raid captains to obtain a stack of Ominous Banners</td><td>Hero of the Village</td><td>Obtain 16 Ominous Banners</td></tr><tr><td>Justice</td><td>Kill each type of Illager with a single crossbow arrow</td><td>Superhero of the Village</td><td>Kill a Pillager, Vindicator, Witch, Evoker and Ravager with a single crossbow arrow</td></tr><tr><td>Buy Low, Sell High</td><td>Trade with a villager while under the Hero of the Village effect</td><td>Hero of the Village</td><td> </td></tr><tr><td>Undying Fandom</td><td>Receive every type of gift from Villagers as a Hero of the Village</td><td>Buy Low, Sell High</td><td>See requirement notes below</td></tr><tr><td>War Is Coming</td><td>Start a Raid with the highest level of Bad Omen</td><td>Buy Low, Sell High</td><td>Get Rain Omen V</td></tr><tr><td>Veteran of the Village</td><td>Attain the highest level of Hero of the Village</td><td>War Is Coming</td><td>Get Hero of the Village V</td></tr><tr><td>Allayance</td><td>Rescue an Allay from a Pillager Outpost or Woodland Mansion and give it something to play with</td><td>Out of Posts</td><td>Right-click an Allay with an item</td></tr><tr><td>You've Got a Friend in Me</td><td>Have an Allay deliver items to you</td><td>Allayance</td><td>Pick up an item dropped by an Allay</td></tr><tr><td>Evelyn Evergreen</td><td>Have an Allay deliver Spruce Saplings to you while chopping down trees</td><td>You've Got a Friend in Me</td><td>Pick up Spruce Saplings that were dropped by an Allay</td></tr><tr><td>Budget Vex</td><td>Give an Allay an Iron Sword</td><td>Evelyn Evergreen</td><td>Right-click an Allay with an Iron Sword</td></tr><tr><td>Diagon Allay</td><td>Have an Allay deliver a potion to you in the Deep Dark</td><td>Budget Vex</td><td>Pick up a potion that was dropped by an Allay in the Deep Dark biome or an Ancient City</td></tr><tr><td>And make it double!</td><td>Play a jukebox near some Allays, then give one an Amethyst Shard and see what happens!</td><td>Evelyn Evergreen</td><td>Duplicate an Allay by giving one an Amethyst Shard while a jukebox is playing nearby</td></tr><tr><td>Birthday Song</td><td>Have an Allay drop a cake at a note block</td><td>And make it double!</td><td> </td></tr><tr><td>Awards Ceremony</td><td>Have an Allay present to you a trophy awarded from completing one of the advancements</td><td>Birthday Song</td><td>Pick up a BACAP Trophy that was dropped by an Allay</td></tr><tr><td>Travelling Merchant</td><td>Trade with a Wandering Trader</td><td>Adventure</td><td> </td></tr><tr><td>Shady Deals</td><td>Trade with the Wandering Trader while he is invisible</td><td>Travelling Merchant</td><td> </td></tr><tr><td>Florist</td><td>Trade for a flower from the Wandering Trader</td><td>Travelling Merchant</td><td> </td></tr><tr><td>Rebuilding the Oceans</td><td>Trade for a coral block from the Wandering Trader</td><td>Florist</td><td> </td></tr><tr><td>Deal's off!</td><td>Get spat at by one of the Trader Llamas</td><td>Deal's off!</td><td>Get damaged by a Trader Llama</td></tr><tr><td>Do You Want to Trade?</td><td>Find an NPC village</td><td>Adventure</td><td>Enter a village</td></tr><tr><td>Oh look, it dings!</td><td>Ring a bell in a village</td><td>Do You Want to Trade?</td><td>Ring a bell that is within the bounding box of a village structure. Also works with Fortified Villages in Terralith</td></tr><tr><td>Prime Specimen</td><td>Find Tall Grass or a Large Fern inside a village chest</td><td>Do You Want to Trade?</td><td>Obtain Tall Grass or a Large Fern (double-tall grass or ferns)</td></tr><tr><td>What a Deal!</td><td>Succesfully trade with a villager</td><td>Do You Want to Trade?</td><td> </td></tr><tr><td>Crazy Cat Lady</td><td>Tame a stray cat in a village</td><td>What a Deal!</td><td> </td></tr><tr><td>If only cats grew into kittens</td><td>Breed two cats together to get a kitty!</td><td>Crazy Cat Lady</td><td> </td></tr><tr><td>A Complete Catalogue</td><td>Tame all cat variants!</td><td>If only cats grew into kittens</td><td>See requirement notes below</td></tr><tr><td>Hired Help</td><td>Summon an Iron Golem to help defend a village</td><td>What a Deal!</td><td> </td></tr><tr><td>Your Daily Fix</td><td>Use an Iron Ingot to repair a damaged Iron Golem</td><td>Hired Help</td><td> </td></tr><tr><td>MURDERER!</td><td>Kill a villager</td><td>Your Daily Fix</td><td> </td></tr><tr><td>Rekt!</td><td>Get killed by a natural iron golem defending its village</td><td>MURDERER!</td><td> </td></tr><tr><td>You are the Pillager</td><td>Murder one of every villager profession using a crossbow</td><td>Rekt!</td><td>See requirement notes below</td></tr><tr><td>Filthy Rich</td><td>Make 64 emeralds</td><td>What a Deal!</td><td>Obtain 64 Emeralds</td></tr><tr><td>Filthy Stinkin' Rich</td><td>Make 64 emerald blocks</td><td>Filthy Rich</td><td>Obtain 64 Emerald Blocks</td></tr><tr><td>Hey! You two should kiss!</td><td>Use a Spyglass to look at two Villagers sitting in a Boat from at least 50 blocks away</td><td>What a Deal!</td><td>Use a spyglass to look at a boat with two villager passengers in it</td></tr><tr><td>Traveller</td><td>Travel to every type of village and trade with a villager in each</td><td>What a Deal!</td><td>Trade with a villager from: Plains, Desert, Savanna, Taiga and Snow</td></tr><tr><td>Village Settler</td><td>Trade for a new bell to establish a new village</td><td>Traveller</td><td> </td></tr><tr><td>Town Planner</td><td>Craft and place every type of villager workstation</td><td>Village Settler</td><td>See requirement notes below</td></tr><tr><td>Workaholic</td><td>Craft a stack of all the villager job site blocks</td><td>Town Planner</td><td>See requirement notes below</td></tr><tr><td>Professional</td><td>Trade with a villager at master level</td><td>Traveller</td><td> </td></tr><tr><td>Businessman</td><td>Trade with every type of villager career</td><td>The Haggler</td><td>See requirement notes below</td></tr><tr><td>The Tribal Villagers</td><td>Breed and trade with a jungle villager</td><td>Businessman</td><td> </td></tr><tr><td>Lilypad Hatter</td><td>Breed and trade with a swamp villager</td><td>The Tribal Villagers</td><td> </td></tr><tr><td>Star Trader</td><td>Trade with a villager at the build height limit</td><td>Lilypad Hatter</td><td>Trade with a villager who is standing at y-level 319 or higher in the Overworld, or y-level 255 or higher in the Nether or End</td></tr><tr><td>Master Trader</td><td>Trade with every type of villager career at master level</td><td>Lilypad Hatter</td><td>See requirement notes below</td></tr><tr><td>Knowledge is Power</td><td>Trade for an enchanted book</td><td>What a Deal!</td><td> </td></tr><tr><td>Rare Candy Shop</td><td>Trade for a Bottle o’ Enchanting from a Cleric</td><td>Knowledge is Power</td><td> </td></tr><tr><td>All chained up</td><td>Trade for a piece of chain armor from an armorer villager</td><td>Knowledge is Power</td><td> </td></tr><tr><td>Retro Future Knight</td><td>Trade for a full suit of chain armor from an armorer villager</td><td>All chained up</td><td> </td></tr><tr><td>Mapmaker</td><td>Craft or trade an empty map</td><td>Knowledge is Power</td><td>Obtain an empty map</td></tr><tr><td>Mapmaker's Table</td><td>Craft a cartography table with paper and planks</td><td>Mapmaker</td><td>Obtain a cartography table</td></tr><tr><td>I'm not lost anymore!</td><td>Right-click a banner with a map</td><td>Mapmaker's Table</td><td> </td></tr><tr><td>Map Room</td><td>Place a map in an item frame</td><td>I'm not lost anymore!</td><td> </td></tr><tr><td>Treasure Map</td><td>Trade for an explorer map</td><td>Mapmaker</td><td> </td></tr><tr><td>Monumental</td><td>Find an Ocean Monument</td><td>Treasure Map</td><td> </td></tr><tr><td>Laser Sharks</td><td>Defeat a Guardian</td><td>Monumental</td><td> </td></tr><tr><td>Spear Fishing</td><td>Kill a Guardian with arrows</td><td>Laser Sharks</td><td> </td></tr><tr><td>Guardian Destroyer</td><td>Collect a stack of prismarine shards and crystals</td><td>Spear Fishing</td><td> </td></tr><tr><td>The Deep End</td><td>Defeat an Elder Guardian</td><td>Laser Sharks</td><td> </td></tr><tr><td>Dry Spell</td><td>Dry a sponge in a furnace</td><td>The Deep End</td><td>Obtain a (Dry) Sponge</td></tr><tr><td>Sponge Miner</td><td>Collect a stack of sponges from ocean monuments</td><td>Dry Spell</td><td>Obtain 64 (Dry) Sponges</td></tr><tr><td>House of Psychos</td><td>Find a Woodland Mansion</td><td>Treasure Map</td><td> </td></tr><tr><td>Heeere's Johnny</td><td>Kill a Vindicator in a Woodland Mansion</td><td>House of Psychos</td><td>Kill a Vindicator that is within the bounding-box of a Woodland Mansion</td></tr><tr><td>The Shielding</td><td>A shield does no better than a locked door</td><td>Heeere's Johnny</td><td>Block a Vindicator's attack with a shield</td></tr><tr><td>Ghostbuster</td><td>Bust a Vex summoned by an Evoker</td><td>The Shielding</td><td> </td></tr><tr><td>Wololo</td><td>Defeat an Evoker in a Woodland Mansion</td><td>Ghostbuster</td><td>Kill an Evoker that is within the bounding-box of a Woodland Mansion</td></tr><tr><td>Postmortal</td><td>Use a Totem of Undying to cheat death</td><td>Wololo</td><td> </td></tr><tr><td>Minecraft: Trial(s) Edition</td><td>Step foot in a Trial Chamber</td><td>Treasure Map</td><td> </td></tr><tr><td>This will be a breeze!</td><td>Famous last words. Get killed by a Breeze</td><td>Minecraft: Trial(s) Edition</td><td> </td></tr><tr><td>Break Wind</td><td>Defeat a Breeze in the Trial Chambers</td><td>This will be a breeze!</td><td>Defeat a Breeze</td></tr><tr><td>Who Needs Rockets?</td><td>Use a Wind Charge to launch yourself upward at least 8 blocks</td><td>Break Wind</td><td>Be launched upward at least 8 blocks from a player-thrown Wind Charge</td></tr><tr><td>Breeze Suppressor</td><td>Defeat enough Breezes to collect a stack of Breeze Rods</td><td>Who Needs Rockets?</td><td>Obtain 64 Breeze Rods</td></tr><tr><td>From Under Your Feet</td><td>Throw a Wind Charge at a mob that is standing on top of a trapdoor</td><td>Who Needs Rockets?</td><td>The Wind Charge must hit the mob and damage it</td></tr><tr><td>Blowback</td><td>Kill a Breeze with a deflected Wind Charge</td><td>From Under Your Feet</td><td>Hit a breeze-fired Wind Charge back at a Breeze such that it kills it. Note: They only do half a heart of damage</td></tr><tr><td>Under Lock and Key</td><td>Unlock a Vault using a Trial Key</td><td>Minecraft: Trial(s) Edition</td><td> </td></tr><tr><td>Hard Mode Activated</td><td>Drink an Ominous Bottle in a Trial Chamber to cast a greater challenge</td><td>Under Lock and Key</td><td>Get the Trial Omen effect</td></tr><tr><td>Revaulting</td><td>Unlock an Ominous Vault with an Ominous Trial Key</td><td>Hard Mode Activated</td><td> </td></tr><tr><td>Vault Hunter</td><td>Unlock 25 Vaults across Trial Chambers</td><td>Revaulting</td><td>This counts both Vaults and Ominous Vaults</td></tr><tr><td>Keys to Success</td><td>Collect a stack of all kinds of keys</td><td>Vault Hunter</td><td>Obtain 64 Trial Keys and 64 Ominous Trial Keys</td></tr><tr><td>Tricky Treasures</td><td>Collect every kind of treasure item that can only be found in Trial Chambers</td><td>Revaulting</td><td>See requirement notes below</td></tr><tr><td>Omniscient</td><td>Collect a stack of one tier of Ominous Bottles</td><td>Tricky Treasures</td><td>Obtain 64 Ominous Bottles of a single kind, so that they stack into a single slot</td></tr><tr><td>Core Keeper</td><td>Obtain a stack of Heavy Cores</td><td>Omniscient</td><td>Obtain 64 Heavy Cores</td></tr></tbody></table>

<table><thead><tr><th width="185">Full requirement notes:</th><th width="462"></th></tr></thead><tbody><tr><td>Disc Jockey</td><td>Play the following music discs in a jukebox: Cat, 13, Blocks, Chirp, Far, Mall, Mellohi, Stal, Strad, Ward, 11, Wait, Pigstep, Otherside, 5, Relic, Creator, Creator (Music Box), Precipice</td></tr><tr><td>Raidin' Master</td><td>Enter the following structures: Dungeon (internally, open one of its chests), Igloo, Desert Pyramid, Jungle Temple, Witch Hut, Plains Village, Taiga Village, Snow Village, Desert Village, Savanna Village,<br>Mineshaft (Underground), Mesa Mineshaft, Stronghold, Nether Fortress, End City, Ocean Monument, Woodland Mansion, Pillager Outpost, Sandstone Ocean Ruin, Stone Brick Ocean Ruin, Shipwreck, Buried Treasure (internally, open its chest),<br>Ruined Portal, Bastion Remnant, Ancient City, Trail Ruins, Trial Chambers</td></tr><tr><td>Pottery Exhibition</td><td>Obtain the following Pottery Shards: Archer, Prize, Arms Up, Skull, Angler, Blade, Brewer, Burn, Danger, Explorer, Friend, Heart, Heartbreak, Howl, Miner, Mourner, Plenty, Sheaf, Shelter, Snort, Flow, Guster, Scrape</td></tr><tr><td>Chromatic Armory</td><td>Use the following materials in trimming armor: Amethyst Shard, Copper Ingot, Diamond, Emerald, Gold Ingot, Iron Ingot, Lapis Lazuli, Nether Quartz, Netherite Ingot, Redstone Dust</td></tr><tr><td>Smithing With Style</td><td>Obtain the following Smithing Templates: Coast Armor Trim, Dune Armor Trim, Eye Armor Trim, Rib Armor Trim, Sentry Armor Trim, Snout Armor Trim, Spire Armor Trim, Tide Armor Trim, Vex Armor Trim,<br>Wayfinder Armor Trim, Raiser Armor Trim, Shaper Armor Trim, Host Armor Trim, Ward Armor Trim, Silence Armor Trim, Wild Armor Trim, Bolt Armor Trim, Flow Armor Trim</td></tr><tr><td>Undying Fandom</td><td>Pick up the following items that were thrown by villagers: Poppy, Chainmail Helmet, Chainmail Chestplate, Chainmail Leggings, Chainmail Boots, Cooked Chicken, Cooked Mutton, Cooked Porkchop,<br>Cooked Rabbit, Steak, Map, Paper, Lapis Lazuli, Redstone, Bread, Cookie, Pumpkin Pie, Cod, Salmon, Arrow, Tipped Arrows of: [Fire Resistance, Harming, Healing, Invsibility, Leaping, Night Vision, Poison, Regeneration,<br>Slowness, Strength, Swiftness, Water Breathing, Weakness], Leather, Book, Clay, all 16 colors of Wool, Stone Axe, Stone Hoe, Stone Pickaxe, Stone Shovel, Golden Axe, Iron Axe, Wheat Seeds</td></tr><tr><td>A Complete Catalogue</td><td>Tame the following Cat variants: Tabby, Black, Red, Siamese, British Shorthair, Calico, Persian, Ragdoll, White, Jellie and All Black.</td></tr><tr><td>You are the Pillager</td><td>Murder the following Villager professions using a Crossbow: Farmer, Fisherman, Shepherd, Fletcher, Librarian, Cartographer, Cleric, Armorer, Weapon Smith,<br>Tool Smith, Butcher, Leatherworker, Mason, Nitwit and Unemployed</td></tr><tr><td>Town Planner</td><td>Place the following blocks: Composter, Barrel, Loom, Fletching Table, Brewing Stand, Smoker, Cauldron, Grindstone, Blast Furnace, Smithing Table, Lectern,<br>Cartography Table, Stonecutter</td></tr><tr><td>Workaholic</td><td>Obtain a stack of every block listed next to "Town Planner" above</td></tr><tr><td>Businessman<br>Master Trader</td><td>Trade with the following Villager professions: Farmer, Fisherman, Shepherd, Fletcher, Librarian, Cartographer, Cleric, Armorer, Weapon Smith, Tool Smith, Butcher,<br>Leatherworker, Mason<br>For "Master Trader", they must be at Master level</td></tr><tr><td>Tricky Treasures</td><td>Obtain the following items: Music Disc Creator, Music Disc Creator (Music Box), Music Disc Precipice, Flow Banner Pattern, Guster Banner Pattern, Flow Pottery Sherd, Guster Pottery Sherd, Scrape Pottery Sherd, Bolt Smithing Template, Flow Smithing Template, Heavy Core</td></tr></tbody></table>
{% endtab %}

{% tab title="Redstone" %}

<table><thead><tr><th width="134">Advancement Name</th><th width="360">Description</th><th width="167">Parent</th><th width="447">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Redstone</td><td>Cracking contraptions</td><td> </td><td>Obtain redstone dust</td></tr><tr><td>Click!</td><td>Place and push a button</td><td>Redstone</td><td>Press any button</td></tr><tr><td>Leveraging Synergy</td><td>Flick a lever</td><td>Click!</td><td> </td></tr><tr><td>Under Pressure</td><td>Step on a pressure plate</td><td>Leveraging Synergy</td><td>Step on any pressure plate</td></tr><tr><td>Pressure Detector</td><td>Use a pressure plate to craft a detector rail</td><td>Under Pressure</td><td>Obtain a Detector Rail</td></tr><tr><td>Metal Plate</td><td>Craft an iron weighted pressure plate</td><td>Pressure Detector</td><td>Obtain a Heavy Weighted Pressure Plate</td></tr><tr><td>Bling Plate</td><td>Craft a golden weighted pressure plate</td><td>Metal Plate</td><td>Obtain a Light Weighted Pressure Plate</td></tr><tr><td>Tripping Over</td><td>Place a line of string between two tripwire hooks, and trigger it</td><td>Under Pressure</td><td>Stand on an attached line of tripwire that has not been defused</td></tr><tr><td>Troll Chest</td><td>Trigger a trapped chest. Good for trolling your friends!</td><td>Tripping Over</td><td>Open a Trapped Chest</td></tr><tr><td>Powerful Light</td><td>Craft and place a redstone torch</td><td>Redstone</td><td>Place a Redstone Torch</td></tr><tr><td>Repeating Repeater</td><td>Craft a redstone repeater for delaying signals</td><td>Powerful Light</td><td>Obtain a Redstone Repeater</td></tr><tr><td>Quirky Quartz</td><td>Mine Nether Quartz</td><td>Repeating Repeater</td><td>Obtain Nether Quartz</td></tr><tr><td>Comparing Comparator</td><td>Craft a redstone comparator</td><td>Quirky Quartz</td><td>Obtain a Redstone Comparator</td></tr><tr><td>The Power of Books</td><td>Read the power signal of a Chiseled Bookshelf using a comparator</td><td>Comparing Comparator</td><td>Place a comparator facing outwards from a Chiseled Bookshelf OR place a Chiseled Bookshelf behind a comparator</td></tr><tr><td>Solar Power</td><td>Craft a daylight sensor</td><td>Quirky Quartz</td><td>Obtain a Daylight Detector</td></tr><tr><td>Observer Buddy</td><td>Craft an observer</td><td>Solar Power</td><td>Obtain an Observer</td></tr><tr><td>Quartz Miner</td><td>Mine enough nether quartz to craft a stack of nether quartz blocks</td><td>Observer Buddy</td><td>Obtain 64 Quartz Blocks</td></tr><tr><td>Space Hopper</td><td>Craft a hopper for item transportation</td><td>Repeating Repeater</td><td>Obtain a Hopper</td></tr><tr><td>Space Dropper</td><td>Craft a dropper for item transportation</td><td>Space Hopper</td><td>Obtain a Dropper</td></tr><tr><td>Dispense With This</td><td>Construct a dispenser</td><td>Space Dropper</td><td>Obtain a Dispenser</td></tr><tr><td>We Have Liftoff!</td><td>Build a redstone machine that uses TNT to launch you at least 100 blocks into the stratosphere</td><td>Dispense With This</td><td>An explosion from TNT must launch you at least 100 blocks upward</td></tr><tr><td>Target Acquired</td><td>Put up a Target for archery practise</td><td>Dispense With This</td><td>Place a Target</td></tr><tr><td>Target Practise</td><td>Hit a Target with all types of projectiles</td><td>Target Acquired</td><td>See requirement notes below</td></tr><tr><td>Bullseye</td><td>Hit the bullseye of a Target Block with an arrow</td><td>Target Acquired</td><td>Output a signal strength of 15 on a Target using an arrow from 30 blocks away</td></tr><tr><td>Craftception</td><td>Craft a Crafter</td><td>Space Dropper</td><td>Obtain a Crafter</td></tr><tr><td>Crafters Crafting Crafters</td><td>Be near a Crafter when it crafts a Crafter</td><td>Craftception</td><td> </td></tr><tr><td>Factorio</td><td>Be near a Crafter when it crafts a Dispenser 64 times</td><td>Crafters Crafting Crafters</td><td> </td></tr><tr><td>Moving Parts</td><td>Craft a piston so you can push things</td><td>Repeating Repeater</td><td>Obtain a piston</td></tr><tr><td>Sticky Parts</td><td>Craft a sticky piston so you can pull things</td><td>Moving Parts</td><td>Obtain a sticky piston</td></tr><tr><td>Engineer</td><td>Craft all types of redstone components</td><td>Sticky Parts</td><td>See requirement notes below</td></tr><tr><td>Master Engineer</td><td>Craft a stack of all types of redstone components</td><td>Engineer</td><td>See requirement notes below</td></tr><tr><td>Mozart</td><td>Craft a note block</td><td>Redstone</td><td>Obtain a note block</td></tr><tr><td>Take Notes</td><td>Tune a Note Block through every possible note</td><td>Mozart</td><td> </td></tr><tr><td>Noteworthy</td><td>Play every possible instrument on a Note Block</td><td>Take Notes</td><td>See requirement notes below</td></tr><tr><td>Travelling Bard</td><td>Play a Note Block in every type of biome</td><td>Noteworthy</td><td>See requirement notes below</td></tr><tr><td>Monstrous Music</td><td>Play Note Blocks with each type of mob head above it</td><td>Travelling Bard</td><td>Play a note block with a Zombie, Skeleton, Wither Skeleton, Creeper, Piglin and Dragon Head on top</td></tr><tr><td>All Aboard!</td><td>Craft and board a Minecart for railway journeys</td><td>Redstone</td><td>Ride a Minecart</td></tr><tr><td>Fuel Engine</td><td>Craft a Minecart with Furnace and use coal or charcoal to send it chugging</td><td>On a Rail</td><td>Use coal or charcoal on a Minecart with Furnace</td></tr><tr><td>Moving Storage</td><td>Put a chest in a minecart</td><td>Fuel Engine</td><td>Obtain a Minecart with Chest</td></tr><tr><td>Moving Moving Storage</td><td>Put a hopper in a minecart</td><td>Moving Storage</td><td>Obtain a Minecart with Hopper</td></tr><tr><td>Mobile Explosion</td><td>Put TNT in a minecart</td><td>Moving Moving Storage</td><td>Obtain a Minecart with TNT</td></tr><tr><td>Electric Rails</td><td>Making furnace minecarts completely useless</td><td>Fuel Engine</td><td>Obtain a Powered Rail</td></tr><tr><td>Railwayman</td><td>Craft a stack of all the different types of rails</td><td>Electric Rails</td><td>Obtain 64 of each of Rails, Powered Rails, Detector Rails and Activator Rails</td></tr><tr><td>On A Rail</td><td>Travel by Minecart in a straight line to at least 1 km from where you started</td><td>Railwayman</td><td> </td></tr><tr><td>Vibe Check</td><td>Use Silk Touch to pick up a Sculk Sensor or find one among Ancient City treasure</td><td>Redstone</td><td>Obtain a Sculk Sensor</td></tr><tr><td>Calibration Sensation</td><td>Craft a Calibrated Sculk Sensor using Amethyst Shards</td><td>Vibe Check</td><td>Obtain a Calibrated Sculk Sensor</td></tr><tr><td>The Block of Eternal Screaming</td><td>Use Silk Touch to pick up a Sculk Shrieker</td><td>Vibe Check</td><td>Obtain a Sculk Shrieker</td></tr><tr><td>The Incredible Sculk</td><td>Collect a stack of all sculk-related blocks</td><td>The Block of Eternal Screaming</td><td>Collect a stack of: Sculk, Sculk Veins, Sculk Sensors, Sculk Catalysts, Sculk Shriekers and Calibrated Sculk Sensors</td></tr><tr><td>Sculker Box</td><td>Hold a Shulker Box that is completely filled with Sculk</td><td>The Incredible Sculk</td><td> </td></tr><tr><td>Cataclyst</td><td>Kill a Wither near a Sculk Catalyst to unleash a large explosion of sculk</td><td>The Block of Eternal Screaming</td><td></td></tr><tr><td>Monstrous Sacrifices</td><td>Kill every hostile monster near a Sculk Catalyst</td><td>Cataclyst</td><td>See the requirement notes for "Monsters Hunted" in the Adventure tab. Ender Dragon is not required</td></tr></tbody></table>

<table><thead><tr><th width="494">Full requirement notes:</th><th></th></tr></thead><tbody><tr><td>Target Practise</td><td>Hit a Target with the following projectiles: Arrow, Trident, Fishing Rod, Egg, Snowball, Potion (either splash or lingering), Firework Rocket, Experience Bottle, Ender Pearl, Wind Charge</td></tr><tr><td>Noteworthy</td><td>Play a Note Block that is on top of the following blocks: Wood, Sand/Gravel/Concrete Powder, Glass/Sea Lantern, Stone, Gold Block, Clay, Packed Ice, Wool, Bone Block,<br>Iron Block, Soul Sand, Pumpkin, Emerald Block, Hay Bale, Glowstone, Any Other Block (e.g. Dirt)</td></tr><tr><td>Travelling Bard</td><td>Play a Note Block in one biome from the following categories: Snowy Tundra, Snowy Taiga, Windswept Hills, Taiga, Giant Tree Taiga, Plains, Forest, Birch Forest,<br>Dark Forest, Swamp, Jungle, River, Beach, Mushroom Fields, Desert, Savanna, Badlands, Warm Ocean, Lukewarm Ocean, Ocean, Cold Ocean, Frozen Ocean, Meadow, Snowy Slopes/Grove, Peaks,<br>Nether Wastes, Soul Sand Valley, Crimson Forest, Warped Forest, Basalt Deltas, The End, Lush Caves, Dripstone Caves, Deep Dark, Cherry Grove</td></tr><tr><td>Engineer<br>Master Engineer</td><td>Obtain the following items: Redstone, Redstone Torch, Redstone Block, Repeater, Comparator, Target, Lever, Oak Button, Stone Button, Oak Pressure Plate, Stone Pressure Plate, Light-Weighted Pressure Plate, Heavy-Weighted Pressure Plate,<br>Sculk Sensor, Calibrated Sculk Sensor, Sculk Shrieker, Amethyst Block, White Wool, Tripwire Hook, String, Lectern, Daylight Detector, Lightning Rod, Piston, Sticky Piston, Slime Block, Honey Block, Dispenser, Dropper, Hopper, Chest, Barrel, Chiseled Bookshelf,<br>Furnace, Trapped Chest, Jukebox, Observer, Note Block, Composter, Cauldron, Rail, Powered Rail, Detector Rail, Activator Rail, Minecart, Hopper Minecart, Chest Minecart, Furnace Minecart, TNT Minecart, Oak Boat with Chest, Bamboo Raft with Chest,<br>Oak Door, Iron Door, Oak Fence Gate, Oak Trapdoor, Iron Trapdoor, TNT, Redstone Lamp, Bell, Big Dripleaf, Armor Stand, Redstone Ore, Decorated Pot, Crafter, Copper Bulb (of all four oxidation variants)<br>For "Master Engineer" a stack of each of these items is required.<br>Basically, any item in the "Redstone" tab in the Creative inventory is required</td></tr></tbody></table>
{% endtab %}

{% tab title="Enchanting" %}

<table><thead><tr><th width="171">Advancement Name</th><th width="608">Description</th><th width="167">Parent</th><th width="389">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Enchanting</td><td>Enchant items to give them magical abilities</td><td> </td><td>Enchant an item at an enchanting table</td></tr><tr><td>Librarian</td><td>Build some bookshelves for your enchanting table</td><td>Enchanting</td><td>Obtain a bookshelf</td></tr><tr><td>Magical Stockpile</td><td>Obtain a full stack of bottles of enchanting</td><td>Librarian</td><td> </td></tr><tr><td>Bow down to me!</td><td>Obtain Power V</td><td>Librarian</td><td>Obtain Power V on any item (Bow or Enchanted Book)</td></tr><tr><td>To Infinity And Beyond!</td><td>Obtain Infinity on a bow</td><td>Bow down to me!</td><td> </td></tr><tr><td>Super Efficient</td><td>Obtain Efficiency V</td><td>Librarian</td><td>Obtain Efficiency V on any item</td></tr><tr><td>Fortunate Son</td><td>Obtain Fortune III</td><td>Super Efficient</td><td>Obtain Fortune III on any item</td></tr><tr><td>Pick Like Silk</td><td>Use a Silk Touch enchanted pickaxe to obtain diamond ore as a block</td><td>Fortunate Son</td><td>Obtain Diamond Ore or Deepslate Diamond Ore</td></tr><tr><td>Needle Sharp</td><td>Obtain Sharpness V</td><td>Librarian</td><td> </td></tr><tr><td>Undead Slayer</td><td>Obtain Smite V</td><td>Needle Sharp</td><td> </td></tr><tr><td>Bane of one-shotting spiders</td><td>Obtain Bane of Arthropods V</td><td>Undead Slayer</td><td> </td></tr><tr><td>Newton's Flaming Laser Sword</td><td>Have a diamond sword with Fire Aspect II</td><td>Bane of one-shotting spiders</td><td></td></tr><tr><td>A rather pointy fence post</td><td>Enchant a wooden sword with Sharpness V. Not really the best weapon, but it could be a minor annoyance to someone</td><td>Newton's Flaming Laser Sword</td><td></td></tr><tr><td>Overkill</td><td>Deal eight hearts of damage in a single melee blow without using a Mace</td><td>Needle Sharp</td><td>Deal at least eight hearts of damage with any melee attack</td></tr><tr><td>Over-Overkill</td><td>Deal 16 hearts of damage in a single melee blow without using a Mace</td><td>Overkill</td><td>Deal at least sixteen hearts of damage with any melee attack</td></tr><tr><td>Shotbow</td><td>Shoot three arrows at once with a crossbow</td><td>Librarian</td><td>Shoot a crossbow with Multishot</td></tr><tr><td>Machine Bow</td><td>Fire a crossbow as rapidly as possible</td><td>Shotbow</td><td>Shoot a crossbow with Quick Charge III</td></tr><tr><td>Arbalistic</td><td>Kill five unique mobs with one crossbow shot</td><td>Machine Bow</td><td> </td></tr><tr><td>Boomerang</td><td>Turn your trident into a boomerang by getting Loyalty on it</td><td>Librarian</td><td> </td></tr><tr><td>Do A Barrel Roll</td><td>Use Riptide to give yourself a boost</td><td>Boomerang</td><td>Use a Riptide-enchanted trident while in water or rain</td></tr><tr><td>Zeus</td><td>Obtain Channeling on a trident</td><td>Do A Barrel Roll</td><td> </td></tr><tr><td>Very Very Frightening</td><td>Strike a Villager with lightning</td><td>Zeus</td><td> </td></tr><tr><td>Mace Windu</td><td>Obtain the Wind Burst enchantment on a Mace</td><td>Librarian</td><td> </td></tr><tr><td>Whack-a-mole</td><td>Using a Mace enchanted with Wind Burst, hit eight Armadillos consecutively without touching the ground</td><td>Mace Windu</td><td> </td></tr><tr><td>Like a Cat</td><td>Obtain boots enchanted with Feather Falling</td><td>Enchanting</td><td> </td></tr><tr><td>Armor for the massess</td><td>Obtain all protection related enchantments</td><td>Like a Cat</td><td>See requirement notes below</td></tr><tr><td>Knocking your socks off</td><td>Obtain Knockback and Punch enchantments</td><td>Armor for the massess</td><td>Obtain Knockback and Punch on any non-book item(s)</td></tr><tr><td>Scuba Gear</td><td>Obtain every water related enchantment</td><td>Knocking your socks off</td><td>Obtain Respiration, Aqua Affinity and Depth Strider on any non-book item(s)</td></tr><tr><td>Fiery</td><td>Obtain every fire related enchantment</td><td>Scuba Gear</td><td>Obtain Fire Protection, Fire Aspect and Flame on any non-book item(s)</td></tr><tr><td>Like a Ninja</td><td>Find the Swift Sneak enchantment on an Enchanted Book in an Ancient City</td><td>Fiery</td><td>Obtain an Enchanted Book with Swift Sneak on it</td></tr><tr><td>Silent But Deadly</td><td>Sneak and sprint on sculk with Speed II while wearing Swift Sneak III leggings. Try saying that six times swiftly</td><td>Like a Ninja</td><td> </td></tr><tr><td>Gotta Go Fast!</td><td>Obtain the Soul Speed enchantment from a Bastion or bartering with Piglins</td><td>Fiery</td><td>Obtain Soul Speed on either boots or an Enchanted Book</td></tr><tr><td>Let It Go!</td><td>Using Frost Walker boots, walk on frozen water over a deep ocean</td><td>Gotta Go Fast!</td><td>Step on Frosted Ice while wearing Frost Walker boots and in any Deep Ocean biome</td></tr><tr><td>Complete Enchanter</td><td>Get every enchantment throughout your enchanting career</td><td>Let It Go!</td><td>See requirement notes below</td></tr><tr><td>Master Enchanter</td><td>Get every enchantment at its max level throughout your enchanting career</td><td>Complete Enchanter</td><td>See requirement notes below</td></tr><tr><td>Heavy Metal</td><td>Craft an anvil</td><td>Enchanting</td><td>Obtain an anvil</td></tr><tr><td>Baron of Blacksmiths</td><td>Get a stack of regular, chipped and damaged Anvils</td><td>Heavy Metal</td><td> </td></tr><tr><td>Curses!</td><td>Obtain both types of curses</td><td>Heavy Metal</td><td>Obtain Curses of Binding and Vanishing on any item(s)</td></tr><tr><td>Handmade Blinding</td><td>Wear a carved pumpkin enchanted with Curse of Binding</td><td>Curses!</td><td> </td></tr><tr><td>This name sounds cooler</td><td>Name your Diamond Sword 'Diamond Edge'</td><td>Heavy Metal</td><td>Hold the named item in your mainhand</td></tr><tr><td>I'll be back</td><td>Name your Bow 'Terminator'</td><td>This name sounds cooler</td><td>Hold the named item in your mainhand</td></tr><tr><td>God of Thunder</td><td>Name your Trident with Loyalty III and Channeling 'Mjolnir'</td><td>I'll be back</td><td>Hold the named item in your mainhand</td></tr><tr><td>Unbreakable</td><td>Obtain Mending on an item</td><td>Heavy Metal</td><td> </td></tr><tr><td>Master Miner</td><td>Create a pickaxe with all possible enchantments at max level</td><td>Unbreakable</td><td>See requirement notes below</td></tr><tr><td>Master Digger</td><td>Create a shovel with all possible enchantments at max level</td><td>Master Miner</td><td>See requirement notes below</td></tr><tr><td>Master Axeman</td><td>Create a axe with all possible enchantments at max level</td><td>Master Digger</td><td>See requirement notes below</td></tr><tr><td>Master Farmer</td><td>Create a hoe with all possible enchantments at max level</td><td>Master Axeman</td><td>See requirement notes below</td></tr><tr><td>Master Knight</td><td>Create a sword with all possible enchantments at max level</td><td>Unbreakable</td><td>See requirement notes below</td></tr><tr><td>Master Sniper</td><td>Create a bow with all possible enchantments at max level</td><td>Master Knight</td><td>See requirement notes below</td></tr><tr><td>Master Arbalist</td><td>Create a crossbow with all possible enchantments at max level</td><td>Master Sniper</td><td>See requirement notes below</td></tr><tr><td>Master Armorer</td><td>Create a full suit of armor with all possible enchantments at max level</td><td>Master Arbalist</td><td>See requirement notes below</td></tr><tr><td>Master Fisher</td><td>Create a fishing rod with all possible enchantments at max level</td><td>Unbreakable</td><td>See requirement notes below</td></tr><tr><td>Master Tridenteer</td><td>Create a trident with all possible enchantments at max level</td><td>Master Fisher</td><td>See requirement notes below</td></tr><tr><td>Master Macerator</td><td>Create a mace with all possible enchantments at max level</td><td>Master Tridenteer</td><td>See requirement notes below</td></tr></tbody></table>

<table><thead><tr><th width="171">Full requirement notes:</th><th width="608"></th></tr></thead><tbody><tr><td>Armor for the masses</td><td>Obtain the following enchantments on any items: Protection, Fire Protection, Blast Protection and Projectile Protection</td></tr><tr><td>Complete Enchanter</td><td>Obtain the following enchantments on any items: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Respiration, Aqua Affinity, Thorns,<br>Swift Sneak, Depth Strider, Frost Walker, Soul Speed, Curse of Binding, Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, Looting, Sweeping Edge, Efficiency, Silk Touch,<br>Unbreaking, Fortune, Power, Punch, Flame, Infinity, Lure, Luck of the Sea, Loyalty, Riptide, Impaling, Channeling, Quick Charge, Piercing, Multishot, Mending, Curse of Vanishing,<br>Density, Breach, Wind Burst</td></tr><tr><td>Master Enchanter</td><td>Obtain the following enchantments on any items: Protection IV, Fire Protection IV, Feather Falling IV, Blast Protection IV, Projectile Protection IV, Respiration III,<br>Aqua Affinity, Thorns III, Swift Sneak III, Depth Strider III, Frost Walker II, Soul Speed III, Curse of Binding, Sharpness V, Smite V, Bane of Arthropods V, Knockback II, Fire Aspect II,<br>Looting III, Sweeping Edge III, Efficiency V, Silk Touch, Unbreaking III, Fortune III, Power V, Punch II, Flame, Infinity, Lure III, Luck of the Sea III, Loyalty III, Riptide III,<br>Impaling V, Channeling, Quick Charge III, Piercing IV, Multishot, Mending, Curse of Vanishing, Density V, Breach IV, Wind Burst III</td></tr><tr><td>Master Miner</td><td>Obtain a Diamond or Netherite Pickaxe enchanted with: Efficiency V, Unbreaking III, Mending, and either Fortune III or Silk Touch</td></tr><tr><td>Master Digger</td><td>Obtain a Diamond or Netherite Shovel enchanted with: Efficiency V, Unbreaking III, Mending, and either Fortune III or Silk Touch</td></tr><tr><td>Master Axeman</td><td>Obtain a Diamond or Netherite Axe enchanted with: Sharpness V OR Smite V OR Bane of Arthropods V, Efficiency V, Unbreaking III, Mending,<br>and either Fortune III or Silk Touch</td></tr><tr><td>Master Farmer</td><td>Obtain a Diamond or Netherite Hoe enchanted with: Efficiency V, Unbreaking III, Mending, and either Fortune III or Silk Touch</td></tr><tr><td>Master Knight</td><td>Obtain a Diamond or Netherite Sword enchanted with: Sharpness V OR Smite V OR Bane of Arthropods V, Knockback II, Fire Aspect II, Looting III, Unbreaking III,<br>Sweeping Edge III and Mending</td></tr><tr><td>Master Sniper</td><td>Obtain a Bow enchanted with: Power V, Punch II, Flame, Unbreaking III, and either Infinity or Mending</td></tr><tr><td>Master Arbalist</td><td>Obtain a Crossbow enchanted with: Quick Charge III, Unbreaking III and Mending, and then either Piercing IV or Multishot</td></tr><tr><td>Master Armorer</td><td>Obtain the following items with the following enchantments:<br>Diamond or Netherite Helmet: Any Protection IV, Unbreaking III, Mending, Aqua Affinity, and Respiration III.<br>Diamond or Netherite Chestplate: Any Protection IV, Unbreaking III, Mending, and Thorns III.<br>Diamond or Netherite Leggings: Any Protection IV, Unbreaking III, Mending and Swift Sneak III.<br>Diamond or Netherite Boots: Any Protection IV, Unbreaking III, Mending, Feather Falling IV, Soul Speed III and either Depth Strider III or Frost Walker II.</td></tr><tr><td>Master Fisher</td><td>Obtain a Fishing Rod enchanted with: Lure III, Luck of the Sea III, Unbreaking III and Mending</td></tr><tr><td>Master Tridenteer</td><td>Obtain a Trident enchanted with: Impaling V, Unbreaking III, Mending, and then either Riptide III, or Loyalty III and Channeling</td></tr><tr><td>Master Macerator</td><td>Obtain a Mace enchanted with: Wind Burst III, Fire Aspect II, Mending, Unbreaking III, and then one of: Density V, Breach IV, Smite V or Bane of Arthropods V</td></tr></tbody></table>
{% endtab %}

{% tab title="Stats" %}

<table><thead><tr><th width="215">Advancement Name</th><th width="393">Description</th><th width="176">Parent</th><th width="414">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Statistics</td><td>If your numbers go up, you're having more fun</td><td> </td><td>Once you obtain diamonds OR enter the Nether OR enter the End</td></tr><tr><td>Out for a stroll</td><td>Walk 10km</td><td>Statistics</td><td> </td></tr><tr><td>Who needs cars?</td><td>Walk 50km</td><td>Out for a stroll</td><td> </td></tr><tr><td>I enjoy long walks and playing Minecraft</td><td>Walk 250km</td><td>Who needs cars?</td><td> </td></tr><tr><td>65 hours of walking</td><td>Walk 1000km. The statistics tab shall no longer be the grindy super challenges tab</td><td>I enjoy long walks and playing Minecraft</td><td></td></tr><tr><td>Natural Sprinter</td><td>Sprint 10km</td><td>Statistics</td><td> </td></tr><tr><td>Marathon</td><td>Sprint 42.195km</td><td>Natural Sprinter</td><td> </td></tr><tr><td>Your legs must be tired</td><td>Sprint 250km</td><td>Marathon</td><td> </td></tr><tr><td>Spring in your step</td><td>Jump 1000 times</td><td>Statistics</td><td> </td></tr><tr><td>Boing, Boing</td><td>Jump 10,000 times</td><td>Jumping Jacks</td><td> </td></tr><tr><td>Jumping Jacks</td><td>Jump 100,000 times</td><td>Boing, Boing</td><td> </td></tr><tr><td>Sneaky Snitch</td><td>Sneak 100m</td><td>Statistics</td><td> </td></tr><tr><td>Black Belt Ninja</td><td>Sneak 1km</td><td>Sneaky Snitch</td><td> </td></tr><tr><td>Ancient Kung Fu Master</td><td>Sneak 10km</td><td>Black Belt Ninja</td><td> </td></tr><tr><td>Laps in the pool</td><td>Swim 1km</td><td>Statistics</td><td>"Swim" is defined as sprint-swimming</td></tr><tr><td>Olympic Athlete</td><td>Swim 10km</td><td>Laps in the pool</td><td> </td></tr><tr><td>Olympic Gold Medallist</td><td>Swim 50km</td><td>Olympic Athlete</td><td> </td></tr><tr><td>Minecart Rider</td><td>Ride 1km in a minecart</td><td>Statistics</td><td> </td></tr><tr><td>I Like Trains</td><td>Ride 10km in a minecart</td><td>Minecart Rider</td><td> </td></tr><tr><td>Global Railway Network</td><td>Ride 50km in a minecart</td><td>I Like Trains</td><td> </td></tr><tr><td>Pig Training</td><td>Ride 100 m on a pig</td><td>Statistics</td><td> </td></tr><tr><td>Snout 500</td><td>Ride 1 km on a pig</td><td>Pig Training</td><td> </td></tr><tr><td>Lightning McPig</td><td>Ride 10 km on a pig</td><td>Snout 500</td><td> </td></tr><tr><td>Horse Training</td><td>Ride 1 km on a horse</td><td>Statistics</td><td> </td></tr><tr><td>Sheriff Firearm</td><td>Ride 10 km on a horse</td><td>Horse Training</td><td> </td></tr><tr><td>Scourge of the West</td><td>Ride 50 km on a horse</td><td>Sheriff Firearm</td><td> </td></tr><tr><td>Luxury Cruise</td><td>Sail 1km in a boat</td><td>Statistics</td><td> </td></tr><tr><td>Pirate Captain</td><td>Sail 10km in a boat</td><td>Luxury Cruise</td><td> </td></tr><tr><td>Sailor of the Seven Seas</td><td>Sail 50km in a boat</td><td>Pirate Captain</td><td> </td></tr><tr><td>Taking It In Stride</td><td>Ride 100m on a Strider</td><td>Statistics</td><td> </td></tr><tr><td>Who Needs Boats?</td><td>Ride 1km on a Strider</td><td>Taking It In Stride</td><td> </td></tr><tr><td>This Ride Is Lit, Yo!</td><td>Ride 10km on a Strider</td><td>Who Needs Boats?</td><td> </td></tr><tr><td>Take to the Skies</td><td>Fly 10 km with elytra</td><td>Statistics</td><td> </td></tr><tr><td>Supersonic</td><td>Fly 100km with elytra</td><td>Take to the Skies</td><td> </td></tr><tr><td>Frequent Flyer</td><td>Fly 1000km with elytra</td><td>Supersonic</td><td> </td></tr><tr><td>Mob Hunter</td><td>Defeat 250 mobs</td><td>Statistics</td><td> </td></tr><tr><td>Bloodthirsty</td><td>Defeat 2500 mobs</td><td>Mob Hunter</td><td> </td></tr><tr><td>Kill or be Killed</td><td>Defeat 25,000 mobs</td><td>Bloodthirsty</td><td> </td></tr><tr><td>The Parrots and the Bats</td><td>Breed 100 animals</td><td>Statistics</td><td> </td></tr><tr><td>Cupid</td><td>Breed 500 animals</td><td>The Parrots and the Bats</td><td> </td></tr><tr><td>Two By Two</td><td>Breed 2500 animals</td><td>Cupid</td><td> </td></tr><tr><td>Om Nom Nom</td><td>Eat 200 food items</td><td>Statistics</td><td>Milk, Potions and Water Bottles do not increment this number</td></tr><tr><td>Yum Yum Yummo</td><td>Eat 1000 food items</td><td>Om Nom Nom</td><td> </td></tr><tr><td>Food, Glorious Food!</td><td>Eat 5000 food items</td><td>Yum Yum Yummo</td><td> </td></tr><tr><td>The Haggler</td><td>Trade with villagers 100 times</td><td>Statistics</td><td> </td></tr><tr><td>Big Spender</td><td>Trade with villagers 500 times</td><td>The Haggler</td><td> </td></tr><tr><td>STONKS!</td><td>Trade with villagers 2500 times</td><td>Big Spender</td><td> </td></tr><tr><td>Loot 'Em!</td><td>Open 10 loot chests</td><td>Statistics</td><td>This number is incremented when you generate a container's loot by opening it</td></tr><tr><td>More For Me</td><td>Open 100 loot chests</td><td>Loot 'Em!</td><td>In other words, when you open a loot chest that has never been opened before</td></tr><tr><td>I &#x3C;3 Chests</td><td>Open 500 loot chests</td><td>More For Me</td><td> </td></tr><tr><td>Novice Enchanter</td><td>Enchant 10 items</td><td>Statistics</td><td> </td></tr><tr><td>Journeyman Enchanter</td><td>Enchant 50 items</td><td>Novice Enchanter</td><td> </td></tr><tr><td>Elderly Enchanter</td><td>Enchant 250 items</td><td>Journeyman Enchanter</td><td> </td></tr><tr><td>Level Up</td><td>Reach 30 experience levels</td><td>Statistics</td><td> </td></tr><tr><td>Overlevelling</td><td>Reach 100 experience levels</td><td>Level Up</td><td> </td></tr><tr><td>XP Grinder</td><td>Reach 300 experience levels</td><td>Overlevelling</td><td> </td></tr><tr><td>Giga XP Grinder</td><td>Reach 1000 experience levels</td><td>XP Grinder</td><td> </td></tr><tr><td>The First Night</td><td>Survive the first night in your brand new world</td><td>Statistics</td><td>Be in the world at sunrise</td></tr><tr><td>Passing the Time</td><td>Play for 100 days</td><td>The First Night</td><td>100 Minecraft days, not real-life days.</td></tr><tr><td>Happy New Year!</td><td>Play for a whole year!</td><td>Passing the Time</td><td>A new day is added to all online players' score at sunrise</td></tr></tbody></table>
{% endtab %}

{% tab title="Nether" %}

<table><thead><tr><th width="178">Advancement Name</th><th width="504">Description</th><th width="173">Parent</th><th width="482">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Nether</td><td>Bring summer clothes</td><td> </td><td>Be in the Nether dimension</td></tr><tr><td>Stem Research</td><td>Attack a huge Nether Fungi until a stem pops out</td><td>Nether</td><td>Obtain either Crimson Stem or Warped Stem</td></tr><tr><td>What a Fungi!</td><td>Pick up Crimson or Warped Fungus</td><td>Stem Research</td><td> </td></tr><tr><td>I am Root</td><td>Pick up some crimson roots</td><td>What a Fungi!</td><td> </td></tr><tr><td>Don't Blink</td><td>Climb on some Weeping Vines</td><td>I am Root</td><td> </td></tr><tr><td>Twisted</td><td>Climb on some Twisted Vines</td><td>Don't Blink</td><td> </td></tr><tr><td>What about Corruption Planks?</td><td>Craft every item made out of crimson wood</td><td>Twisted</td><td>See requirement notes below</td></tr><tr><td>Welcome to Warp Zone!</td><td>Craft every item made out of warped wood</td><td>What about Corruption Planks?</td><td>See requirement notes below</td></tr><tr><td>Hot Tourist Destination</td><td>Explore every Nether biome</td><td>Twisted</td><td>See requirement notes below</td></tr><tr><td>Hell Botanist</td><td>Gather a stack of every Nether plant</td><td>Hot Tourist Destination</td><td>See requirement notes below</td></tr><tr><td>Spreading Corruption</td><td>Place one of every Nether block in the Overworld</td><td>Hell Botanist</td><td>See requirement notes below</td></tr><tr><td>The Struggle Nether Ends</td><td>Place one of every Nether block in The End</td><td>Spreading Corruption</td><td>See requirement notes below</td></tr><tr><td>Roadhog</td><td>Hunt a Hoglin for food</td><td>What a Fungi!</td><td> </td></tr><tr><td>When Hoglins Breed</td><td>Breed a baby Hoglin using Crimson Fungi</td><td>Roadhog</td><td> </td></tr><tr><td>Whole Hog</td><td>Get mauled by a Hoglin</td><td>When Hoglins Breed</td><td> </td></tr><tr><td>Giddy Up!</td><td>Punch a baby Hoglin that is being ridden by a baby Piglin</td><td>Whole Hog</td><td> </td></tr><tr><td>Zork Chops</td><td>Bring a Hoglin into the Overworld to zombify it, then kill it for zorkchops</td><td>Giddy Up!</td><td>Kill a Zoglin</td></tr><tr><td>Oh, Shiny!</td><td>Distract Piglins with gold</td><td>What a Fungi!</td><td>Drop any golden item (in the piglin_loved tag) and have an adult Piglin pick it up. The player cannot be wearing any golden armor while doing this</td></tr><tr><td>Cultural Misunderstandings</td><td>Slay a Piglin in battle... or an accidental incursion</td><td>Oh, Shiny!</td><td>Kill a Piglin or a Piglin Brute</td></tr><tr><td>We Got a Live One!</td><td>Bring a Piglin into the Overworld then spare it from an eternity of zombification</td><td>Cultural Misunderstandings</td><td> </td></tr><tr><td>When Piglins Fly</td><td>Give a piglin elytra then kill it</td><td>We Got a Live One!</td><td> </td></tr><tr><td>Hung, Drawn and Bartered</td><td>Barter for every possible type of item with Piglins</td><td>When Piglins Fly</td><td>See requirement notes below</td></tr><tr><td>A Piglin's Best Friend</td><td>Give a total of 500 gold to Piglins during your nether adventures</td><td>Hung, Drawn and Bartered</td><td> </td></tr><tr><td>Piglin Peril</td><td>Obtain a Piglin Head by blowing up a Piglin with a Charged Creeper</td><td>A Piglin's Best Friend</td><td>Obtain a Piglin Head</td></tr><tr><td>Those Were The Days</td><td>Fight your way into a Bastion Remnant</td><td>Cultural Misunderstandings</td><td>Enter a Bastion Remnant</td></tr><tr><td>Brute Force</td><td>Defeat a Piglin Brute in a Bastion Remnant</td><td>Those Were The Days</td><td> </td></tr><tr><td>Et tu, Brute?</td><td>Get murdered by Piglin Brutes</td><td>Brute Force</td><td> </td></tr><tr><td>Astrobrute</td><td>Send a Piglin Brute to the End and kill it there before it zombifies</td><td>Et tu, Brute?</td><td>Kill a Piglin Brute in the End</td></tr><tr><td>War Pigs</td><td>Loot a chest in a Bastion Remnant</td><td>Brute Force</td><td>Open any Bastion Remnant chest for the first time</td></tr><tr><td>Gilty!</td><td>Mine some Gilded Blackstone from a Bastion Remnant</td><td>War Pigs</td><td>Obtain Gilded Blackstone</td></tr><tr><td>Gilded Miner</td><td>Mine a stack of Gilded Blackstone from Bastion Remnants</td><td>Gilty!</td><td>Obtain 64 Gilded Blackstone</td></tr><tr><td>Time to Upgrade!</td><td>Find a Netherite Upgrade Smithing Template in a Bastion Remnant</td><td>War Pigs</td><td>Obtain a Netherite Upgrade Smithing Template</td></tr><tr><td>Wub wub wub</td><td>Obtain the Pigstep music disc from a Bastion Remnant</td><td>Time to Upgrade!</td><td> </td></tr><tr><td>Hot Reels!</td><td>Reel in a Strider using a Fishing Rod</td><td>What a Fungi!</td><td>Hook a Strider with a Fishing Rod then right-click to reel it in</td></tr><tr><td>This Boat Has Legs</td><td>Ride a Strider with a Warped Fungus on a Stick</td><td>Hot Reels!</td><td>Obtain a Warped Fungus on a Stick AND ride a strider</td></tr><tr><td>Feels Like Home</td><td>Take a Strider for a loooong ride on a lava lake in the Overworld</td><td>This Boat Has Legs</td><td>Ride a Strider at least 50 blocks horizontally away from your starting position, all on lava and in the Overworld</td></tr><tr><td>Bobbleheads</td><td>Breed two Striders using Warped Fungus</td><td>This Boat Has Legs</td><td> </td></tr><tr><td>This One's Mine!</td><td>Kill a Zombified Piglin that is riding a Strider and take its steed</td><td>Bobbleheads</td><td>Kill a Zombified Piglin that is riding a Strider AND ride a strider that was formerly ridden by one</td></tr><tr><td>Jenga</td><td>Ride a Strider riding another Strider riding a boat riding a minecart</td><td>This One's Mine!</td><td> </td></tr><tr><td>From Whence It Came!</td><td>Find a broken Nether Portal in the Nether</td><td>Nether</td><td>Stand in a Ruined Portal in the Nether</td></tr><tr><td>Ancient Restoration</td><td>Rebuild and reactivate a Ruined Portal</td><td>From Whence It Came!</td><td>Stand in a Nether Portal block while within the bounding box of a Ruined Portal structure</td></tr><tr><td>Who is Cutting Onions?</td><td>Obtain Crying Obsidian from a Ruined Portal or bartering with Piglins</td><td>From Whence It Came!</td><td> </td></tr><tr><td>Anchorman</td><td>Craft a Respawn Anchor using Crying Obsidian and Glowstone then place it down</td><td>Who Is Cutting Onions?</td><td>Place a Respawn Anchor</td></tr><tr><td>Not Quite 'Nine' Lives</td><td>Charge a Respawn Anchor to the maximum</td><td>Anchorman</td><td>Place Glowstone into a Respawn Anchor such that it reaches maximum charge</td></tr><tr><td>The Tribal Snouts</td><td>Kill a zombie pigman</td><td>Nether</td><td> </td></tr><tr><td>High Temperature Fluid Monster</td><td>Kill a magma cube</td><td>The Tribal Snouts</td><td> </td></tr><tr><td>Legend of Hell Chicken Riders</td><td>Kill a chicken jockey in the nether</td><td>High Temperature Fluid Monster</td><td>Kill a chicken with a zombified piglin passenger or a zombified piglin riding a chicken</td></tr><tr><td>Magma Cube Squisher</td><td>Collect a stack of magma cream</td><td>Legend of Hell Chicken Riders</td><td></td></tr><tr><td>Giant Floating Jellyfish</td><td>Shoot down a ghast</td><td>The Tribal Snouts</td><td>Kill a ghast</td></tr><tr><td>Fire Blast Shield</td><td>Block the explosion of a Ghast's fireball</td><td>Giant Floating Jellyfish</td><td> </td></tr><tr><td>Is it a Balloon?</td><td>Look at a Ghast through a Spyglass</td><td>Fire Blast Shield</td><td> </td></tr><tr><td>Return to Sender</td><td>Destroy a Ghast with its fireball</td><td>Is it a Balloon?</td><td> </td></tr><tr><td>Bring Down The Beast</td><td>Bring down a ghast with a sword</td><td>Return to Sender</td><td>Kill a ghast using a direct melee attack while holding a sword</td></tr><tr><td>Ghast Slayer</td><td>Collect a stack of ghast tears</td><td>Bring Down The Beast</td><td> </td></tr><tr><td>Uneasy Alliance</td><td>Rescue a Ghast from the Nether, bring it safely back home to the Overworld... and then kill it</td><td>Ghast Slayer</td><td>Kill a ghast in the Overworld</td></tr><tr><td>Electrifying Alliance</td><td>Smite a ghast with lightning from the Overworld’s heavens</td><td>Uneasy Alliance</td><td>Strike a ghast with lightning using the Channeling enchantment</td></tr><tr><td>Hell's Bells</td><td>Ring a bell in the Nether</td><td>Nether</td><td> </td></tr><tr><td>Hot Spring</td><td>Sit in water in the Nether</td><td>Hell's Bells</td><td>Sit in a cauldron filled with water in the Nether</td></tr><tr><td>Polar Opposites</td><td>Start freezing in the Nether</td><td>Hell's Bells</td><td>Start freezing from Powder Snow in the Nether</td></tr><tr><td>Nugget in a Biscuit</td><td>Mine Nether Gold Ore for a pile of gold nuggets</td><td>Nether</td><td>Mine Nether Gold Ore</td></tr><tr><td>Stepping on Legos</td><td>Walk on some hot Magma Blocks in the Nether</td><td>Nugget in a Biscuit</td><td>Step on a Magma Block in the Nether without sneaking, wearing Frost Walker Boots, or having the Fire Resistance effect</td></tr><tr><td>Dark Ages</td><td>Mine Blackstone from a Basalt Deltas biome</td><td>Stepping on Legos</td><td> </td></tr><tr><td>Nether Rock Collection</td><td>Mine a stack of Netherrack, Basalt, Blackstone and Magma in the Nether</td><td>Dark Ages</td><td> </td></tr><tr><td>Quicksand</td><td>You sink like quicksand, but move slow like mud</td><td>Nugget in a Biscuit</td><td>Stand on soul sand</td></tr><tr><td>Burnt Right Into Your Soul</td><td>Get caught on Soul Fire</td><td>Quicksand</td><td>Stand in soul fire</td></tr><tr><td>A Soul For A Soul</td><td>Place down a Soul Campfire</td><td>Burnt Right Into Your Soul</td><td> </td></tr><tr><td>Seeing Stars</td><td>Mine some glowstone dust from the Nether</td><td>Nugget in a Biscuit</td><td>Obtain Glowstone Dust while in the Nether</td></tr><tr><td>Glows in the Dark</td><td>Shoot a mob with a spectral arrow</td><td>Seeing Stars</td><td> </td></tr><tr><td>Glowstone Miner</td><td>Mine and craft a stack of glowstone blocks</td><td>Glows in the Dark</td><td>Obtain a stack of Glowstone blocks</td></tr><tr><td>The Descent</td><td>Dig down into the deepest depths of the Nether</td><td>Nugget in a Biscuit</td><td>Be below y=22 in the Nether dimension</td></tr><tr><td>Nether Say Die</td><td>Excavate out some Ancient Debris from deep beneath the lava oceans</td><td>The Descent</td><td>Obtain Ancient Debris</td></tr><tr><td>Holy Scrap!</td><td>Smelt Ancient Debris into Netherite Scrap</td><td>Nether Say Die</td><td>Obtain Netherite Scrap</td></tr><tr><td>Diamonds Are Not Forever</td><td>Use Gold Ingots and Netherite Scrap to make a Netherite Ingot</td><td>Holy Scrap!</td><td>Obtain a Netherite Ingot</td></tr><tr><td>MOAR Upgraded Tools</td><td>Craft a Netherite Pickaxe, Axe, Shovel and Hoe</td><td>Diamonds Are Not Forever</td><td>Obtain a Netherite Pickaxe, Axe, Shovel and Hoe</td></tr><tr><td>A Knight to Nether Forget</td><td>Upgrade your diamond armor to netherite armor</td><td>MOAR Upgraded Tools</td><td>Obtain a full suit of Netherite Armor</td></tr><tr><td>Soul Runnings!</td><td>Step on Soul Sand with Netherite Boots enchanted with Soul Speed III</td><td>A Knight to Nether Forget</td><td>Also works with Soul Soil</td></tr><tr><td>Ludicrous Speed!</td><td>Achieve an absolutely insane speed by combining the Speed II effect, Dolphin’s Grace, Depth Strider III, Soul Speed III and sprinting</td><td>Soul Runnings!</td><td> </td></tr><tr><td>Fool Me Twice</td><td>Completely use up a netherite hoe. Clearly you have chosen... poorly</td><td>Soul Runnings!</td><td>Break a Netherite Hoe</td></tr><tr><td>Netherite Miner</td><td>Mine a stack of Ancient Debris</td><td>Diamonds Are Not Forever</td><td> </td></tr><tr><td>Master Netherite Miner</td><td>Mine enough Ancient Debris to make a stack of Netherite Ingots (don’t worry, this datapack won’t make you mine a stack of Netherite Blocks, I’m not that evil…)</td><td>Netherite Miner</td><td> </td></tr><tr><td>Netherite Mad Lad</td><td>Be an absolute madlad and grind enough Ancient Debris to make a stack of Netherite Blocks (this is hidden and not required for Advancement Legend btw…)</td><td>Master Netherite Miner</td><td> </td></tr><tr><td>Get a Lode Of This!</td><td>Craft a Lodestone using Chiseled Stone Bricks and a Netherite Ingot</td><td>Diamonds Are Not Forever</td><td> </td></tr><tr><td>Country Lode, Take Me Home</td><td>Right click on a Lodestone with a Compass to create a Lodestone Compass</td><td>Get a Lode Of This!</td><td>Obtain a Lodestone Compass</td></tr><tr><td>Lodes of Applications</td><td>Create a Lodestone Compass in all three dimensions</td><td>Country Lode, Take Me Home</td><td>Use a compass on a lodestone in all three dimensions (not all at the same time)</td></tr><tr><td>I'm in Lava With You</td><td>Hit something while you and it are in lava</td><td>Nugget in a Biscuit</td><td> </td></tr><tr><td>Limbo Walker</td><td>Get above the roof in the nether</td><td>I'm in Lava With You</td><td>Be above y=128 in the Nether dimension</td></tr><tr><td>Subspace Bubble</td><td>Use the Nether to travel 7km in the Overworld</td><td>Limbo Walker</td><td> </td></tr><tr><td>Let Me Out!</td><td>Stay in the Nether for twenty ingame days</td><td>Subspace Bubble</td><td>Be in the Nether for twenty days (six hours and forty minutes) without leaving</td></tr><tr><td>Inception</td><td>Build a machine that can break a hole in the roof of the Nether</td><td>Subspace Bubble</td><td>Be between y=127 and 127.9999 in the Nether dimension in a non-solid block</td></tr><tr><td>A Terrible Fortress</td><td>Break your way into a Nether Fortress</td><td>Nether</td><td>Enter a Nether Fortress</td></tr><tr><td>The Hunt Begins</td><td>Kill a wither skeleton</td><td>A Terrible Fortress</td><td> </td></tr><tr><td>Spooky Scary Skeleton</td><td>Obtain a wither skeleton's skull</td><td>The Hunt Begins</td><td> </td></tr><tr><td>Withering Heights</td><td>Summon the wither</td><td>Spooky Scary Skeleton</td><td> </td></tr><tr><td>Decaying Beauty</td><td>Pick up some Wither Roses from the damage the Wither wrought on your world</td><td>Withering Heights</td><td> </td></tr><tr><td>Bring Home the Beacon</td><td>Construct and place a beacon</td><td>Withering Heights</td><td>Place a beacon on at least a level 1 pyramid</td></tr><tr><td>Beaconator</td><td>Bring a beacon to full power</td><td>Bring Home the Beacon</td><td>Place a beacon on at least a level 4 pyramid</td></tr><tr><td>Instant Mining</td><td>Hold a Diamond or Netherite Pickaxe enchanted with Efficiency V while under the Haste II effect</td><td>Beaconator</td><td> </td></tr><tr><td>Beacon Overlord</td><td>Acquire every beacon-induced effect at once</td><td>Beaconator</td><td>Obtain Speed, Haste, Resistance, Jump Boost, Strength and Regeneration from beacons</td></tr><tr><td>Into Fire</td><td>Relieve a Blaze of its rod</td><td>A Terrible Fortress</td><td> </td></tr><tr><td>The Nether's Shield</td><td>Block some Blaze fireballs</td><td>Into Fire</td><td>Block a Blaze's fireball with a shield</td></tr><tr><td>Blaze Extinguisher</td><td>Collect a stack of blaze rods</td><td>The Nether's Shield</td><td> </td></tr><tr><td>Time to Fire Back</td><td>Craft a stack of fire charges</td><td>Blaze Extinguisher</td><td> </td></tr><tr><td>Basis of Brewing</td><td>Harvest some nether wart from a nether fortress</td><td>Into Fire</td><td>Obtain nether wart</td></tr><tr><td>Local Brewery</td><td>Craft a brewing stand for brewing potions</td><td>Basis of Brewing</td><td>Obtain a brewing stand</td></tr><tr><td>Ender's Chest</td><td>Craft an ender chest for some extra inventory space</td><td>Into Fire</td><td>Obtain an ender chest</td></tr><tr><td>Eye Spy</td><td>Follow an Ender Eye</td><td>Ender's Chest</td><td>Enter a stronghold</td></tr><tr><td>The End?</td><td>Enter the End Portal</td><td>Eye Spy</td><td>Enter an end portal</td></tr></tbody></table>

<table><thead><tr><th width="178">Full requirement notes:</th><th width="504"></th></tr></thead><tbody><tr><td>What about Corruption Planks?<br>Welcome to Warp Zone!</td><td>For the respective type of wood, obtain: Planks, Stem, Hyphae, Stripped Stem, Stripped Hyphae, Slab, Pressure Plate, Fence, Trapdoor, Fence Gate, Stairs,<br>Button, Door, Sign and Hanging Sign.<br>Fungi, Wart Blocks and related plants are not required.</td></tr><tr><td>Hot Tourist Destination</td><td>Enter the following biomes: Nether Wastes, Crimson Forest, Warped Forest, Soul Sand Valley and Basalt Deltas</td></tr><tr><td>Hell Botanist</td><td>Obtain a stack of the following items: Crimson Fungi, Warped Fungi, Crimson Roots, Warped Roots, Nether Sprouts, Weeping Vines, Twisting Vines and Nether Wart</td></tr><tr><td>Spreading Corruption<br>The Struggle Nether Ends</td><td>Place the following: Netherrack, Soul Sand, Glowstone, Magma Block, Soul Soil, Basalt, Ancient Debris, Crimson Nylium, Warped Nylium, Crimson Stem, Warped Stem, Nether Wart Block, Warped Wart Block,<br>Shroomlight, Nether Quartz Ore, Nether Gold Ore, Soul Fire, Blackstone<br>For "Spreading Corruption", they must be placed in the Overworld. For "The Struggle Nether Ends", they must be placed in The End.<br>Most nether plants (e.g. Fungi and Roots) and manufactured blocks (e.g. Nether Bricks, Polished Basalt, Blackstone variants) are not required</td></tr><tr><td>Hung, Drawn and Bartered</td><td>Pick up the following items that were thrown by Piglins: Enchanted Book, Iron Boots, Splash Potion of Fire Resistance, Potion of Fire Resistance, Water Bottle, Iron Nugget, Ender Pearl, String, Nether Quartz,<br>Obsidian, Crying Obsidian, Fire Charge, Leather, Soul Sand, Nether Brick, Spectral Arrow, Gravel, Blackstone</td></tr></tbody></table>
{% endtab %}

{% tab title="Potions" %}

<table><thead><tr><th width="172">Advancement Name</th><th width="359">Description</th><th width="167">Parent</th><th width="293">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Potions</td><td>Brewing potions with helpful and hindering effects</td><td> </td><td>Brew any potion in the brewing stand</td></tr><tr><td>Failed Concoctions</td><td>Brew a Mundane and Thick Potion</td><td>Potions</td><td>Brew a mundane and thick potion in the brewing stand</td></tr><tr><td>Death By Magic</td><td>Kill a mob with a splash potion</td><td>Potions</td><td> </td></tr><tr><td>Performance-Enhancing Drugs</td><td>Brew a Speed Potion for cheating on athletics</td><td>Potions</td><td>Take a speed potion out of a brewing stand</td></tr><tr><td>Super Strength</td><td>Brew a Strength Potion for cheating on weightlifting</td><td>Performance-Enhancing Drugs</td><td>Take a strength potion out of a brewing stand</td></tr><tr><td>A Weak Brew</td><td>Brew up a potion of Weakness</td><td>Super Strength</td><td>Take a weakness potion out of a brewing stand</td></tr><tr><td>Zombie Doctor</td><td>Cure a zombie villager</td><td>A Weak Brew</td><td> </td></tr><tr><td>Mad Scientist</td><td>Cure a zombie villager of every profession</td><td>Zombie Doctor</td><td> </td></tr><tr><td>Medic!</td><td>Brew a healing potion</td><td>Potions</td><td>Take a healing potion out of a brewing stand</td></tr><tr><td>Hyper-healing</td><td>Brew and drink a regeneration potion</td><td>Medic!</td><td> </td></tr><tr><td>Nocturnal</td><td>Brew and drink a night vision potion</td><td>Hyper-healing</td><td> </td></tr><tr><td>The Invisible Player</td><td>Brew and drink an invisibility potion</td><td>Nocturnal</td><td> </td></tr><tr><td>Stealth Takedown</td><td>Dispatch a Creeper at melee range while you are invisible</td><td>The Invisible Player</td><td>Kill a Creeper that is less than 5 blocks away while you are invisible</td></tr><tr><td>True Feather Falling</td><td>Brew and drink a slow falling potion</td><td>The Invisible Player</td><td> </td></tr><tr><td>Tank</td><td>Become nearly invincible to all damage using a Turtle Master Potion</td><td>True Feather Falling</td><td>Drink a Potion of the Turtle Master</td></tr><tr><td>Secret of the Ooze</td><td>Use a Slime Block to brew a Potion of Oozing</td><td>Potions</td><td>Take an oozing potion out of a brewing stand</td></tr><tr><td>Final Shout</td><td>Kill a mob that has the Wind Charged, Weaving and Oozing effects</td><td>Secret of the Ooze</td><td> </td></tr><tr><td>You Need a Mint</td><td>Collect dragon's breath in a glass bottle</td><td>Potions</td><td>Obtain dragon's breath</td></tr><tr><td>Noxious Fumes</td><td>Use dragon's breath to brew up lingering potions</td><td>You Need a Mint</td><td>Obtain a lingering potion</td></tr><tr><td>Gas!</td><td>Kill a mob using a lingering potion</td><td>Noxious Fumes</td><td> </td></tr><tr><td>Imbued Projectiles</td><td>Craft some Tipped Arrows using arrows and a Lingering Potion</td><td>Gas!</td><td>They must be crafted - not just obtained</td></tr><tr><td>Furious Ammunition</td><td>Craft every type of tipped arrow</td><td>Imbued Projectiles</td><td>See requirement notes below</td></tr><tr><td>Stayin' Frosty</td><td>Swim in lava while having the Fire Resistance effect</td><td>Potions</td><td>Be in lava while having the Fire Resistance effect</td></tr><tr><td>Marine Marauder</td><td>Swim in water while having the Water Breathing effect</td><td>Stayin' Frosty</td><td>Be in water while having the Water Breathing effect</td></tr><tr><td>Hopping Mad</td><td>Get jump boost from a beacon or potion</td><td>Marine Marauder</td><td>Get the jump boost effect</td></tr><tr><td>A Furious Cocktail</td><td>Have every potion effect applied at the same time</td><td>Hopping Mad</td><td>See requirement notes below</td></tr><tr><td>A much more doable challenge</td><td>Get all the effects possible during your life (not all at the same time)</td><td>A Furious Cocktail</td><td>See requirement notes below</td></tr><tr><td>A Furious Test Subject</td><td>Get attacked by a mob with every potion effect</td><td>A Furious Cocktail</td><td>See requirement notes below</td></tr><tr><td>Gas Bomb</td><td>Ignite a Creeper of each possible effect using Flint and Steel</td><td>A Furious Test Subject</td><td>See requirement notes below</td></tr></tbody></table>

<table><thead><tr><th width="172">Full requirement notes:</th><th width="359"></th></tr></thead><tbody><tr><td>Furious Ammunition</td><td>Obtain Tipped Arrows of: Splashing, Thick, Mundane, Awkward (called just plain "Tipped Arrow"), Night Vision (normal and long), Invisibility (normal and long),<br>Leaping (normal, long and strong), Fire Resistance (normal and long), Swiftness (normal, long and strong), Slowness (normal, long and strong),<br>Water Breathing (normal and long), Healing (normal and strong), Harming (normal and strong), Poison (normal, long and strong), Regeneration (normal, long and strong),<br>Strength (normal, long and strong), Weakness (normal, long), Turtle Master (normal, long and strong), Slow Falling (normal and long), Oozing, Weaving, Infested, Wind Charged</td></tr><tr><td>A Furious Cocktail</td><td>Have the following effects at the same time: Speed, Slowness, Strength, Jump Boost, Regeneration, Fire Resistance, Water Breathing, Invisibility, Night Vision,<br>Weakness, Poison, Slow Falling, Resistance, Oozing, Weaving, Infested, Wind Charged</td></tr><tr><td>A much more doable challenge</td><td>Have the following effects (not at the same time): Every effect listed next to "A Furious Cocktail", Wither, Haste, Mining Fatigue, Levitation, Glowing, Absorption, Hunger,<br>Nausea, Conduit Power, Dolphin's Grace, Blindness, Saturation, Bad Omen, Hero of the Village, Darkness, Oozing, Weaving, Infested, Wind Charged</td></tr><tr><td>A Furious Test Subject</td><td>Get attacked by a mob with every effect listed next to "A Furious Cocktail"<br>This will not work on undead enemies such as zombies and arthropods such as spiders because they are immune to poison</td></tr><tr><td>Gas Bomb</td><td>Ignite Creepers using Flint and Steel that have the following effects: Speed, Slowness, Strength, Weakness, Jump Boost, Regeneration, Resistance, Fire Resistance,<br>Water Breathing, Invisibility, Night Vision, Poison, Wither, Glowing, Levitation, Slow Falling, Oozing, Weaving, Infested, Wind Charged<br>They do not have to have these effects at the same time</td></tr></tbody></table>
{% endtab %}

{% tab title="End" %}

<table><thead><tr><th width="185">Advancement Name</th><th width="393">Description</th><th width="176">Parent</th><th width="544">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>The End</td><td>Or the beginning?</td><td> </td><td>Be in the End dimension</td></tr><tr><td>Dragon Shield</td><td>Attempt to block the dragon's attacks</td><td>The End</td><td>Block an attack from the Ender Dragon with your shield</td></tr><tr><td>Is it a Plane?</td><td>Look at the Ender Dragon through a Spyglass</td><td>Dragon Shield</td><td> </td></tr><tr><td>Free the End</td><td>Good luck</td><td>Dragon Shield</td><td>Land the killing blow on the Ender Dragon</td></tr><tr><td>The Actual End</td><td>Get killed by an Enderman in the End</td><td>Free the End</td><td> </td></tr><tr><td>The Point of No Return</td><td>Fall into the void</td><td>The Actual End</td><td>Be under y=0 in the End dimension</td></tr><tr><td>Event Horizon</td><td>Survive void damage</td><td>The Point of No Return</td><td>Fly under y=-64 for about a second then get up above y=0 without dying. Only works in the End</td></tr><tr><td>Cow Jumped Over The Moon</td><td>Bring a cow from the overworld to the End and then kill it</td><td>The Point of No Return</td><td>Kill a Cow in the End</td></tr><tr><td>The Void Frogs</td><td>Lower a Frog into the void using a Slow Falling potion, then kill it so it becomes one with the void</td><td>Cow Jumped Over The Moon</td><td>Kill a Frog that has the Slow Falling effect and is below y=0 in the End</td></tr><tr><td>The Next Generation</td><td>Hold the Dragon Egg</td><td>Free the End</td><td>Obtain the Dragon Egg</td></tr><tr><td>The Start of Something</td><td>Craft your first ender crystal</td><td>The Next Generation</td><td>Obtain an End Crystal</td></tr><tr><td>The End... Again</td><td>Respawn the Ender Dragon</td><td>The Start of Something</td><td> </td></tr><tr><td>What For?</td><td>Craft 64 ender crystals</td><td>The End... Again</td><td> </td></tr><tr><td>Ring of the End</td><td>Defeat the Ender Dragon 20 times</td><td>What For?</td><td>Land the killing blow on the Ender Dragon 20 times</td></tr><tr><td>The Beginning</td><td>Say goodbye to the Wither</td><td>The End... Again</td><td>Kill the Wither in the End</td></tr><tr><td>Remote Getaway</td><td>Escape the island</td><td>Free the End</td><td>Enter an End Gateway OR be beyond 750 or -750 in the x or z direction in the End</td></tr><tr><td>End Bricks!</td><td>Craft end bricks from end stone</td><td>Remote Getaway</td><td>Obtain End Stone Bricks</td></tr><tr><td>Getting Chorus</td><td>Attack a chorus tree until it collapses</td><td>End Bricks!</td><td>Obtain Chorus Fruit</td></tr><tr><td>Extrabiologist</td><td>Plant a chorus flower in the Overworld for study</td><td>Getting Chorus</td><td>Place a chorus flower in the Overworld</td></tr><tr><td>Purpurfect</td><td>Craft or collect purpur blocks, stairs, pillars and slabs</td><td>Extrabiologist</td><td> </td></tr><tr><td>A Wizard's Breakfast</td><td>Eat a stack of Chorus Fruit in one go</td><td>Purpurfect</td><td>Eat 64 chorus fruit with less than five seconds in-between each fruit and no other food eaten</td></tr><tr><td>In Your Face, Neil Armstrong</td><td>Colonise the End with potato crops</td><td>Extrabiologist</td><td>Place potatoes in the End</td></tr><tr><td>I'm Coming Back, Murph!</td><td>Travel far into the End dimension</td><td>In Your Face, Neil Armstrong</td><td>Be beyond 10,000 or -10,000 in the x or z direction in the End</td></tr><tr><td>No! Don't let me leave, Murph!</td><td>Travel so far into the End dimension you might as well be on another planet</td><td>I'm Coming Back, Murph!</td><td>Be beyond 100,000 or -100,000 in the x or z direction in the End</td></tr><tr><td>Void Walker</td><td>Explore every End biome</td><td>Remote Getaway</td><td>Enter The End, Small End Islands, End Midlands, End Highlands and End Barrens</td></tr><tr><td>Unending Hell</td><td>Travel directly from the End to the Nether</td><td>Void Walker</td><td>Enter the End's exit portal but arrive in the Nether by having your spawn set to a Respawn Anchor</td></tr><tr><td>Dimension Penetration</td><td>Get hit by an arrow that has visited every dimension during its lifetime</td><td>Unending Hell</td><td> </td></tr><tr><td>The City at the End of the Game</td><td>Go on in, what could happen?</td><td>Remote Getaway</td><td>Enter an End City</td></tr><tr><td>For Mother, Clarence</td><td>Kill a shulker</td><td>The City at the End of the Game</td><td></td></tr><tr><td>Portable Storage</td><td>Use shulker shells to craft a shulker box</td><td>For Mother, Clarence</td><td>Obtain a shulker box of any color</td></tr><tr><td>Organizational Wizard</td><td>Name a Shulker Box 'Blocks' for storing your blocks</td><td>Portable Storage</td><td>Obtain a shulker box of any color that is named "Blocks"</td></tr><tr><td>Somewhere Over the Rainbow...</td><td>Craft all 16 shulker box types</td><td>Organizational Wizard</td><td> </td></tr><tr><td>Shouldn't my shield levitate too?</td><td>Block a Shulker's bullet with your shield</td><td>For Mother, Clarence</td><td> </td></tr><tr><td>Shulker Breaker</td><td>Collect a stack of shulker shells</td><td>Shouldn't my shield levitate too?</td><td></td></tr><tr><td>Great View From Up Here</td><td>Levitate up a distance of 50 metres</td><td>Shulker Breaker</td><td> </td></tr><tr><td>Dogfight</td><td>Kill a Skeleton while both you and it have levitation</td><td>Great View From Up Here</td><td>Kill a Skeleton, Stray or Bogged while both you and it have levitation</td></tr><tr><td>Anti-Gravity Generator</td><td>Bring a Shulker into the Overworld and let it give you anti-gravity</td><td>Great View From Up Here</td><td>Get levitation in the Overworld</td></tr><tr><td>Good Luck Getting This One</td><td>Kill a baby Turtle, a Witch, a Phantom, an Elder Guardian and a Piglin Brute with one piercing arrow in the End</td><td>Anti-Gravity Generator</td><td> </td></tr><tr><td>Off With His Head!</td><td>Collect a dragon's head from the bow of an end ship</td><td>The City at the End of the Game</td><td>Obtain a Dragon Head</td></tr><tr><td>Dragon vs Dragon</td><td>Kill the Ender Dragon while wearing a Dragon Head</td><td>Off With His Head!</td><td>Upon the Ender Dragon's summon be wearing a Dragon Head for the whole fight, and deal the killing blow</td></tr><tr><td>Sky's the Limit</td><td>Find an Elytra</td><td>Off With His Head!</td><td> </td></tr><tr><td>Some Breakthrough</td><td>Exhaust your elytra</td><td>Sky's the Limit</td><td>Use up an elytra</td></tr><tr><td>Rocketman</td><td>Fill your inventory with full stacks of firework rockets</td><td>Some Breakthrough</td><td>All inventory slots, including your hotbar and offhand, must be filled, hence requiring 37 stacks of rockets</td></tr><tr><td>Sky High</td><td>Climb up to the world height limit</td><td>Sky's the Limit</td><td>Be above y=325</td></tr><tr><td>Uh, Houston? We have a problem</td><td>Fly up to a ridiculous height</td><td>Sky High</td><td>Be above y=1000</td></tr><tr><td>Diver's Dozen</td><td>Kill 12 mobs while airborne using Elytra. Stopping flight or touching liquid will reset your progress</td><td>Sky High</td><td> </td></tr><tr><td></td><td></td><td></td><td></td></tr></tbody></table>
{% endtab %}

{% tab title="Supers" %}

<table><thead><tr><th width="171">Advancement Name</th><th width="694">Description</th><th width="176">Parent</th><th width="765">Actual Requirements (if different)</th></tr></thead><tbody><tr><td>Super Challenges</td><td>Good luck completing... any of these ;)</td><td> </td><td>Land the killing blow on the Ender Dragon OR leave the End through the exit portal OR obtain the "Remote Getaway" OR "Sky's the Limit" advancements</td></tr><tr><td>All the Blocks!</td><td>Obtain all the blocks!</td><td>Super Challenges</td><td><a href="https://minecraft.wiki/w/Block#List_of_blocks">Obtain the blocks listed on this page: https://minecraft.wiki/w/Block#List_of_blocks</a></td></tr><tr><td>All the Items!</td><td>Obtain all the items!</td><td>All the Blocks!</td><td><a href="https://minecraft.wiki/w/Item#List_of_items">Obtain the items listed on this page: https://minecraft.wiki/w/Item#List_of_items</a></td></tr><tr><td>Stack all the Blocks!</td><td>Obtain a stack of all the blocks!</td><td>All the Items!</td><td>Obtain the maximum possible stack size for each block from "All the Blocks". See requirement notes below for some exceptions</td></tr><tr><td>Stack all the Items!</td><td>Obtain a stack of all the items!</td><td>Stack all the Blocks!</td><td>Obtain the maximum possible stack size for each item from "All the Items". See requirement notes below for some exceptions</td></tr><tr><td>Telescopic</td><td>Look at every mob using a Spyglass, each from at least 25 blocks away</td><td>Super Challenges</td><td>See requirement notes below</td></tr><tr><td>Highway to Hell</td><td>Send every mob to the Nether... and kill them all there</td><td>Telescopic</td><td>See requirement notes below</td></tr><tr><td>Endergeddon</td><td>Send every mob to the End... and kill them all there</td><td>Highway to Hell</td><td>See requirement notes below</td></tr><tr><td>Potion Master</td><td>Kill every mob in the game with splash potions</td><td>Endergeddon</td><td>See requirement notes below</td></tr><tr><td>Biological Warfare</td><td>Kill every mob in the game with lingering potions</td><td>Potion Master</td><td>See requirement notes below</td></tr><tr><td>Nuclear Fusion</td><td>Strike every mob that can transform with lightning at once</td><td>Super Challenges</td><td>Strike a Pig, Mooshroom, Villager and Creeper at the same time with the lightning bolt from a Channeling Trident</td></tr><tr><td>Zombie Apocalypse</td><td>Obtain a stack of Zombie Heads</td><td>Nuclear Fusion</td><td> </td></tr><tr><td>Rise of the Skeletons</td><td>Obtain a stack of Skeleton Skulls</td><td>Zombie Apocalypse</td><td> </td></tr><tr><td>Creepergeddon</td><td>Obtain a stack of Creeper Heads</td><td>Rise of the Skeletons</td><td> </td></tr><tr><td>Poglin!</td><td>Obtain a stack of Piglin Heads</td><td>Creepergeddon</td><td> </td></tr><tr><td>Dragon Army</td><td>Obtain a stack of Ender Dragon Heads</td><td>Poglin!</td><td> </td></tr><tr><td>Constellation</td><td>Collect 64 Nether Stars</td><td>Super Challenges</td><td> </td></tr><tr><td>Warlock</td><td>Obtain a stack of Beacons</td><td>Constellation</td><td> </td></tr><tr><td>Hearts of the Stack</td><td>Collect 64 Hearts of the Sea</td><td>Warlock</td><td> </td></tr><tr><td>Abyss Lord</td><td>Obtain a stack of Conduits</td><td>Hearts of the Stack</td><td> </td></tr><tr><td>We're in the endgame now</td><td>Construct a village in the End and defend it from a raid</td><td>Super Challenges</td><td>You have to both start a raid in the End and finish a raid in the End to gain this advancement</td></tr><tr><td>Dragon vs Dragon II</td><td>Defeat the Ender Dragon while wearing a dragon head... without touching the ground</td><td>We're in the endgame now</td><td>Once the Ender Dragon becomes attackable you must not be touching the ground AND be wearing a Dragon Head for the whole fight, and deal the killing blow. It also resets if you ride any vehicle OR touch water or lava</td></tr><tr><td>Dragon vs Wither: Pre-Sequel</td><td>Defeat the Wither while wearing a Dragon head... without touching the ground</td><td>Dragon vs Dragon II</td><td>Once the Wither becomes attackable you must not be touching the ground AND be wearing a Dragon Head for the whole fight, and deal the killing blow. It also resets if you ride any vehicle OR touch water, lava or a climbable block such as ladders</td></tr><tr><td>The Perfect Run</td><td>Summon the Ender Dragon, the Wither, and a Raid within thirty seconds of each other, then defeat all of them without taking damage</td><td>Dragon vs Wither: Pre-Sequel</td><td> </td></tr><tr><td>Riddle Me This</td><td>See below for description and walkthrough (as it is very long)</td><td>The Perfect Run</td><td> </td></tr><tr><td>I am Loot!</td><td>Open up every type of loot chest</td><td>Super Challenges</td><td>See requirement notes below</td></tr><tr><td>The World Is Ending</td><td>Summon ten withers at once</td><td>I am Loot!</td><td>At least ten withers must be in existence up to 128 blocks away from you (checked once every ten seconds)</td></tr><tr><td>Overwarden</td><td>Have fifty Wardens present within 100 blocks of you</td><td>The World Is Ending</td><td> </td></tr><tr><td>Immortal</td><td>Fill your entire inventory with Totems of Undying</td><td>Overwarden</td><td>All inventory slots, including your hotbar and offhand, must be filled, hence requiring 37 totems of undying</td></tr><tr><td>Death From All</td><td>Get killed by every mob that can kill you</td><td>Immortal</td><td>See requirement notes below</td></tr><tr><td>Ultimate Enchanter</td><td>Collect every type of enchantment at every level</td><td>Super Challenges</td><td>See requirement notes below</td></tr><tr><td>Stockbroker</td><td>Trade with every profession from every biome type</td><td>Ultimate Enchanter</td><td>See requirement notes below</td></tr><tr><td>Global Vaccination</td><td>Cure a zombie villager of every profession... from every biome</td><td>Stockbroker</td><td> </td></tr><tr><td>How Did We Get Here?</td><td>Have every effect applied at the same time</td><td>Global Vaccination</td><td>See requirement notes below</td></tr><tr><td>Ad Astra</td><td>Reach an altitude of 10,000 blocks above the world</td><td>Super Challenges</td><td>Be above y=10,000</td></tr><tr><td>I'm in Space!</td><td>Levitate up a distance of 256 blocks</td><td>Ad Astra</td><td> </td></tr><tr><td>The Devil's Distance</td><td>Use the Nether to travel 666km in the Overworld</td><td>Abyss Lord</td><td> </td></tr><tr><td>A Million Blocks Away</td><td>Travel a million blocks away from spawn</td><td>The Devil's Distance</td><td> </td></tr><tr><td>Explorer of Worlds</td><td>Discover every biome in every dimension</td><td>A Million Blocks Away</td><td>See requirement notes below</td></tr><tr><td>Farlander</td><td>Travel all the way to the border of the world</td><td>Explorer of Worlds</td><td>Be at least 29,999,983 blocks from 0,0 in either the positive or negative x or z direction</td></tr></tbody></table>

| Full requirement notes:                                                                    | <p><a href="https://www.curseforge.com/minecraft/mc-mods/advancementinfo">Many of these advancements are extremely difficult to keep track of manually, so it is recommended you download the Advancement Info mod<br><https://www.curseforge.com/minecraft/mc-mods/advancementinfo></a></p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |
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| Stack All the Blocks!                                                                      | <p><a href="https://minecraft.wiki/w/Block#List_of_blocks">Obtain a stack of the blocks listed on this page: <https://minecraft.wiki/w/Block#List_of_blocks><br>The following do not need to be obtained at maximum stack sizes: Dragon Egg, Netherite Block, Deepslate Emerald Ore, Heavy Core, Suspicious Sand, Suspicious Gravel, Tall Grass, Large Fern</a></p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |
| Stack All the Items!                                                                       | <p><a href="https://minecraft.wiki/w/Item#List_of_items">Obtain a stack of the items listed on this page: <https://minecraft.wiki/w/Item#List_of_items><br>The following do not need to be obtained at maximum stack sizes: Recovery Compass, Pottery Sherds. Only one kind of Smithing Template is required</a></p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |
| <p>Telescopic<br>Highway to Hell<br>Endergeddon<br>Potion Master<br>Biological Warfare</p> | <p><a href="https://minecraft.wiki/w/Mob#List_of_mobs">A list of mobs can be found here: <https://minecraft.wiki/w/Mob#List_of_mobs><br>Specific exceptions are:<br>- Highway to Hell: Elder Guardian and Ender Dragon<br>- Endergeddon: Elder Guardian<br>- Potion Master and Biological Warfare: Enderman, Elder Guardians and Ender Dragon</a></p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |
| I am Loot!                                                                                 | <p>Open the following loot chests when they have been unopened: Abandoned Mineshaft, Bastion Bridge, Bastion Hoglin Stable, Bastion Other, Bastion Treasure,<br>Buried Treasure, Desert Pyramid, End City Treasure, Igloo Chest, Jungle Temple, Nether Fortress, Pillager Outpost, Ruined Portal,<br>Shipwreck Map, Shipwreck Supply, Shipwreck Treasure, Dungeon, Stronghold Corridor, Stronghold Crossing, Stronghold Library, Large Underwater Ruin,<br>Small Underwater Ruin, Woodland Mansion, Armorer House, Butcher House, Cartographer House, Desert House, Fisher House, Fletcher House, Mason House,<br>Plains House, Savanna House, Shepherd House, Snowy House, Taiga House, Tannery House, Village Temple, Toolsmith House, Weaponsmith House,<br>Ancient City, Ancient City Ice Box, Trial Chambers Corridor, Trial Chambers Entrance, Trial Chambers Intersection, Trial Chambers Intersection Barrel, Trial Chambers Reward, Trial Chambers Supply</p> |
| Death From All                                                                             | <p>Get killed by all of the following mobs: Pufferfish, Cave Spider, Enderman, Panda, Polar Bear, Spider, Zombie Pigman, Blaze, Creeper, Drowned, Elder Guardian,<br>Endermite, Evoker, Ghast, Guardian, Husk, Magma Cube, Phantom, Pillager, Ravager, Shulker, Silverfish, Skeleton, Slime, Stray, Vex, Vindicator, Witch, Wither Skeleton,<br>Zombie Villager, Zombie, Llama, Trader Llama, Wolf, Dolphin, Iron Golem, Ender Dragon, Wither, Bee, Hoglin, Piglin, Zoglin, Piglin Brute, Goat, Warden, Breeze, Bogged</p>                                                                                                                                                                                                                                                                                                                                                                                                                                             |
| Ultimate Enchanter                                                                         | <p>Obtain the following enchantments on any items at every level up to and including their max: Protection IV, Fire Protection IV, Feather Falling IV, Blast Protection IV, Projectile Protection IV, Respiration III,<br>Aqua Affinity, Thorns III, Swift Sneak III, Depth Strider III, Frost Walker II, Soul Speed III, Curse of Binding, Sharpness V, Smite V, Bane of Arthropods V, Knockback II, Fire Aspect II,<br>Looting III, Sweeping Edge III, Efficiency V, Silk Touch, Unbreaking III, Fortune III, Power V, Punch II, Flame, Infinity, Lure III, Luck of the Sea III, Loyalty III, Riptide III,<br>Impaling V, Channeling, Quick Charge III, Piercing IV, Multishot, Mending, Curse of Vanishing, Density V, Breach IV, Wind Burst III</p>                                                                                                                                                                                                                |
| Stockbroker                                                                                | <p>Trade with Villagers of every combination of profession and biome.<br>Professions: Farmer, Fisherman, Shepherd, Fletcher, Librarian, Cartographer, Cleric, Armorer, Weapon Smith, Tool Smith, Butcher, Leatherworker, Mason<br>Biomes: Plains, Desert, Savanna, Taiga, Snow, Jungle and Swamp</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |
| Global Vaccination                                                                         | <p>Cure Villagers of every combination of profession and biome.<br>The same as in "Stockbroker", with the additional professions of: Unemployed, Nitwit</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            |
| How Did We Get Here?                                                                       | <p>Have the following effects at the same time: Speed, Slowness, Strength, Jump Boost, Regeneration, Fire Resistance, Water Breathing, Invisibility, Night Vision, Weakness,<br>Poison, Slow Falling, Resistance, Wither, Haste, Mining Fatigue, Levitation, Glowing, Absorption, Hunger, Nausea, Conduit Power, Dolphin's Grace, Blindness, Bad Omen,<br>Hero of the Village, Darkness, Oozing, Weaving, Infested, Wind Charged</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |
| Explorer of Worlds                                                                         | Enter every biome required for: "One with the forest", "Warm Feet", "Cold Feet", "Overgrown!", "High Feet", "Wet Feet", "Spelunker", "Hot Tourist Destination" and "Void Walker"                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |
|                                                                                            |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |
| Riddle Me This                                                                             | The first is to smith a compass that vanishes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |
| (description)                                                                              | The second is to slay a corpse that fishes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |
|                                                                                            | The third is to travel on an upside-down mount                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |
|                                                                                            | The fourth is to take a temple tripwire into account                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |
|                                                                                            | The fifth is to be invisible yet be visible everywhere                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 |
|                                                                                            | The sixth is to return the product of a fowl in mid-air                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |
|                                                                                            | The seventh is to allow a child to commit the act of stealing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |
|                                                                                            | The eighth is to smite a Wither with splash healing                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |
|                                                                                            | The ninth is to be a pirate; parrot, spyglass, map, and boat                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           |
|                                                                                            | The tenth, if you can achieve it, you will be the G.O.A.T.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |
| {% endtab %}                                                                               |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |
| {% endtabs %}                                                                              |                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        |

Whilst we have made some adjustments for server compatibility, full credit for all achievements in this pack go to Cavinator1 - it's a very impressive number of creative advancements!


# Better Concrete

Better Concrete is a simple QOL plugin, added due to player suggestion.

You simply throw concrete powder into a filled cauldron, which will then drain the cauldron and spit out

concrete!

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2Fkjwm0P8olInZyAKRMQ8Z%2Fimage.png?alt=media&amp;token=1ae3db06-64d5-423f-9715-c8a38e82b21b" alt=""><figcaption></figcaption></figure>


# Elevators

Elevators are another cool QOL feature, allowing more freedom in your builds and enhancing your creativity!

To create an elevator, you simply place a white wool block with a white carpet on top. Then, to add an additional floor, you simply repeat the same thing at the next floor. You can then use your elevator by jumping to go up or crouching to go down.

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FCgXHxm1ArSkP7kGN28kU%2Fimage.png?alt=media&amp;token=b59e2465-d5e0-4631-837a-a5cef6b47c64" alt=""><figcaption></figcaption></figure>

The elevators can be made with any other wool/carpet options as well, but the wool and carpet need to be the same color, and each floor needs to be the same color as well.

Elevators can have about 40 blocks maximum on the y-axis between them.


# Elytra Trims

Elytra Trims are.. exactly as they sound! We support applying all of the vanilla armour trims to elytras, allowing you to maximise your swag 😎

Whilst the server plugin was developed by us, for us, it does require a client side mod to be installed for the rendering & textures - developed by another lovely author.

{% embed url="<https://modrinth.com/mod/elytra-trims>" %}

### Applying Trims

They're applied quite simply - in a smithing table, the same as any other piece.

### Custom Effects

You can add a glow to your elytra trim! This is done with the following recipe:

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FTS2Q12Mrd5QBlgAAxMNP%2Fimage.png?alt=media&amp;token=8307cc31-af4e-4955-9ef5-4ad0ddb4291c" alt=""><figcaption></figcaption></figure>

Additionally, we have a very cool effect for Patron+'s and above: Cosmic Elytras <sup>✨</sup>

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FOGOhMtrxZ3ZvS4jZUUxk%2Fimage.png?alt=media&amp;token=c095c686-e3bb-40b8-a660-3f020c62554e" alt=""><figcaption></figcaption></figure>

This can be applied using /patronelytra - and can be applied to any of your elytras, but is only active whilst you maintain your subscription, and won't work for others.


# Red Bull

Red Bull gives you... 2 minutes of flight!

### Flight Potions

Formerly known as Flight Potions, they provide 2 minutes of flight to the player - or 6 minutes of 2x happy ghast speed! This is aimed as a building utility - thus they only work whilst you're inside a trusted/owned land claim.

### Brewing

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2F6XUVks8cBuMYQ7JHe2Xv%2Fimage.png?alt=media&amp;token=441a06f7-784a-4b50-ac1e-36e8a7711ed1" alt=""><figcaption></figcaption></figure>

You'll firstly need a cauldron full of water. Next, you'll need to gather the ingredients:

* 1x Netherwart
* 5x Phantom Membrane
* 1x Blaze Powder

Then, interact with the cauldron with those items in that order. Once successful, your potion is brewed! You can take 3 glass bottles and empty the new solution from the cauldron.&#x20;


# GSit

This is a simple cosmetic plugin, allowing you to do a few new cool animations. Using this, you can sit, lay down, and more, in places you previously wouldn't be able to!

* `/sit`
* `/lay`
* `/bellyflop`
* `/spin`
* `/crawl`

***

* `/sit toggle/playertoggle`
* `/crawl toggle`&#x20;

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FNuvCVYlhVCq8JNaUoD76%2Fimage.png?alt=media&amp;token=57d46ab0-ecac-42f7-939b-649437b276e1" alt=""><figcaption></figcaption></figure>


# Hive Checker

Hive Checker is another simple QOL plugin, allowing you to see inside bee hives, evacuate bees, and even check honey levels. You simply need to right click a bee hive/nest.

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2F9N7gJ9epr6Lge3cMisDV%2Fimage.png?alt=media&amp;token=10ab8eaf-08f4-40c1-8191-ba45617f9055" alt=""><figcaption></figcaption></figure>


# Lasso

Yet another simple QOL plugin, added due to popular suggestion. This allows you to leash any mob - which is especially annoying when dealing with **extremely annoying villagers**!

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FJ614tDQo05yIIktVTEsi%2Fimage.png?alt=media&amp;token=afc0421b-9c25-4029-9de7-35857d3dd93e" alt=""><figcaption></figcaption></figure>


# Slabby Maps

Lost at spawn? Can't for the life of you find a shop selling what you desire?

Check out our lord and saviour: Slabbo-Maps!!

### How does it work?

To find where an item is being sold at spawn, do `/slabbo-maps locate item <item>`.

This will give you a compass, leading you to the slabby shop selling this item. Additionally, you can add extra arguments after the `<item>` for the compass to lead you to the cheapest shop!&#x20;

For more complicated items like Enchanted Books - I've recently added an additional command!

`/slabbo-maps locate book <enchant> <level>`

This can also be used to check **if** an item is being sold - as it'll let you know when an item is unavailable anywhere at spawn!! :P


# Vanilla Tweaks

This page will contain information for all our smaller features, such as plugins that function like VanillaTweaks datapacks or similar.

***

## Armored Elytra

Allows you to combine your chestplate and elytra! Simply throw them both on top of an anvil (literally throw, using Q).

If you've merged your armored elytra too soon and need to un-merge it for any reason, you can also separate the two items again by throwing the armored elytra on top of a grindstone (literally throw, using Q).

### Coordinates HUD

A serverside Coordinates HUD - `/coordshud toggle`

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FGsKHJjggAp6raIhsJngG%2Fimage.png?alt=media&amp;token=951606db-87fc-406e-8bb1-18c2fa8c8a37" alt=""><figcaption></figcaption></figure>

### Durability Ping

A serverside notification when your tools are about to break. You can disable this or change things like the ping noise via /durabilityping set \<options>

### Mob Heads

Adds ingame mob heads for most mobs, which can simply drop once killed! Varities rary (and this also applies to players).

<details>

<summary>Rarities</summary>

* **Player:** 100%
* **Allay:** 20%
* **Axolotl:** 10%
* **Blue Axolotl:** 100%
* **Bat:** 10%
* **Bee:** 20%
* **Blaze:** 0.5%
* **Camel:** 100%
* **Cat:** 3.3%
* **Cave Spider:** 0.5%
* **Chicken:** 1%
* **Cod:** 10%
* **Cow:** 1%
* **Charged Creeper:** 100%
* **Creeper:** 0.5%
* **Dolphin:** 33%
* **Donkey:** 20%
* **Drowned:** 5%
* **Elder Guardian:** 100%
* **Ender Dragon:** 100%
* **Enderman:** 0.5%
* **Endermite:** 10%
* **Evoker:** 25%
* **Frog:** 20%
* **Red Fox:** 10%
* **White Fox:** 10%
* **Ghast:** 62.5%
* **Glow Squid:** 5%
* **Goat:** 1%
* **Screaming Goat:** 100%
* **Guardian:** 0.5%
* **Hoglin:** 3%
* **Horse:** 27%
* **Husk:** 60%
* **Illusioner:** 25%
* **Iron Golem:** 5%
* **Llama:** 24%
* **Magma Cube:** 0.5%
* **Red Mooshroom:** 1%
* **Brown Mooshroom:** 10%
* **Mule:** 20%
* **Ocelot:** 20%
* **Panda:** 27%
* **Parrot:** 25%
* **Phantom:** 10%
* **Pig:** 1%
* **Piglin:** 4%
* **Piglin Brute:** 10%
* **Pillager:** 2.5%
* **Polar Bear:** 20%
* **Pufferfish:** 15%
* **Rabbit:** 26%
* **Killer Rabbit:** 100%
* **Toast Rabbit:** 100%
* **Ravager:** 25%
* **Salmon:** 10%
* **Sheep:** 1.75%
* **Shulker:** 5%
* **Silverfish:** 5%
* **Skeleton:** 0.5%
* **Skeleton Horse:** 20%
* **Slime:** 0.5%
* **Sniffer:** 100%
* **Snow Golem:** 5%
* **Spider:** 0.5%
* **Squid:** 5%
* **Stray:** 6%
* **Strider:** 10%
* **Tadpole:** 10%
* **Trader Llama:** 24%
* **Tropical Fish:** 10%
* **Turtle:** 10%
* **Vex:** 10%
* **Villager:** 100%
* **Vindicator:** 5%
* **Wandering Trader:** 100%
* **Warden:** 100%
* **Witch:** 0.5%
* **Wither:** 100%
* **Wolf:** 20%
* **Zoglin:** 20%
* **Zombie:** 0.5%
* **Zombie Horse:** 100%
* **Zombie Villager:** 50%
* **Zombified Piglin:** 0.5%

</details>

### Dropper to Dispenser

This is a simple crafting tweak! You can slightly lower the pain of dispenser crafting, no longer using unstackable bows.

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2FFg3Hhr4Haw5TpWWuNgV3%2Fimage.png?alt=media&amp;token=4dfe42b6-d471-4f97-b17b-49f40e2eb032" alt=""><figcaption></figcaption></figure>

### Logcutter

This is another simple crafting tweak, allowing you to speed up the process of stripping logs.

<figure><img src="https://4099601319-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MQrSIWf6xWjN6IuRi_H%2Fuploads%2Flw1mgViYCfLwGCkDxVM9%2Fimage.png?alt=media&amp;token=4b50b952-75d1-4c26-a726-f78747600329" alt=""><figcaption></figcaption></figure>

### Axolotl Breeding

A minor change, allowing you to easily breed axolotls using tropical fish items rather than the bucket ones. Fish spawn rates are lowered on the server to instead boost mob spawning, therefore this was a good substitute :)

### Silk Touch Amethyst

Allows you to silk-touch budding amethyst. Simple QOL datapack added due to popular suggestion :)


# Creative Info


# Info

We're pleased to announce our Creative Server is finally ready for release! This is intended as an extra feature to the SMP, allowing you to plan & collaborate on builds you plan to make on the server!

It also has plenty of tools to help you out with that creation process, including WorldEdit :wink:

{% content-ref url="/pages/TaVfXeOX3wgnefxbnuKR" %}
[Commands](/creative/creative-info/commands)
{% endcontent-ref %}

### Getting Started

Firstly, I'd definitely recommend giving the other pages a read for full detailed info.&#x20;

That being said, to quickly get started on the Creative Server:

1. `/server creative` from the SMP
2. `/plots auto`
3. `/plotmanager` to manage your plot
4. `/plot home <#>` to teleport to one of your plots

### Plot Limits

{% hint style="info" %}
Rank Syncing is currently in development. Currently everyone is the basic rank
{% endhint %}

| No Rank | Patron/Donator | Patron+ | Patron++  |
| ------- | -------------- | ------- | --------- |
| 4 Plots | 6 Plots        | 8 Plots | Go Crazy. |


# Features

This page shows a quick overview of what I've included in the Creative Server!

All features are currently accessible to all ranks, including things like Head Database, which are currently restricted on the SMP to patrons. The only rank restriction is on the amount of plots, due to the giant plot size we've already given - these can get quite intensive in terms of storage.

{% hint style="info" %}
The creative server is still in its very early stages, I'm open to suggestions on further additions!!
{% endhint %}

### Key Features

* Plots (very large)
* Armour Stand Editing
* Head Database
* WorldEdit!!
* Mapart Generator
* /sit, /lay, etc.

### How do I use these?

{% content-ref url="/pages/TaVfXeOX3wgnefxbnuKR" %}
[Commands](/creative/creative-info/commands)
{% endcontent-ref %}


# Commands

{% hint style="info" %}
This page is very detailed. I'd advise using the navigation on the right of your screen to pick exactly what you're looking for.
{% endhint %}

## Head Database

This one's easy. Just `/headdb` and pick what you'd like :relaxed:

### Armour Stand Editor

This feature uses a GUI. Simply hold a piece of flint, and right click. This is the same editor as on the SMP!

{% content-ref url="/pages/tB04uMubDJesI9YvuSSi" %}
[Broken mention](broken://pages/tB04uMubDJesI9YvuSSi)
{% endcontent-ref %}

*This can also be used to toggle item frame visibility.*

## Map Art

Firstly, this requires your image to be uploaded & accessible online. Some image hosts block our datacenter IP, there's nothing we can do about that. Try uploading elsewhere. Discord CDN links will always work, so try that.

`/imageframe create <name> <url> <width> <height>` - Create a new image map&#x20;

`/imageframe create selection <name> <url>` - Create a new image map and put it directly in your selected item frames&#x20;

`/imageframe create combined <name> <url> <width> <height>` - Create a new image map and get its Combined ImageMap item

Against my own best judgement, this feature is currently not limited on the Creative server. Don't abuse it, and it'll stay that way. Uploading inappropriate content or abusing this any other way will be bannable.

## WorldEdit

### Region Selection

| Types                                                                          | Parameters                                                                                            | Description                                                                                                                                                                                                                                                   |
| ------------------------------------------------------------------------------ | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Wand](https://minecraft-worldedit.fandom.com/wiki/Wand)                       | <p>Left-click as pos1.</p><p>Right-click as pos2</p>                                                  | A default wand that is used to select an imaginary region. It can be optimized with the command "[//sel](https://minecraft-worldedit.fandom.com/wiki/sel) \<style>" for further selection styles. The item minecraft:wooden\_axe is currently set as default. |
| [//wand](https://minecraft-worldedit.fandom.com/wiki///wand)                   | /give wand                                                                                            | Summons the selection wand to your hand.                                                                                                                                                                                                                      |
| [/toggleeditwand](https://minecraft-worldedit.fandom.com/wiki//toggleeditwand) |                                                                                                       | Either disable or enable the Worldedit functionality of the Worldedit wand (The Minecraft Wooden Axe is set as the default wand).                                                                                                                             |
| [//sel](https://minecraft-worldedit.fandom.com/wiki///sel)                     | <p>\[-d]<br>\<cuboid><br>\<extend><br>\<poly><br>\<ellipsoid><br>\<sphere><br>\<cyl><br>\<convex></p> | Change the current selection style to a specific one. //sel cuboid is set as default.                                                                                                                                                                         |
| [//desel](https://minecraft-worldedit.fandom.com/wiki///desel)                 |                                                                                                       | Deselect the current region selection.                                                                                                                                                                                                                        |
| [//pos1](https://minecraft-worldedit.fandom.com/wiki//pos)                     |                                                                                                       | Select the player's bottom half as position 1.                                                                                                                                                                                                                |
| [//pos2](https://minecraft-worldedit.fandom.com/wiki//pos)                     |                                                                                                       | Select the player's bottom half as the position 2.                                                                                                                                                                                                            |
| [//hpos1](https://minecraft-worldedit.fandom.com/wiki//hpos)                   |                                                                                                       | Select the block you are looking at as position 1.                                                                                                                                                                                                            |
| [//hpos2](https://minecraft-worldedit.fandom.com/wiki//hpos)                   |                                                                                                       | Select the block you are looking at as position 2.                                                                                                                                                                                                            |
| [//chunk](https://minecraft-worldedit.fandom.com/wiki///chunk)                 | /chunk all                                                                                            | Select the 16 x 16 x 256 block-area-wide chunk as a region selection.                                                                                                                                                                                         |
| [//expand](https://minecraft-worldedit.fandom.com/wiki///expand)               | <p>\<amount><br>(\<reverse-amount>)<br>\[direction]</p>                                               | Expand or grow the region selection based on the player's facing or map direction. It can also be expanded to the opposite side with \<reverse-amount> at the same time.                                                                                      |
| [//contract](https://minecraft-worldedit.fandom.com/wiki///contract)           | <p>\<amount><br>(\<reverse-amount>)<br>\[direction]</p>                                               | Contract or withdraw the region selection based on the player's facing or map direction. It can also be contracted from the opposite side with \<reverse-amount> at the same time.                                                                            |
| [//outset](https://minecraft-worldedit.fandom.com/wiki///outset)               | \[-hv] \<amount>                                                                                      | Expand the region selection based on the amount to all side: Up, Down, North, South, East, West.                                                                                                                                                              |
| [//inset](https://minecraft-worldedit.fandom.com/wiki///inset)                 | \[-hv] \<amount>                                                                                      | Contract the region selection based on the amount from all sides: Up, Down, North, South, East, West.                                                                                                                                                         |
| [//count](https://minecraft-worldedit.fandom.com/wiki///count)                 | \[-d] \<block>                                                                                        | Count the number of blocks based on which type.                                                                                                                                                                                                               |
| [//distr](https://minecraft-worldedit.fandom.com/wiki///distr)                 | \[-cd]                                                                                                | Count the percent (%) of each block type presented in the region.                                                                                                                                                                                             |

### Region Operation

| Types                                                                    | Parameters                                                                                                      | Description                                                                                                                                                                                                                  |
| ------------------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [//set](https://minecraft-worldedit.fandom.com/wiki///set)               | <[pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern)>                                                | Set all blocks from the region to a [pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern).                                                                                                                          |
| [//replace](https://minecraft-worldedit.fandom.com/wiki///replace)       | <p>(\<from-block-ID(s)>)<br>\<to-<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>></p> | Replace a (or many, or all) block type(s) in region to a [pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern).                                                                                                     |
| [//overlay](https://minecraft-worldedit.fandom.com/wiki//overlay)        | <[pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern)>                                                | Overlay the region with a [pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern). [Pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern) is distributed evenly on the highest vertical points of the region. |
| [//walls](https://minecraft-worldedit.fandom.com/wiki///walls)           | <[pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern)>                                                | Build the walls around the outer edges of region. The walls' height are equal to the maximum height of the region selection.                                                                                                 |
| [//outline](https://minecraft-worldedit.fandom.com/wiki///outline)       | <[pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern)>                                                | Cover every outer part of region with a [pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern).                                                                                                                      |
| [//center](https://minecraft-worldedit.fandom.com/wiki///center)         | <[pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern)>                                                | Create a pattern block(s) at the exact center of the region. Varying from 1x1 to 2x1 to 2x2.                                                                                                                                 |
| [//smooth](https://minecraft-worldedit.fandom.com/wiki///smooth)         | \<amount of repetition>                                                                                         | Smooth out the region with an amount of repetition. Creating an even distribution of blocks from highest to lowest point.                                                                                                    |
| [//deform](https://minecraft-worldedit.fandom.com/wiki///deform)         | \<expression>                                                                                                   | Change the blocks' position from the region to a specific set point.                                                                                                                                                         |
| [//regen](https://minecraft-worldedit.fandom.com/wiki///regen)           |                                                                                                                 | Put the region back to its earliest seed-generated form.                                                                                                                                                                     |
| [//hollow](https://minecraft-worldedit.fandom.com/wiki///hollow)         | <p>\[thickness]<br>\<block-ID(s)></p>                                                                           | Change the inner block type(s) of region to air based on setting the outer layer's thickness.                                                                                                                                |
| [//move](https://minecraft-worldedit.fandom.com/wiki///move)             | <p>\[distance amount]<br>(\[direction])</p>                                                                     | Move every blocks in the region to a direction or based on player's facing.                                                                                                                                                  |
| [//stack](https://minecraft-worldedit.fandom.com/wiki///stack)           | `//stack [-abers] [count] [offset] [-m <mask>]`                                                                 | Duplicate the contents of the selection in a given direction x times.                                                                                                                                                        |
| [//naturalize](https://minecraft-worldedit.fandom.com/wiki///naturalize) |                                                                                                                 | <p>Change all stone, grass\_blocks, and dirt in the region to:</p><p>- 1 layer of grass on top</p><p>- 3 layers of dirt underneath</p><p>- The rest are stones underneath</p>                                                |
| [//line](https://minecraft-worldedit.fandom.com/wiki///line)             | <p>(\[-h])<br><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<size></p>        | Draw a line between pos1 and pos2 based on [pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern) and size.                                                                                                          |
| [//curve](https://minecraft-worldedit.fandom.com/wiki///curve)           | <p>(\[-h])<br><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<size></p>        | Draw a line based on the ordered multiple set points of "[//sel](https://minecraft-worldedit.fandom.com/wiki//sel) convex".                                                                                                  |
| [//forest](https://minecraft-worldedit.fandom.com/wiki///forest)         | <p>\[forest-type]<br>\[density]</p>                                                                             | Generate a forest type over the grass blocks within the region selection. Density is how the trees are spaced. Flora not included.                                                                                           |
| [//flora](https://minecraft-worldedit.fandom.com/wiki///flora)           | \[density]                                                                                                      | Overlay the grass blocks with flowers and grasses. Density is how much they clump in one spot.                                                                                                                               |

### Clipboards and Schematics

| Types                                                                                                                                       | Parameters                                                      | Description                                                                                                                                                                                                     |
| ------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [//copy](https://minecraft-worldedit.fandom.com/wiki/Clipboard)                                                                             | <p>\[-e]<br>\[-m]</p>                                           | Copy the selected region blocks to an imaginary clipboard. It also stores the player's position where it is copied.                                                                                             |
| [//cut](https://minecraft-worldedit.fandom.com/wiki/Clipboard)                                                                              | <p>\[-e]<br>\[-m]</p>                                           | Clear the region blocks and put it in an imaginary clipboard. It also stores the player's position where it is cut.                                                                                             |
| [//paste](https://minecraft-worldedit.fandom.com/wiki/Clipboard)                                                                            | <p>\[-a]<br>\[-s]<br>\[-o]</p>                                  | <p>Pastes the region from clipboard based from the player's position where it is cut or copied last time.<br></p><p>\[-a] pastes the selection without air blocks.<br>\[-o] pastes the selection at origin.</p> |
| [//rotate](https://minecraft-worldedit.fandom.com/wiki///rotate)                                                                            | <p>\[y-axis]<br>\[\<x-axis>]\[\<z-axis>]</p>                    | Rotate the imaginary clipboard based on player's position when it is cut or copied last time.                                                                                                                   |
| [//flip](https://minecraft-worldedit.fandom.com/wiki///flip)                                                                                | \[direction]                                                    | Flip the clipboard like a mirror based on where the player is facing and positioning.                                                                                                                           |
| [//schematic](https://minecraft-worldedit.fandom.com/wiki///schematic) ([//schem](https://minecraft-worldedit.fandom.com/wiki///schematic)) | <p>\[save]<br>\[delete]<br>\[load]<br>\[list]<br>\[formats]</p> |                                                                                                                                                                                                                 |
|                                                                                                                                             | <p>save<br>(\<format>)<br>\<filename></p>                       | Save a schematic to file.                                                                                                                                                                                       |
|                                                                                                                                             | <p>delete<br>\<filename></p>                                    | Remove a schematic from the list.                                                                                                                                                                               |
|                                                                                                                                             | <p>load<br>\<filename></p>                                      | Load a schematic from the list to the clipboard.                                                                                                                                                                |
|                                                                                                                                             | <p>list<br>\[-dn]<br>\[-p \<page#>]</p>                         | List available schematics from the list's page number.                                                                                                                                                          |
|                                                                                                                                             | formats                                                         | Display all available schematic formats.                                                                                                                                                                        |
| [/clearclipboard](https://minecraft-worldedit.fandom.com/wiki//clearclipboard)                                                              |                                                                 | Clear the current clipboard                                                                                                                                                                                     |

### Generation

| Types                                                                          | Parameters                                                                                                                                  | Description                                                                                                      |
| ------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------- |
| [//generate](https://minecraft-worldedit.fandom.com/wiki///generate)           | <p>\[-hroc]<br><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<expression></p>                             | Generate a regional shape of blocks based on given expression like geometrical values or mathematical equations. |
| [//generatebiome](https://minecraft-worldedit.fandom.com/wiki///generatebiome) | <p>\[-hroc]<br><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<expression></p>                             | Generate a regional biome based on a particular expression                                                       |
| [//hcyl](https://minecraft-worldedit.fandom.com/wiki///hcyl)                   | <p><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<radius>(,\<radius> \[height])</p>                       | Create a hollow vertical cylinder around player's feet based on radius and height.                               |
| [//cyl](https://minecraft-worldedit.fandom.com/wiki///cyl)                     | <p><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<radius>(,\<y radius> \[height])</p>                     | Create a vertical cylinder around player's feet based on radius and height.                                      |
| [//sphere](https://minecraft-worldedit.fandom.com/wiki///sphere)               | <p><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<radius>(,\<radius>,\<radius>) \[raised? true/false]</p> | Create a sphere based on x,y,z, radius set around player's feet.                                                 |
| [//hsphere](https://minecraft-worldedit.fandom.com/wiki///hsphere)             | <p><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<radius>(,\<radius>,\<radius>) \[raised? true/false]</p> | Create a hollow sphere based on x,y,z, radius set around player's feet.                                          |
| [//pyramid](https://minecraft-worldedit.fandom.com/wiki///pyramid)             | <p><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<size></p>                                               | Create a pyramid based on height and size.                                                                       |
| [//hpyramid](https://minecraft-worldedit.fandom.com/wiki///hpyramid)           | <p><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<size></p>                                               | Create a hollow pyramid based on height and size.                                                                |
| [/forestgen](https://minecraft-worldedit.fandom.com/wiki//forestgen)           | <p>\[size]<br>\[type]<br>\[density]</p>                                                                                                     | Generate a forest type based on size and density.                                                                |
| [/pumpkins](https://minecraft-worldedit.fandom.com/wiki//pumpkins)             | \[size]                                                                                                                                     | Generates a pumpkin patch based on the size.                                                                     |

### Utilities&#x20;

| Types                                                                    | Parameters                                                                                                                        | Description                                                                                                                                                                         |
| ------------------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [/toggleplace](https://minecraft-worldedit.fandom.com/wiki//toggleplace) |                                                                                                                                   | Toggle whether utility actions will affect surrounding the player or the regional selection.                                                                                        |
| [//fill](https://minecraft-worldedit.fandom.com/wiki///fill)             | <p><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<radius><br>\[depth]</p>                       | Fill particular blocks around the player's feet with the cylinder's radius and bottom sphere's depth.                                                                               |
| [//fillr](https://minecraft-worldedit.fandom.com/wiki///fillr)           | <p><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<radius><br>\[depth]</p>                       | Fill particular blocks around the player's feet with cylinder's radius and bottom sphere's depth recursively.                                                                       |
| [//drain](https://minecraft-worldedit.fandom.com/wiki///drain)           | \<radius>                                                                                                                         | Drain lava and water bodies that touches the player's feet based on radius.                                                                                                         |
| [//fixwater](https://minecraft-worldedit.fandom.com/wiki///fixwater)     | \<radius>                                                                                                                         | Extend and level nearby water and change flowing water to block state of water.                                                                                                     |
| //fixlava                                                                | \<radius>                                                                                                                         | Extend and level nearby lava and change flowing lava to block state of lava.                                                                                                        |
| /removeabove                                                             | <p>\[size]<br>\[height]</p>                                                                                                       | Remove blocks above your head or the regional selection with upper air cone style.                                                                                                  |
| /removebelow                                                             | <p>\[size]<br>\[height]</p>                                                                                                       | Remove blocks below your feet or the regional selection with down-side air cone style.                                                                                              |
| [/replacenear](https://minecraft-worldedit.fandom.com/wiki//replacenear) | <p>\[-f]<br>\<size><br>\<from-block-ID(s)><br>\<to-<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>></p> | Replace all block(s) nearby to [pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern).                                                                                      |
| [/removenear](https://minecraft-worldedit.fandom.com/wiki//removenear)   | <p>\<block><br>\<size></p>                                                                                                        | Remove particular block(s) nearby with air sphere style.                                                                                                                            |
| /snow                                                                    | \[radius]                                                                                                                         | Cover blocks nearby with snow layers and change water to ice.                                                                                                                       |
| /thaw                                                                    | \[radius]                                                                                                                         | Remove nearby snow layers and change nearby ice to water.                                                                                                                           |
| /ex                                                                      | \[radius]                                                                                                                         | EXtinguish all fires on blocks within \<radius> blocks of the player.                                                                                                               |
| [/butcher](https://minecraft-worldedit.fandom.com/wiki//butcher)         | <p>\[-plangbtfr]<br>\[radius]</p>                                                                                                 | Terminate nearby mobs.                                                                                                                                                              |
| /remove                                                                  | <p>\<type><br>\<radius></p>                                                                                                       | Remove entities of the given \<type> within \<radius> number of blocks from the player. Entities include dropped items, arrows, boats, minecarts, activating TNT, and XP particles. |
| /green                                                                   | <p>\[-f]<br>\[radius]</p>                                                                                                         | 'Green' nearby dirt blocks.                                                                                                                                                         |
| [//calc](https://minecraft-worldedit.fandom.com/wiki///calc)             | \<expression>                                                                                                                     | Calculate a mathematical expression                                                                                                                                                 |

### Chunk Tools

| Types                                                                | Parameters | Description                    |
| -------------------------------------------------------------------- | ---------- | ------------------------------ |
| [/chunkinfo](https://minecraft-worldedit.fandom.com/wiki//chunkinfo) |            |                                |
| /listchunks                                                          |            | See the loaded chunks.         |
| [/delchunks](https://minecraft-worldedit.fandom.com/wiki//delchunks) |            | Delete chunk the player is in. |

### General Tools&#x20;

| Types                                                            | Parameters                                                                                                                         | Description                                             |
| ---------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------- |
| [/tool](https://minecraft-worldedit.fandom.com/wiki//tool)       | <p>\<repl><br>\<cycler><br>\<floodfill><br>\<brush><br>\<lrbuild><br>\<tree><br>\<deltree><br>\<farwand><br>\<info><br>\<none></p> | Choose a particular tool type to bind to item on hand.  |
| [/none](https://minecraft-worldedit.fandom.com/wiki//none)       |                                                                                                                                    | Remove the command that is binded to the holding tool.  |
| [/farwand](https://minecraft-worldedit.fandom.com/wiki//farwand) |                                                                                                                                    | Enable wand to select point from faraway.               |
| [/lrbuild](https://minecraft-worldedit.fandom.com/wiki//lrbuild) | <p>\<leftclick block><br>\<rightclick block></p>                                                                                   | Long range building too.                                |
| [/tree](https://minecraft-worldedit.fandom.com/wiki//tree)       | \<tree type>                                                                                                                       | Tree tool that is used on grass blocks to sprout trees. |
| /deltree                                                         |                                                                                                                                    | Tool to remove floating tree.                           |
| /repl                                                            | <[pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern)>                                                                   | Block replacing tool, change that block type on use.    |
| /cycler                                                          |                                                                                                                                    | Block data cycler tool                                  |
| /flood                                                           | <p><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\<range></p>                                     | Flood fill tool                                         |

### Brushes&#x20;

| Types                                                                          | Parameters                                                                                                              | Description                                                                                                                                                                                 |
| ------------------------------------------------------------------------------ | ----------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [/brush sphere](https://minecraft-worldedit.fandom.com/wiki//brush_sphere)     | <p>\[-h]<br><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\[radius]</p>                | Bind sphere brush to holding item that creates sphere when right-clicked on blocks from afar.                                                                                               |
| [/brush cylinder](https://minecraft-worldedit.fandom.com/wiki//brush_cylinder) | <p>\[-h]<br><<a href="https://minecraft-worldedit.fandom.com/wiki/Pattern">pattern</a>><br>\[radius]<br>(\[height])</p> | Bind cylinder brush to holding item that creates cylinder when right-clicked on blocks from afar.                                                                                           |
| /brush clipboard                                                               | \[-ap]                                                                                                                  | Bind sphere brush to holding item that pastes clipboard when right-clicked on blocks from afar.                                                                                             |
| [/brush gravity](https://minecraft-worldedit.fandom.com/wiki//brush_gravity)   | <p>\[-h]<br>\[radius]</p>                                                                                               | Bind gravity brush to holding item that pushes the floating blocks down if there is hollow underneath when right-clicked.                                                                   |
| /brush butcher                                                                 | <p>\[-plangbtfr]<br>\[radius]</p>                                                                                       | Bind butcher brush to holding item that terminates entities and mobs when right-clicked on them.                                                                                            |
| [/size](https://minecraft-worldedit.fandom.com/wiki//size)                     | \[radius]                                                                                                               | Change the brush size of current holding brush item.                                                                                                                                        |
| /mat                                                                           | \<to-[pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern)>                                                    | Replace the current [pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern) being used by current brush to a new [pattern](https://minecraft-worldedit.fandom.com/wiki/Pattern) set. |
| /range                                                                         | \<range>                                                                                                                | Set the current brush range.                                                                                                                                                                |
| [/mask](https://minecraft-worldedit.fandom.com/wiki//mask)                     |                                                                                                                         | Clear the current mask set.                                                                                                                                                                 |
| [/mask](https://minecraft-worldedit.fandom.com/wiki//mask)                     | \<mask>                                                                                                                 | Set mask rule to the current holding brush item so it can only affect a particular block type(s) or expression.                                                                             |
| //gmask                                                                        | \<mask>                                                                                                                 | Set mask rule for every brush.                                                                                                                                                              |

### Quick-Travel

| Types                                                            | Parameters         | Description                                                                  |
| ---------------------------------------------------------------- | ------------------ | ---------------------------------------------------------------------------- |
| [/unstuck](https://minecraft-worldedit.fandom.com/wiki//unstuck) |                    | Eject the player out to the free spot if the player is suffocated in blocks. |
| [/ascend](https://minecraft-worldedit.fandom.com/wiki//ascend)   | \[levels]          | Teleport to the upper floor platform.                                        |
| [/descend](https://minecraft-worldedit.fandom.com/wiki//descend) | \[levels]          | Teleport below the floor platform.                                           |
| [/thru](https://minecraft-worldedit.fandom.com/wiki//thru)       |                    | Teleport through blocking obstacles.                                         |
| [/jumpto](https://minecraft-worldedit.fandom.com/wiki//jumpto)   |                    | Teleport to the targeted block that the player is looking at.                |
| [/up](https://minecraft-worldedit.fandom.com/wiki//up)           | \[-fg] \[distance] | Teleport to upper distance based on distance amount.                         |

### Biomes

| Types                                                                | Parameters                    | Description                                                                                                           |
| -------------------------------------------------------------------- | ----------------------------- | --------------------------------------------------------------------------------------------------------------------- |
| [/biomelist](https://minecraft-worldedit.fandom.com/wiki//biomelist) | \[page #]                     | Bring a list of available biome types.                                                                                |
| /biomeinfo                                                           | \[-pt]                        | Get the biome of the targeted block.                                                                                  |
| [//setbiome](https://minecraft-worldedit.fandom.com/wiki///setbiome) | <p>\[-p]<br>\<biometype>></p> | <p>Set the biome type from the selected region.</p><p>\[-p] to change the block column the player is standing in.</p> |

## Plot Management

### Introduction <a href="#introduction" id="introduction"></a>

All commands start with `/plot`

Most plot configurations can be accessed in our custom GUI: `/plotmanager`

### Command Categories <a href="#command-overview" id="command-overview"></a>

* [Basics](https://intellectualsites.gitbook.io/plotsquared/features/commands#basics)
* [Info](https://intellectualsites.gitbook.io/plotsquared/features/commands#info)
* [Teleport](https://intellectualsites.gitbook.io/plotsquared/features/commands#teleport)
* [Claiming](https://intellectualsites.gitbook.io/plotsquared/features/commands#claiming)
* [Settings](https://intellectualsites.gitbook.io/plotsquared/features/commands#settings)
* [Schematic](https://intellectualsites.gitbook.io/plotsquared/features/commands#schematic)

If a command or permission contains the `Secondary` description, it means that a command supports several sub-commands or has several purposes.

***

### Basics <a href="#basics" id="basics"></a>

#### HELP <a href="#help" id="help"></a>

Get this help menu

**Usage:** `/plot help [category|#]`

#### CONFIRM <a href="#confirm" id="confirm"></a>

Confirm an action

**Usage:** `/plot confirm`

***

### Info <a href="#info" id="info"></a>

#### INFO <a href="#info-1" id="info-1"></a>

Display plot info

With `-f` you get the administrative override to bypass the `hide-info` flag.

**Usage:**

*Primary:*

* `/plot [[world;]X;Z] info [-f]`
* `/plot info [[world;]X;Z] [-f]`

*Secondary:*

* `/plot [[world;]X;Z] info [-f] <category: members, alias, biome, seen, denied, flags, id, size, trusted, owner, rating>`
* `/plot info [[world;]X;Z] [-f] <category: members, alias, biome, seen, denied, flags, id, size, trusted, owner, rating>`

#### LIST <a href="#list" id="list"></a>

List plots

**Usage:**

*Primary:*

* `+/plot list <forsale | mine | shared | world | top | all | unowned | unknown | player | world | done |fuzzy <search...>> [#]+`

#### TARGET <a href="#target" id="target"></a>

Target a plot with your compass

**Usage:** `/plot target <<X;Z> | nearest>`

#### CAPS <a href="#caps" id="caps"></a>

Show plot mob and entity caps

**Usage:** `/plot [[world;]X;Z] caps`

***

### Teleport <a href="#teleport" id="teleport"></a>

#### HOME <a href="#home" id="home"></a>

Teleport to your plot(s).

**Usage:**

normal:

* `/plot home`
* `/plot home <#>`

#### Visit <a href="#visit" id="visit"></a>

Use this command to go to the plot of a specific player.

If no **plot number** is specified, you will be taken to the player's first (= oldest) plot. With the plot number you can cycle forwards and backwards by entering numerical values. The first plot therefore also corresponds to plot number "1". With the keyword "last" (or "n") you get to the latest (= newest) plot of the player. This corresponds to the plot number "-1".

normal:

* `/plot visit <player>`
* `/plot visit <player> <plot number|negative plot number|'last' or 'n'>`

#### MIDDLE <a href="#middle" id="middle"></a>

Teleports you to the centre of the plot.

**Usage:** `/plot [[world;]X;Z] middle`

***

### Claiming <a href="#claiming" id="claiming"></a>

#### CLAIM <a href="#claim" id="claim"></a>

Claim the current plot you are standing on.

**Usage:**

*Primary:*

* `/plot [[world;]X;Z] claim`

#### AUTO <a href="#auto" id="auto"></a>

Claim the nearest plot in your world if you're not activated the economy feature in the `worlds.yml` for this world.

**Usage:** `/plot auto [length, width]`

***

### Settings <a href="#settings" id="settings"></a>

#### SETOWNER <a href="#setowner" id="setowner"></a>

Set the plot owner.

**Usage:** `/plot [[world;]X;Z] setowner <player>`

#### ADD <a href="#add" id="add"></a>

With this command you "add him" to the whitelist of the plot. Allow a user to build in a plot while the plot owner is online.

**Usage:** `/plot [[world;]X;Z] add <player | *>`

#### TRUST <a href="#trust" id="trust"></a>

With this command you "add him" to the whitelist of the plot. It gives the added user more permissions as the normal ADD command: it allows a user to build in a plot every time and use WorldEdit while the plot owner is offline.

**Usage:** `/plot [[world;]X;Z] trust <player | *>`

#### REMOVE <a href="#remove" id="remove"></a>

Remove a player from a plot. This includes the player whitelist (ADD, TRUST) and the blacklist (DENY) of the plot.

**Usage:** `/plot [[world;]X;Z] remove <player | *>`

#### DENY <a href="#deny" id="deny"></a>

Deny a user from entering a plot. With this command you "add him" to the blacklist of the plot.

**Usage:** `/plot [[world;]X;Z] deny <player | *>`

#### KICK <a href="#kick" id="kick"></a>

Kick a player from your plot.

**Usage:** `/plot [[world;]X;Z] kick <player | *>`

#### MERGE <a href="#merge" id="merge"></a>

Merge the plot you are standing on with another plot.

**Usage:** `/plot [[world;]X;Z] merge <all | n | e | s | w> [removeroads]`

#### UNLINK <a href="#unlink" id="unlink"></a>

Unlink a mega-plot (merged plot)

**Usage:** `/plot [[world;]X;Z] unlink [createroads]`

#### SETHOME <a href="#sethome" id="sethome"></a>

Set the plot-home you're standing on. The plothome is the position where the player will teleport if he uses the `/plot home` or `/plot visit` command. With the argument `none` you reset the position.

**Usage:** `/plot [[world;]X;Z] set home [none]`

#### ALIAS <a href="#alias" id="alias"></a>

Set the plot name

**Usage:**

* `/plot [[world;]X;Z] alias set <alias>`
* `/plot [[world;]X;Z] alias remove <alias>`

#### SETDESCRIPTION <a href="#setdescription" id="setdescription"></a>

Set the plot description

**Usage:** `/plot [[world;]X;Z] desc <description>`

#### MUSIC <a href="#music" id="music"></a>

Player music in a plot

**Usage:** `/plot [[world;]X;Z] music`

#### SETBIOME <a href="#setbiome" id="setbiome"></a>

List all possible biomes or change the plot biome. (You can change the biome with WorldEdit  too.) If you clear or delete the plot, you reset the biome setting too, so the default biome is used.

**Usage:** `/plot [[world;]X;Z] biome [biome]`

#### SETFLAG <a href="#setflag" id="setflag"></a>

Manage plot flags.

**Usage:**

* `/plot [[world;]X;Z] flag info <flag>`
* `/plot [[world;]X;Z] flag set <flag> <value>`
* `/plot [[world;]X;Z] flag add <flag> <values>`
* `/plot [[world;]X;Z] flag remove <flag> [values]`

#### DONE <a href="#done" id="done"></a>

Mark a plot as done

**Usage:** `/plot [[world;]X;Z] done`

#### CONTINUE <a href="#continue" id="continue"></a>

Continue a plot that was previously marked as done

**Usage:** `/plot [[world;]X;Z] continue`

#### SET <a href="#set" id="set"></a>

Set a plot value

**Usage:** `+/plot [[world;]X;Z] set <biome | alias | home | floor | wall | all | air | main | middle | outline | border> <value...>+`

#### COPY <a href="#copy" id="copy"></a>

Copy a plot.

**Usage:** `/plot [[world;]X;Z] copy <X;Z>`

#### MOVE <a href="#move" id="move"></a>

Move a plot.

**Usage:** `/plot [[world;]X;Z] move <X;Z>`

#### SWAP <a href="#swap" id="swap"></a>

Swap two plots.

**Usage:** `/plot [[world;]X;Z] swap <X;Z>`

#### BACKUP <a href="#backup" id="backup"></a>

Manage plot backups

**Usage:** `/plot [[world;]X;Z] backup <save | list | load>`

#### CLEAR <a href="#clear" id="clear"></a>

Clear the plot you stand on. It doesn't reset any plot settings or flag (with exception of the biome setting).

**Usage:** `/plot [[world;]X;Z] clear`

#### DELETE <a href="#delete" id="delete"></a>

Delete the plot you stand on.

**Usage:** `/plot [[world;]X;Z] delete`

***

### Schematic <a href="#schematic" id="schematic"></a>

#### LOAD <a href="#load" id="load"></a>

List the plot snapshots (after: `/plot save`) or load a snapshot

**Usage:**

* `/plot [[world;]X;Z] load`
* `/plot [[world;]X;Z] load <index>`

#### DOWNLOAD <a href="#download" id="download"></a>

Download your plot

**Usage:** `/plot [[world;]X;Z] download [schematic | world]`

#### SCHEMATIC <a href="#schematic-1" id="schematic-1"></a>

Schematic command

**Usage:** `/plot [[world;]X;Z] schematic <save | saveall | paste>`

***


# Schematics

Pasting schematics directly using the litematica mod **is not** possible on the Creative Server. This is due to how Litematica handles this, it does not use World Edit - and instead spams vanilla commands like /setblock for individual blocks, which can't be allowed on the server.

However! We do now have a way to upload schematic files to the server, and therefore load & paste them.

{% embed url="<https://schem.chillzone.cc>" %}

To use the website above, you'll need to do `/schematicupload` ingame, which will give you a unique code to use on the site. You can then simply upload your file, and follow the instructions the site provides.


